Player Matchup

Vulcan
Vulcan
HairyxNalgas
Vulcan
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 24L
1,646 Elo+
Party 3
Hun Batz
Hun Batz
Mizuki6197
Hun Batz
Level 69
God Stats
1W - 0L
1,285 SR
Queue Stats
29W - 29L
2,012 Elo+
Party 1
Ne Zha
Ne Zha
RGFuego
Ne Zha
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 6L
1,585 Elo+
Party 3
Chronos
Chronos
Warganic
Chronos
Level 55
God Stats
4W - 3L
1,500 SR
Queue Stats
18W - 15L
1,585 Elo+
Party 3
Fafnir
Fafnir
sunmir657
Fafnir
Level 31
God Stats
7W - 2L
1,500 SR
Queue Stats
17W - 12L
2,012 Elo+
Party 1
Team Averages
Level 65
1,457 SR
1,768 Elo+

VS

Team Averages
Level 58
1,500 SR
1,512 Elo+
Thor
Thor
BigBusted
Thor
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,255 Elo+
Party 2
Janus
Janus
IIOrpheusII
Janus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 81L
1,437 Elo+
Party 4
Sun Wukong
Sun Wukong
McGeek02
Sun Wukong
Level 34
God Stats
3W - 7L
1,500 SR
Queue Stats
115W - 104L
1,898 Elo+
Solo
Sylvanus
Sylvanus
PotatoMcMuffinn
Sylvanus
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 64L
1,718 Elo+
Party 4
Hercules
Hercules
YuckJody
Hercules
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
1 / 2 / 15
10,384
692
22,224
9,187
4,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Mizuki6197
Hun Batz
17
3 / 3 / 7
10,798
720
11,076
15,540
6,964
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
RGFuego
Ne Zha
18
10 / 2 / 5
11,111
741
13,387
10,436
5,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Warganic
Chronos
19
7 / 2 / 9
11,458
764
16,185
12,035
6,091
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
sunmir657
Fafnir
17
2 / 2 / 17
11,456
764
6,530
16,312
24,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
1 / 10 / 3
9,057
604
4,493
14,026
5,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 6 / 4
9,741
649
14,831
12,279
4,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
McGeek02
Sun Wukong
17
4 / 4 / 0
10,902
727
7,867
17,192
20,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
16
0 / 1 / 7
9,834
656
8,476
18,161
19,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
YuckJody
Hercules
18
4 / 2 / 5
10,817
721
12,495
18,870
14,721
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
30
23
Kills
11
11
Deaths
23
53
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thor
1
10
3
0.25
W
Vulcan
1
2
15
4.25
L
2
6
4
0.67
L
Sun Wukong
McGeek02
Sun Wukong
4
4
0
1
W
Hun Batz
Mizuki6197
Hun Batz
3
3
7
2.17
L
Sylvanus
0
1
7
3.5
W
Ne Zha
RGFuego
Ne Zha
10
2
5
6.25
W
Chronos
Warganic
Chronos
7
2
9
5.75
L
Hercules
YuckJody
Hercules
4
2
5
3.25
W
Fafnir
sunmir657
Fafnir
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,402
Damage
48,162
63,510
Taken
80,528
47,149
Mitigated
64,102
14,041
Healing
18,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
4,493
651
0
95
14,026
5,317
0
7,357
6,195
0
13,427
W
Vulcan
22,224
10,688
0
1,890
9,187
4,068
389
3,321
5,669
49,132
0
L
14,831
36
91
2,145
12,279
4,135
0
5,601
6,365
45,969
0
L
Sun Wukong
McGeek02
Sun Wukong
7,867
1,071
0
1,859
17,192
20,009
0
9,391
7,347
0
28,364
W
Hun Batz
Mizuki6197
Hun Batz
11,076
2,872
0
2,327
15,540
6,964
0
3,744
11,546
0
44,968
L
Sylvanus
8,476
2,061
2,333
4,390
18,161
19,920
0
12,419
5,235
15,528
0
W
Ne Zha
RGFuego
Ne Zha
13,387
2,540
0
2,251
10,436
5,827
0
3,319
6,720
0
32,125
W
Chronos
Warganic
Chronos
16,185
4,643
935
2,062
12,035
6,091
1,623
5,808
5,854
42,903
0
L
Hercules
YuckJody
Hercules
12,495
3,300
777
6,564
18,870
14,721
388
9,115
9,328
0
41,894
W
Fafnir
sunmir657
Fafnir
6,530
2,227
615
3,961
16,312
24,199
393
6,065
9,496
12,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,207
Gold Earned
50,351
257
Minions Killed
230
0
Camps Cleared
0
1,554,223
Distance Traveled
1,363,595
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,057
604
16
1
0
218,104
0
W
Vulcan
10,384
692
66
4
0
292,266
2
L
Janus
9,741
649
74
5
0
281,890
3
L
Sun Wukong
10,902
727
47
3
0
286,582
0
W
Hun Batz
10,798
720
55
4
0
333,808
4
L
Sylvanus
9,834
656
17
1
0
268,777
0
W
Ne Zha
11,111
741
44
3
0
321,056
0
W
Chronos
11,458
764
79
5
0
301,434
4
L
Hercules
10,817
721
76
5
0
308,242
0
W
Fafnir
11,456
764
13
1
0
305,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role