Player Matchup

Zhong Kui
Zhong Kui
Burty9403
Zhong Kui
Level 65
God Stats
2W - 1L
1,696 SR
Queue Stats
2W - 1L
1,670 Elo+
Party 1
Izanami
Izanami
CoolGuyManStuff
Izanami
Level 69
God Stats
2W - 0L
1,696 SR
Queue Stats
11W - 5L
1,670 Elo+
Party 1
Persephone
Persephone
JayyThaaDonn
Persephone
Level 82
God Stats
94W - 99L
1,695 SR
Queue Stats
408W - 479L
1,709 Elo+
Solo
Team Averages
Level 72
1,696 SR
1,683 Elo+

VS

Team Averages
Level 98
1,548 SR
1,502 Elo+
Cupid
Cupid
FirstRenDition
Cupid
Level 118
God Stats
90W - 95L
1,500 SR
Queue Stats
206W - 247L
1,500 Elo+
Solo
Merlin
Merlin
Quivle3201
Merlin
Level 76
God Stats
0W - 4L
1,495 SR
Queue Stats
14W - 24L
1,500 Elo+
Solo
Tyr
Tyr
ThatLobster7890
Tyr
Level 100
God Stats
2W - 4L
1,649 SR
Queue Stats
547W - 753L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Burty9403
Zhong Kui
11
2 / 0 / 5
7,287
729
4,138
3,673
2,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 0 / 3
7,419
742
2,933
4,035
1,368
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
JayyThaaDonn
Persephone
12
3 / 0 / 4
7,642
764
6,132
2,590
831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,912
591
1,125
4,186
1,072
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Quivle3201
Merlin
11
0 / 3 / 0
6,135
614
3,989
6,636
2,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 0
5,479
548
1,403
5,311
2,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
7
Kills
0
0
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Burty9403
Zhong Kui
2
0
5
4.5
W
2
0
3
3.5
L
0
0
0
0
W
Persephone
JayyThaaDonn
Persephone
3
0
4
5
L
Merlin
Quivle3201
Merlin
0
3
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,203
Damage
6,517
10,298
Taken
16,133
5,006
Mitigated
5,324
2,165
Healing
5,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Burty9403
Zhong Kui
4,138
782
0
689
3,673
2,807
649
1,127
2,416
12,358
1,348
W
2,933
2,007
0
805
4,035
1,368
335
2,021
1,950
0
25,622
L
1,125
260
370
2,577
4,186
1,072
0
2,762
1,424
0
11,366
W
Persephone
JayyThaaDonn
Persephone
6,132
48
0
671
2,590
831
240
1,186
1,371
31,056
0
L
Merlin
Quivle3201
Merlin
3,989
130
0
1,348
6,636
2,013
0
4,888
1,748
26,959
0
L
1,403
107
0
1,056
5,311
2,239
0
2,941
2,370
0
4,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,348
Gold Earned
17,526
135
Minions Killed
85
8
Camps Cleared
2
521,952
Distance Traveled
457,791
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,287
729
33
3
4
182,564
5
W
Izanami
7,419
742
59
6
2
165,518
5
L
Cupid
5,912
591
36
4
1
175,258
3
W
Persephone
7,642
764
43
4
2
173,870
1
L
Merlin
6,135
614
44
4
0
151,171
3
L
Tyr
5,479
548
5
1
1
131,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role