Player Matchup

Poseidon
Poseidon
DC ShadowCub
Poseidon
Level 27
God Stats
5W - 5L
1,500 SR
Queue Stats
29W - 47L
1,135 Elo+
Party 1
Loki
Loki
KU K3LL3YBROZ
Loki
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 25L
1,147 Elo+
Party 3
Ao Kuang
Ao Kuang
Mr BIG Tree 99
Ao Kuang
Level 48
God Stats
6W - 13L
1,196 SR
Queue Stats
30W - 49L
1,135 Elo+
Party 1
Kuzenbo
Kuzenbo
NicoTheReaper20
Kuzenbo
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 37L
1,104 Elo+
Party 1
Guan Yu
Guan Yu
Westvn
Guan Yu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,147 Elo+
Party 3
Team Averages
Level 36
1,439 SR
1,134 Elo+

VS

Team Averages
Level 40
1,448 SR
1,372 Elo+
The Morrigan
The Morrigan
Colonel Tex
The Morrigan
Level 44
God Stats
0W - 3L
1,242 SR
Queue Stats
8W - 5L
1,077 Elo+
Solo
Hercules
Hercules
IMcalledTheStig
Hercules
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 22L
1,500 Elo+
Solo
Ares
Ares
Ooo KRILL ooO
Ares
Level 47
God Stats
9W - 13L
1,500 SR
Queue Stats
115W - 139L
1,500 Elo+
Solo
Cliodhna
Cliodhna
RyokosNightmare
Cliodhna
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 49L
1,429 Elo+
Party 2
Merlin
Merlin
rinku789
Merlin
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 22L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DC ShadowCub
Poseidon
19
8 / 2 / 9
14,273
1,298
27,455
8,333
2,994
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
7 / 1 / 7
12,731
1,157
13,759
5,067
2,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
17
4 / 1 / 6
11,396
1,036
9,174
8,977
3,941
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 3 / 11
11,740
1,067
9,506
16,093
22,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Westvn
Guan Yu
17
1 / 0 / 9
11,098
1,009
8,142
9,742
8,654
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

278

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Colonel Tex
The Morrigan
17
1 / 3 / 4
11,114
1,010
10,646
5,594
2,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
16
2 / 6 / 2
10,896
991
11,185
24,084
17,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
1 / 0 / 3
10,672
970
5,242
15,579
12,269
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cliodhna
16
2 / 7 / 5
11,427
1,039
9,897
17,417
6,693
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
rinku789
Merlin
16
1 / 6 / 3
10,814
983
5,722
10,349
5,050
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
22
Kills
7
7
Deaths
22
42
Assists
17
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Colonel Tex
The Morrigan
1
3
4
1
W
Poseidon
DC ShadowCub
Poseidon
8
2
9
6.25
L
Hercules
2
6
2
0.5
W
7
1
7
10.5
W
Ao Kuang
4
1
6
7
W
2
3
11
2.5
L
1
0
3
2.5
L
Cliodhna
2
7
5
0.64
W
Guan Yu
Westvn
Guan Yu
1
0
9
5.5
L
Merlin
rinku789
Merlin
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,036
Damage
42,692
48,212
Taken
73,023
40,591
Mitigated
43,597
9,289
Healing
12,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Colonel Tex
The Morrigan
10,646
1,692
0
0
5,594
2,451
0
3,618
1,976
22,170
5,561
W
Poseidon
DC ShadowCub
Poseidon
27,455
4,368
0
814
8,333
2,994
0
2,630
5,538
73,102
0
L
Hercules
11,185
5,182
0
6,167
24,084
17,134
0
16,302
7,782
0
28,592
W
13,759
4,411
0
889
5,067
2,446
0
815
4,027
0
30,648
W
Ao Kuang
9,174
3,182
0
2,328
8,977
3,941
0
3,937
4,921
11,311
0
W
9,506
2,415
0
585
16,093
22,556
0
6,075
9,674
17,453
0
L
5,242
111
0
5,400
15,579
12,269
0
9,437
6,142
13,751
0
L
Cliodhna
9,897
831
0
800
17,417
6,693
0
10,368
7,049
0
27,490
W
Guan Yu
Westvn
Guan Yu
8,142
1,038
1,835
2,838
9,742
8,654
0
3,694
5,884
0
20,915
L
Merlin
rinku789
Merlin
5,722
1,166
0
323
10,349
5,050
0
6,410
3,939
26,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,238
Gold Earned
54,923
177
Minions Killed
175
10
Camps Cleared
4
1,002,867
Distance Traveled
998,179
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,114
1,010
43
4
2
178,930
0
W
Poseidon
14,273
1,298
108
10
0
201,972
0
L
Hercules
10,896
991
44
4
1
214,623
0
W
Loki
12,731
1,157
36
3
7
212,451
0
W
Ao Kuang
11,396
1,036
4
0
0
189,693
0
W
Kuzenbo
11,740
1,067
4
0
0
197,938
0
L
Ares
10,672
970
7
1
0
221,483
0
L
Cliodhna
11,427
1,039
45
4
1
212,473
0
W
Guan Yu
11,098
1,009
25
2
3
200,813
2
L
Merlin
10,814
983
36
3
0
170,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role