Player Matchup

Skadi
Skadi
Bronze III
HinduSin
Skadi
Bronze III
Level 128
God Stats
47W - 35L
1,500 SR
Queue Stats
226W - 217L
1,451 MMR
Solo
Susano
Susano
Bronze III
The Astounding
Susano
Bronze III
Level 160
God Stats
36W - 30L
1,500 SR
Queue Stats
753W - 747L
1,401 MMR
Solo
Cthulhu
Cthulhu
Bronze III
amtokrazy123
Cthulhu
Bronze III
Level 155
God Stats
13W - 14L
1,500 SR
Queue Stats
420W - 446L
1,402 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
flatconkedout
Kumbhakarna
Bronze III
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 69L
1,406 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
l Saix I
Ratatoskr
Bronze III
Level 122
God Stats
9W - 7L
1,500 SR
Queue Stats
1,046W - 1,005L
1,407 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 140
1,500 SR
1,413 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 112
1,554 SR
1,427 MMR
Ganesha
Ganesha
Bronze III
Acr1022
Ganesha
Bronze III
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,355 MMR
Party 1
Izanami
Izanami
Bronze III
Inari_Okami9
Izanami
Bronze III
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
233W - 255L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
Starving4Days
Ao Kuang
Bronze III
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 44L
1,452 MMR
Solo
Kukulkan
Kukulkan
Bronze III
ThatBoiDemiYT
Kukulkan
Bronze III
Level 154
God Stats
5W - 5L
1,666 SR
Queue Stats
169W - 176L
1,363 MMR
Solo
Ah Puch
Ah Puch
Bronze III
ma_ma_jo
Ah Puch
Bronze III
Level 84
God Stats
16W - 7L
1,602 SR
Queue Stats
62W - 58L
1,463 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
HinduSin
Skadi
14
2 / 3 / 2
8,113
477
9,523
12,077
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 1 / 4
9,906
583
12,049
10,169
4,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
amtokrazy123
Cthulhu
14
3 / 5 / 3
8,335
490
12,800
16,981
7,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
flatconkedout
Kumbhakarna
12
0 / 3 / 4
7,804
459
2,905
15,486
15,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
l Saix I
Ratatoskr
3
0 / 1 / 0
4,937
290
0
1,140
391
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Mace

Mace

+10
Physical Power

Bans
AthenaBellonaChaacCharybdis

VS

Bans
CliodhnaBastetLokiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Acr1022
Ganesha
14
0 / 0 / 10
9,420
554
7,718
15,515
17,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
Inari_Okami9
Izanami
16
1 / 4 / 4
9,493
558
5,999
12,084
4,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Ao Kuang
Starving4Days
Ao Kuang
16
5 / 2 / 0
9,312
548
5,586
12,034
4,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
ThatBoiDemiYT
Kukulkan
18
3 / 1 / 2
10,690
629
5,831
7,116
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
ma_ma_jo
Ah Puch
15
4 / 4 / 4
9,640
567
16,354
15,278
5,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
11
Kills
13
13
Deaths
11
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Acr1022
Ganesha
0
0
10
5
L
Skadi
HinduSin
Skadi
2
3
2
1
W
Izanami
Inari_Okami9
Izanami
1
4
4
0.75
W
Ao Kuang
Starving4Days
Ao Kuang
5
2
0
2.5
W
Kukulkan
ThatBoiDemiYT
Kukulkan
3
1
2
4
L
6
1
4
8
L
Cthulhu
amtokrazy123
Cthulhu
3
5
3
0.9
L
Kumbhakarna
flatconkedout
Kumbhakarna
0
3
4
0.67
L
Ratatoskr
l Saix I
Ratatoskr
0
1
0
0
W
Ah Puch
ma_ma_jo
Ah Puch
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,277
Damage
41,488
55,853
Taken
62,027
31,671
Mitigated
34,988
14,156
Healing
26,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Acr1022
Ganesha
7,718
417
3,901
4,064
15,515
17,853
0
3,151
12,272
19,622
5,782
L
Skadi
HinduSin
Skadi
9,523
3,328
238
3,460
12,077
3,594
398
7,540
4,429
0
65,002
W
Izanami
Inari_Okami9
Izanami
5,999
5,073
0
2,910
12,084
4,211
1,897
3,632
8,324
0
67,667
W
Ao Kuang
Starving4Days
Ao Kuang
5,586
1,345
0
6,208
12,034
4,742
0
1,706
10,242
52,558
0
W
Kukulkan
ThatBoiDemiYT
Kukulkan
5,831
706
106
2,812
7,116
2,638
2,136
578
6,534
82,415
0
L
12,049
2,509
0
2,076
10,169
4,560
0
5,974
4,065
0
59,871
L
Cthulhu
amtokrazy123
Cthulhu
12,800
465
940
4,869
16,981
7,338
0
10,285
6,196
56,061
0
L
Kumbhakarna
flatconkedout
Kumbhakarna
2,905
404
0
2,357
15,486
15,788
87
8,459
6,801
29,095
0
L
Ratatoskr
l Saix I
Ratatoskr
0
0
0
216
1,140
391
0
337
803
0
2,081
W
Ah Puch
ma_ma_jo
Ah Puch
16,354
465
151
6,644
15,278
5,544
245
5,962
8,950
64,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,095
Gold Earned
48,555
392
Minions Killed
533
0
Camps Cleared
0
1,383,309
Distance Traveled
1,606,048
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,420
554
4
0
0
356,473
3
L
Skadi
8,113
477
132
8
0
318,141
5
W
Izanami
9,493
558
143
8
0
289,558
3
W
Ao Kuang
9,312
548
106
6
0
344,881
2
W
Kukulkan
10,690
629
155
9
0
298,291
4
L
Susano
9,906
583
103
6
0
380,054
0
L
Cthulhu
8,335
490
100
6
0
315,952
3
L
Kumbhakarna
7,804
459
47
3
0
332,040
8
L
Ratatoskr
4,937
290
10
1
0
37,122
0
W
Ah Puch
9,640
567
125
7
0
316,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role