Player Matchup

Erlang Shen
Erlang Shen
JAS_Killa_
Erlang Shen
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
82W - 78L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Legend7121
Cernunnos
Level 99
God Stats
3W - 3L
1,500 SR
Queue Stats
130W - 128L
1,639 Elo+
Party 1
Ra
Ra
RECENDEZ6
Ra
Level 116
God Stats
6W - 10L
1,285 SR
Queue Stats
63W - 74L
1,435 Elo+
Party 1
Ganesha
Ganesha
SweepingKhan441
Ganesha
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
252W - 250L
1,500 Elo+
Solo
Set
Set
guau_es_poco
Set
Level 119
God Stats
5W - 2L
1,500 SR
Queue Stats
75W - 76L
1,500 Elo+
Party 1
Team Averages
Level 114
1,457 SR
1,515 Elo+

VS

Team Averages
Level 108
1,500 SR
1,294 Elo+
Arachne
Arachne
Sparkyiee
Arachne
Level 111
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 18L
1,236 Elo+
Party 2
Guan Yu
Guan Yu
UZUUTV
Guan Yu
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,236 Elo+
Party 2
Charybdis
Charybdis
UchihaDeadly
Charybdis
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,236 Elo+
Party 2
Janus
Janus
Vash3433
Janus
Level 160
God Stats
14W - 10L
1,500 SR
Queue Stats
243W - 174L
1,371 Elo+
Solo
Cthulhu
Cthulhu
l HXTR3D l
Cthulhu
Level 82
God Stats
30W - 27L
1,500 SR
Queue Stats
146W - 140L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JAS_Killa_
Erlang Shen
12
3 / 1 / 0
6,708
671
6,997
7,551
4,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cernunnos
Legend7121
Cernunnos
10
4 / 0 / 2
6,343
634
5,371
5,822
1,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 0 / 0
6,843
684
615
3,250
1,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 0 / 6
5,858
586
1,861
6,784
2,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 0 / 0
5,939
594
1,136
3,238
921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Sparkyiee
Arachne
7
0 / 3 / 0
4,497
450
1,089
4,781
1,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
UZUUTV
Guan Yu
9
0 / 2 / 0
4,796
480
3,170
7,009
3,208
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
UchihaDeadly
Charybdis
8
0 / 4 / 0
4,919
492
5,863
7,541
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Vash3433
Janus
12
1 / 0 / 0
6,385
639
1,127
2,685
565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
l HXTR3D l
Cthulhu
8
0 / 1 / 0
4,977
498
3,012
5,389
3,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
10
Kills
1
1
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
JAS_Killa_
Erlang Shen
3
1
0
3
W
Cernunnos
Legend7121
Cernunnos
4
0
2
5
W
0
0
0
0
L
Arachne
Sparkyiee
Arachne
0
3
0
0
W
0
0
6
3
L
Guan Yu
UZUUTV
Guan Yu
0
2
0
0
L
Charybdis
UchihaDeadly
Charybdis
0
4
0
0
L
Janus
Vash3433
Janus
1
0
0
1
W
3
0
0
3
L
Cthulhu
l HXTR3D l
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,980
Damage
14,261
26,645
Taken
27,405
10,485
Mitigated
10,186
13,321
Healing
7,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
JAS_Killa_
Erlang Shen
6,997
4,457
0
4,820
7,551
4,842
0
237
7,272
0
41,445
W
Cernunnos
Legend7121
Cernunnos
5,371
2,698
0
2,581
5,822
1,304
0
1,290
4,532
0
33,008
W
615
232
0
935
3,250
1,014
0
1,233
1,939
51,117
0
L
Arachne
Sparkyiee
Arachne
1,089
647
0
1,223
4,781
1,608
0
108
4,673
0
19,108
W
1,861
227
1,518
3,287
6,784
2,404
0
1,158
5,626
13,566
0
L
Guan Yu
UZUUTV
Guan Yu
3,170
599
164
1,616
7,009
3,208
0
0
7,009
0
20,906
L
Charybdis
UchihaDeadly
Charybdis
5,863
3,815
0
3,056
7,541
1,573
0
1,112
6,429
0
30,251
L
Janus
Vash3433
Janus
1,127
0
0
709
2,685
565
0
470
2,215
42,815
0
W
1,136
321
0
180
3,238
921
0
101
3,137
0
34,686
L
Cthulhu
l HXTR3D l
Cthulhu
3,012
469
0
564
5,389
3,232
0
786
4,603
17,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,691
Gold Earned
25,574
376
Minions Killed
285
0
Camps Cleared
0
1,042,206
Distance Traveled
906,146
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,708
671
90
9
0
200,247
3
W
Cernunnos
6,343
634
83
8
0
192,194
5
W
Ra
6,843
684
114
11
0
200,882
2
L
Arachne
4,497
450
37
4
0
160,553
1
W
Ganesha
5,858
586
8
1
0
212,435
2
L
Guan Yu
4,796
480
52
5
0
206,897
1
L
Charybdis
4,919
492
59
6
0
152,757
1
L
Janus
6,385
639
111
11
0
186,344
6
W
Set
5,939
594
81
8
0
236,448
2
L
Cthulhu
4,977
498
26
3
0
199,595
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role