Player Matchup

Ah Puch
Ah Puch
Angel zm26
Ah Puch
Level 105
God Stats
11W - 6L
1,500 SR
Queue Stats
137W - 147L
1,441 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Otaku_Yuri
Ah Muzen Cab
Level 103
God Stats
4W - 4L
1,500 SR
Queue Stats
113W - 107L
1,716 Elo+
Party 1
Fenrir
Fenrir
StewedTurtle
Fenrir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,731 Elo+
Party 2
Cerberus
Cerberus
axe-_-reaper
Cerberus
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 41L
1,830 Elo+
Party 1
Amaterasu
Amaterasu
whatTFdo
Amaterasu
Level 67
God Stats
4W - 3L
1,780 SR
Queue Stats
4W - 4L
1,731 Elo+
Party 2
Team Averages
Level 78
1,556 SR
1,690 Elo+

VS

Team Averages
Level 122
1,500 SR
1,637 Elo+
Agni
Agni
DeathsShadow594
Agni
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
68W - 87L
1,500 Elo+
Solo
King Arthur
King Arthur
JDL_Aussie
King Arthur
Level 116
God Stats
2W - 5L
1,500 SR
Queue Stats
232W - 234L
1,500 Elo+
Party 4
Terra
Terra
SuperBoyHero
Terra
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,731 Elo+
Party 3
Bakasura
Bakasura
WhisperinPhantom
Bakasura
Level 106
God Stats
6W - 6L
1,500 SR
Queue Stats
134W - 131L
1,721 Elo+
Party 4
Heimdallr
Heimdallr
petergrefon
Heimdallr
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 38L
1,731 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Angel zm26
Ah Puch
14
3 / 1 / 8
8,826
552
11,337
10,271
3,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Otaku_Yuri
Ah Muzen Cab
14
4 / 4 / 1
8,469
529
8,634
7,947
2,017
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
16
11 / 3 / 6
10,281
643
11,182
13,780
5,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
axe-_-reaper
Cerberus
12
1 / 4 / 4
7,906
494
6,403
13,578
7,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
whatTFdo
Amaterasu
15
6 / 3 / 11
9,966
623
12,365
18,013
14,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 2
8,817
551
10,166
11,458
3,904
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
JDL_Aussie
King Arthur
13
0 / 7 / 2
7,615
476
8,239
13,703
14,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 6 / 6
7,434
465
9,420
14,835
5,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 5 / 0
8,492
531
4,159
13,058
5,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
petergrefon
Heimdallr
14
4 / 3 / 3
8,435
527
10,179
11,753
4,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
25
Kills
15
15
Deaths
25
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Angel zm26
Ah Puch
3
1
8
7
L
4
4
2
1.25
L
King Arthur
JDL_Aussie
King Arthur
0
7
2
0.14
W
Ah Muzen Cab
Otaku_Yuri
Ah Muzen Cab
4
4
1
1.13
W
Fenrir
11
3
6
4.67
L
3
6
6
1
L
4
5
0
0.8
W
Cerberus
axe-_-reaper
Cerberus
1
4
4
0.75
L
Heimdallr
petergrefon
Heimdallr
4
3
3
1.83
W
Amaterasu
whatTFdo
Amaterasu
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,921
Damage
42,163
63,589
Taken
64,807
33,058
Mitigated
33,695
25,594
Healing
16,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Angel zm26
Ah Puch
11,337
429
389
6,539
10,271
3,417
222
5,481
4,790
48,284
0
L
10,166
48
70
3,823
11,458
3,904
0
5,262
5,598
46,844
0
L
King Arthur
JDL_Aussie
King Arthur
8,239
1,089
0
3,066
13,703
14,100
0
1,224
12,408
1,529
42,052
W
Ah Muzen Cab
Otaku_Yuri
Ah Muzen Cab
8,634
2,867
0
1,427
7,947
2,017
558
1,872
5,945
0
58,707
W
Fenrir
11,182
2,941
0
6,608
13,780
5,553
0
4,447
9,323
0
55,960
L
9,420
3,438
862
3,174
14,835
5,411
0
4,651
10,010
24,363
0
L
4,159
2,382
0
3,770
13,058
5,554
0
1,743
11,227
0
48,477
W
Cerberus
axe-_-reaper
Cerberus
6,403
702
0
2,116
13,578
7,819
32
3,585
9,977
20,282
2,108
L
Heimdallr
petergrefon
Heimdallr
10,179
4,328
203
1,796
11,753
4,726
0
3,296
8,413
0
60,583
W
Amaterasu
whatTFdo
Amaterasu
12,365
5,882
112
8,403
18,013
14,252
616
4,600
12,998
0
54,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,448
Gold Earned
40,793
411
Minions Killed
452
0
Camps Cleared
0
1,647,499
Distance Traveled
1,553,252
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,826
552
93
6
0
310,924
2
L
Agni
8,817
551
100
6
0
315,244
8
L
King Arthur
7,615
476
94
6
0
275,021
0
W
Ah Muzen Cab
8,469
529
98
6
0
306,805
4
W
Fenrir
10,281
643
81
5
0
376,040
2
L
Terra
7,434
465
30
2
0
292,829
3
L
Bakasura
8,492
531
109
7
0
343,881
0
W
Cerberus
7,906
494
49
3
0
353,591
1
L
Heimdallr
8,435
527
119
7
0
326,277
0
W
Amaterasu
9,966
623
90
6
0
300,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role