Player Matchup

Atlas
Atlas
AlecAsh09
Atlas
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,320 Elo+
Solo
Rama
Rama
CentralPiano28
Rama
Level 159
God Stats
2W - 0L
1,702 SR
Queue Stats
8W - 8L
1,452 Elo+
Solo
Bakasura
Bakasura
TrashBoiGames
Bakasura
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
200W - 166L
1,469 Elo+
Solo
Da Ji
Da Ji
Unshackled_Power
Da Ji
Level 160
God Stats
17W - 5L
1,500 SR
Queue Stats
331W - 267L
1,500 Elo+
Solo
Zeus
Zeus
kingofbattle585
Zeus
Level 80
God Stats
81W - 86L
1,578 SR
Queue Stats
106W - 126L
1,596 Elo+
Solo
Team Averages
Level 130
1,556 SR
1,468 Elo+

VS

Team Averages
Level 133
1,500 SR
1,488 Elo+
Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
CDS DESTINY
Nox
Level 152
God Stats
1W - 5L
1,500 SR
Queue Stats
318W - 350L
1,460 Elo+
Solo
Ymir
Ymir
SPD DARKNESS
Ymir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,702 Elo+
Solo
Kali
Kali
Sylintheking
Kali
Level 127
God Stats
2W - 8L
1,500 SR
Queue Stats
336W - 369L
1,277 Elo+
Solo
Jing Wei
Jing Wei
eCx Infamous
Jing Wei
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 28L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AlecAsh09
Atlas
11
1 / 1 / 6
6,585
1,317
2,535
2,830
2,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 4
5,917
1,183
1,861
4,543
1,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
TrashBoiGames
Bakasura
11
0 / 0 / 6
6,602
1,320
2,038
4,462
1,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 5
6,634
1,327
4,384
1,842
514
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 0 / 3
6,610
1,322
3,388
1,042
171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

392

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 5 / 0
6,096
1,219
7,068
6,261
1,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 1
5,774
1,155
601
1,047
357
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 1
6,097
1,219
1,319
3,900
2,862
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

4
0 / 0 / 0
5,140
1,028
0
0
0
Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
eCx Infamous
Jing Wei
10
0 / 0 / 1
5,841
1,168
3,358
4,628
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
8
Kills
3
3
Deaths
8
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
5
0
0.4
W
Atlas
AlecAsh09
Atlas
1
1
6
4
L
0
0
1
0.5
W
1
2
4
1.5
L
1
3
1
0.5
L
0
0
0
0
W
Bakasura
TrashBoiGames
Bakasura
0
0
6
3
W
3
0
5
5.5
L
Jing Wei
eCx Infamous
Jing Wei
0
0
1
0.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,206
Damage
12,346
14,719
Taken
15,836
6,263
Mitigated
6,660
3,581
Healing
811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,068
1,989
0
0
6,261
1,859
0
1,847
4,414
0
13,077
W
Atlas
AlecAsh09
Atlas
2,535
863
0
192
2,830
2,100
0
1,192
1,638
10,603
0
L
601
140
0
109
1,047
357
0
110
937
15,421
0
W
1,861
1,232
0
634
4,543
1,500
0
134
4,409
0
7,413
L
1,319
511
0
0
3,900
2,862
0
1,431
2,149
5,532
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
TrashBoiGames
Bakasura
2,038
1,450
918
1,631
4,462
1,978
0
526
3,936
0
6,533
W
4,384
1,204
0
206
1,842
514
0
68
1,774
0
8,380
L
Jing Wei
eCx Infamous
Jing Wei
3,358
2,780
0
702
4,628
1,582
0
2,535
1,915
0
14,577
W
3,388
360
0
0
1,042
171
0
0
1,042
17,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,348
Gold Earned
28,948
93
Minions Killed
77
6
Camps Cleared
3
477,929
Distance Traveled
323,509
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,096
1,219
10
2
1
107,236
0
W
Atlas
6,585
1,317
9
2
0
99,609
0
L
Nox
5,774
1,155
31
6
0
79,834
0
W
Rama
5,917
1,183
15
3
0
69,520
0
L
Ymir
6,097
1,219
6
1
1
48,606
0
L
Kali
5,140
1,028
0
0
0
909
0
W
Bakasura
6,602
1,320
13
3
4
103,157
2
W
Da Ji
6,634
1,327
10
2
1
107,868
2
L
Jing Wei
5,841
1,168
30
6
1
86,924
0
W
Zeus
6,610
1,322
46
9
1
97,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role