Player Matchup

Tyr
Tyr
Adept Golem
Tyr
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 53L
1,491 Elo+
Party 3
Zhong Kui
Zhong Kui
Blackmood0628
Zhong Kui
Level 44
God Stats
6W - 1L
1,500 SR
Queue Stats
13W - 3L
1,500 Elo+
Party 4
Fafnir
Fafnir
Boegiboe
Fafnir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 50L
1,317 Elo+
Party 3
Susano
Susano
N1n9teenn
Susano
Level 62
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 13L
1,500 Elo+
Party 4
Apollo
Apollo
miguelperez07mig
Apollo
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 4
Team Averages
Level 41
1,500 SR
1,461 Elo+

VS

Team Averages
Level 46
1,560 SR
1,530 Elo+
Tyr
Tyr
SkizzyGotBarz
Tyr
Level 45
God Stats
4W - 6L
1,802 SR
Queue Stats
134W - 138L
1,771 Elo+
Party 2
Janus
Janus
TheGreatMoka
Janus
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,750 Elo+
Party 2
Medusa
Medusa
Toasted-Testies
Medusa
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 17L
1,388 Elo+
Party 1
Arachne
Arachne
WiggleyLeet33
Arachne
Level 30
God Stats
25W - 14L
1,500 SR
Queue Stats
193W - 244L
1,353 Elo+
Solo
Athena
Athena
kushalzaveri
Athena
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 4
10,936
547
11,472
17,967
12,272
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Blackmood0628
Zhong Kui
18
6 / 2 / 4
11,859
593
18,075
18,718
13,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
Boegiboe
Fafnir
15
2 / 2 / 5
10,040
502
6,998
13,137
12,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
N1n9teenn
Susano
18
10 / 3 / 8
12,146
607
21,131
13,894
5,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 4 / 4
10,648
532
8,666
11,341
3,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
9,519
476
7,070
15,724
10,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
1 / 8 / 2
9,682
484
8,441
14,673
4,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 3 / 4
8,836
442
9,646
15,103
5,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
16
6 / 9 / 4
10,217
511
11,199
23,805
10,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
14
3 / 3 / 5
9,650
483
9,194
22,962
23,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
26
Kills
14
15
Deaths
26
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
4
4
1.25
W
Zhong Kui
Blackmood0628
Zhong Kui
6
2
4
4
W
Fafnir
Boegiboe
Fafnir
2
2
5
2.25
W
Susano
N1n9teenn
Susano
10
3
8
4.67
L
1
3
3
0.83
L
1
8
2
0.25
L
3
3
4
1.67
L
Arachne
6
9
4
0.89
L
Athena
3
3
5
1.83
W
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,342
Damage
45,550
75,057
Taken
92,267
48,361
Mitigated
54,716
31,676
Healing
22,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,472
3,864
98
4,799
17,967
12,272
2,684
1,263
16,006
5,470
53,578
W
Zhong Kui
Blackmood0628
Zhong Kui
18,075
1,474
0
11,709
18,718
13,930
594
6,450
12,268
80,711
0
W
Fafnir
Boegiboe
Fafnir
6,998
1,206
331
4,424
13,137
12,475
1,115
3,478
9,150
25,546
4,037
W
Susano
N1n9teenn
Susano
21,131
2,485
0
7,429
13,894
5,835
705
2,848
11,012
0
80,705
L
7,070
1,446
243
3,555
15,724
10,142
818
3,059
12,665
0
49,515
L
8,441
1,287
211
2,637
14,673
4,789
0
4,725
9,948
80,778
0
L
9,646
4,981
0
5,427
15,103
5,785
152
4,177
10,926
0
45,517
L
Arachne
11,199
8,472
202
6,214
23,805
10,857
240
6,791
17,014
0
58,673
L
Athena
9,194
2,949
899
3,429
22,962
23,143
0
7,989
14,973
28,383
0
W
8,666
3,814
0
2,886
11,341
3,849
4,257
3,596
7,455
0
56,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,629
Gold Earned
47,904
510
Minions Killed
409
0
Camps Cleared
0
1,965,678
Distance Traveled
1,858,046
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,936
547
104
5
0
395,477
5
W
Zhong Kui
11,859
593
142
7
0
371,776
5
W
Fafnir
10,040
502
42
2
0
353,039
5
W
Susano
12,146
607
119
6
0
464,916
1
L
Tyr
9,519
476
81
4
0
390,141
1
L
Janus
9,682
484
126
6
0
367,112
2
L
Medusa
8,836
442
73
4
0
339,111
4
L
Arachne
10,217
511
86
4
0
362,275
0
L
Athena
9,650
483
43
2
0
399,407
3
W
Apollo
10,648
532
103
5
0
380,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role