Player Matchup

Sol
Sol
Alejodegrot1
Sol
Level 124
God Stats
44W - 61L
1,500 SR
Queue Stats
385W - 396L
1,603 Elo+
Solo
Sobek
Sobek
LRZN
Sobek
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,285 Elo+
Party 1
Thanatos
Thanatos
Mekatex
Thanatos
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Rama
Rama
PatateBander31
Rama
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 41L
1,285 Elo+
Party 1
Ravana
Ravana
PatateEnfleur26
Ravana
Level 29
God Stats
1W - 1L
1,313 SR
Queue Stats
56W - 62L
1,285 Elo+
Party 1
Team Averages
Level 62
1,463 SR
1,391 Elo+

VS

Team Averages
Level 69
1,535 SR
1,500 Elo+
Danzaburou
Danzaburou
Eightyminutes
Danzaburou
Level 62
God Stats
4W - 2L
1,500 SR
Queue Stats
52W - 38L
1,500 Elo+
Solo
Yemoja
Yemoja
Humpleweed
Yemoja
Level 82
God Stats
0W - 4L
1,500 SR
Queue Stats
216W - 187L
1,500 Elo+
Party 2
Merlin
Merlin
RadicalLeonardo
Merlin
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Party 2
Athena
Athena
SpedSpark
Athena
Level 107
God Stats
15W - 10L
1,500 SR
Queue Stats
285W - 265L
1,500 Elo+
Party 2
Ravana
Ravana
sioes
Ravana
Level 40
God Stats
2W - 3L
1,673 SR
Queue Stats
37W - 28L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 4
10,284
605
9,617
11,590
4,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
LRZN
Sobek
13
1 / 0 / 10
8,633
508
4,476
10,635
10,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Mekatex
Thanatos
16
11 / 3 / 5
10,149
597
11,546
15,041
5,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 4 / 1
8,766
516
6,771
9,963
3,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 0 / 6
10,515
619
14,995
10,078
4,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eightyminutes
Danzaburou
15
2 / 4 / 1
9,144
538
9,105
11,940
3,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Humpleweed
Yemoja
7
0 / 3 / 1
5,693
335
1,836
8,685
4,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 6 / 2
8,669
510
8,256
10,358
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
SpedSpark
Athena
14
3 / 6 / 3
8,731
514
11,110
19,551
18,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
sioes
Ravana
12
2 / 6 / 5
7,710
454
4,013
11,808
3,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
25
Kills
9
9
Deaths
25
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
L
Danzaburou
Eightyminutes
Danzaburou
2
4
1
0.63
L
Yemoja
Humpleweed
Yemoja
0
3
1
0.17
W
Sobek
LRZN
Sobek
1
0
10
6
W
Thanatos
Mekatex
Thanatos
11
3
5
4.5
W
4
4
1
1.13
W
5
0
6
8
L
2
6
2
0.5
L
Athena
SpedSpark
Athena
3
6
3
0.75
L
Ravana
sioes
Ravana
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,405
Damage
34,320
57,307
Taken
62,342
28,736
Mitigated
33,202
30,635
Healing
12,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,617
3,179
194
5,362
11,590
4,845
2,789
5,509
5,457
72,625
6,909
L
Danzaburou
Eightyminutes
Danzaburou
9,105
3,426
0
4,542
11,940
3,906
0
3,206
8,734
0
64,923
L
Yemoja
Humpleweed
Yemoja
1,836
112
255
993
8,685
4,927
0
1,672
7,013
10,799
0
W
Sobek
LRZN
Sobek
4,476
737
0
2,928
10,635
10,100
488
2,624
7,137
20,166
0
W
Thanatos
Mekatex
Thanatos
11,546
3,643
16
15,380
15,041
5,788
814
2,906
11,760
0
68,157
W
6,771
4,027
0
2,643
9,963
3,046
384
2,905
6,945
0
59,054
W
14,995
4,487
0
4,112
10,078
4,957
59
5,489
4,035
0
63,354
L
8,256
561
0
1,711
10,358
2,498
0
1,397
8,961
39,085
0
L
Athena
SpedSpark
Athena
11,110
2,195
227
1,948
19,551
18,429
0
3,287
16,264
44,453
0
L
Ravana
sioes
Ravana
4,013
883
0
2,867
11,808
3,442
0
3,879
7,929
0
33,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,347
Gold Earned
39,947
515
Minions Killed
377
0
Camps Cleared
0
1,641,338
Distance Traveled
1,370,520
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,284
605
144
8
0
309,285
0
L
Danzaburou
9,144
538
125
7
0
320,263
7
L
Yemoja
5,693
335
14
1
0
153,880
1
W
Sobek
8,633
508
42
2
0
340,220
2
W
Thanatos
10,149
597
107
6
0
335,723
1
W
Rama
8,766
516
96
6
0
292,640
4
W
Ravana
10,515
619
126
7
0
363,470
5
L
Merlin
8,669
510
93
5
0
282,839
0
L
Athena
8,731
514
89
5
0
293,880
4
L
Ravana
7,710
454
56
3
0
319,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role