Player Matchup

Hun Batz
Hun Batz
DarkHeartsKing
Hun Batz
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 69L
1,494 Elo+
Party 1
Bacchus
Bacchus
DevilDog5418
Bacchus
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 52L
1,384 Elo+
Party 1
Ah Puch
Ah Puch
Husky Brown
Ah Puch
Level 18
God Stats
2W - 3L
1,626 SR
Queue Stats
28W - 45L
1,494 Elo+
Party 1
Eset
Eset
Intense Gas
Eset
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 58L
1,494 Elo+
Party 1
Medusa
Medusa
Mountaindewd41
Medusa
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
46W - 70L
1,726 Elo+
Party 1
Team Averages
Level 113
1,525 SR
1,518 Elo+

VS

Team Averages
Level 72
1,551 SR
1,482 Elo+
Scylla
Scylla
FaZ3Jaime22
Scylla
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,335 Elo+
Solo
Gilgamesh
Gilgamesh
Kyd-Wykyd-
Gilgamesh
Level 123
God Stats
10W - 10L
1,500 SR
Queue Stats
38W - 34L
1,500 Elo+
Solo
Apollo
Apollo
MissaLi
Apollo
Level 69
God Stats
12W - 3L
1,756 SR
Queue Stats
124W - 130L
1,577 Elo+
Solo
Cerberus
Cerberus
Natoyas
Cerberus
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 44L
1,500 Elo+
Solo
Bakasura
Bakasura
starfox859
Bakasura
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
18
8 / 1 / 3
10,017
911
11,409
9,965
4,347
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
DevilDog5418
Bacchus
15
0 / 0 / 13
8,270
752
5,181
6,539
6,580
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ah Puch
Husky Brown
Ah Puch
14
1 / 3 / 4
8,250
750
4,176
6,308
2,490
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 9
8,449
768
5,688
5,617
2,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
8 / 1 / 7
9,764
888
10,648
5,799
2,457
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
0 / 8 / 2
7,728
703
2,858
11,115
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Kyd-Wykyd-
Gilgamesh
12
1 / 2 / 0
7,117
647
3,647
6,078
2,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
MissaLi
Apollo
15
1 / 4 / 2
8,320
756
4,626
11,054
4,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Natoyas
Cerberus
14
1 / 4 / 1
8,075
734
3,671
12,492
9,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
starfox859
Bakasura
14
2 / 2 / 0
7,764
706
2,388
6,961
2,639
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
20
Kills
5
6
Deaths
20
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
8
1
3
9.5
W
Bacchus
DevilDog5418
Bacchus
0
0
13
6.5
L
Scylla
0
8
2
0.13
W
Ah Puch
Husky Brown
Ah Puch
1
3
4
1
W
3
1
9
7.5
L
Gilgamesh
Kyd-Wykyd-
Gilgamesh
1
2
0
0.5
L
Apollo
MissaLi
Apollo
1
4
2
0.5
W
8
1
7
11.5
L
Cerberus
Natoyas
Cerberus
1
4
1
0.38
L
Bakasura
starfox859
Bakasura
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,102
Damage
17,190
34,228
Taken
47,700
17,961
Mitigated
21,598
7,420
Healing
5,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
11,409
1,755
0
466
9,965
4,347
414
1,846
7,879
0
50,105
W
Bacchus
DevilDog5418
Bacchus
5,181
194
553
901
6,539
6,580
728
863
5,530
11,401
0
L
Scylla
2,858
319
0
502
11,115
3,380
510
4,039
7,076
18,492
0
W
Ah Puch
Husky Brown
Ah Puch
4,176
195
0
759
6,308
2,490
1,288
986
5,054
16,153
0
W
5,688
447
1,847
1,982
5,617
2,087
1,305
1,391
4,162
17,518
0
L
Gilgamesh
Kyd-Wykyd-
Gilgamesh
3,647
811
0
170
6,078
2,494
0
2,378
3,700
0
10,302
L
Apollo
MissaLi
Apollo
4,626
2,881
90
2,025
11,054
4,055
0
3,315
7,739
0
36,458
W
10,648
3,044
352
560
5,799
2,457
3,626
1,082
4,559
0
39,172
L
Cerberus
Natoyas
Cerberus
3,671
62
0
845
12,492
9,030
0
4,646
7,846
17,287
0
L
Bakasura
starfox859
Bakasura
2,388
1,873
0
1,679
6,961
2,639
0
667
6,294
0
10,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,750
Gold Earned
39,004
206
Minions Killed
200
0
Camps Cleared
0
1,168,193
Distance Traveled
913,159
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,017
911
82
7
0
244,208
3
W
Bacchus
8,270
752
9
1
0
237,047
0
L
Scylla
7,728
703
41
4
0
170,858
0
W
Ah Puch
8,250
750
31
3
0
208,074
0
W
Eset
8,449
768
31
3
0
229,659
0
L
Gilgamesh
7,117
647
12
1
0
135,331
2
L
Apollo
8,320
756
75
7
0
207,947
0
W
Medusa
9,764
888
53
5
0
249,205
0
L
Cerberus
8,075
734
34
3
0
221,357
0
L
Bakasura
7,764
706
38
3
0
177,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role