Player Matchup

Agni
Agni
ASamuraiSoul
Agni
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 59L
1,927 Elo+
Party 1
Danzaburou
Danzaburou
ChadJanna
Danzaburou
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 123L
1,752 Elo+
Solo
Atlas
Atlas
Clavor
Atlas
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 36L
2,016 Elo+
Party 1
Bakasura
Bakasura
faterman123
Bakasura
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
249W - 147L
2,016 Elo+
Party 1
Sol
Sol
silentilicic
Sol
Level 98
God Stats
32W - 19L
1,956 SR
Queue Stats
92W - 65L
2,016 Elo+
Party 1
Team Averages
Level 121
1,591 SR
1,945 Elo+

VS

Team Averages
Level 147
1,562 SR
1,591 Elo+
Atlas
Atlas
MrHitThatHoHoHo
Atlas
Level 155
God Stats
1W - 1L
1,810 SR
Queue Stats
12W - 9L
1,715 Elo+
Party 2
King Arthur
King Arthur
ProgressiveAynus
King Arthur
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 5L
1,715 Elo+
Party 2
Danzaburou
Danzaburou
ReinventUrExit
Danzaburou
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
18W - 47L
1,500 Elo+
Solo
Hel
Hel
UltraDubi
Hel
Level 155
God Stats
11W - 16L
1,500 SR
Queue Stats
351W - 316L
1,524 Elo+
Solo
Rama
Rama
Xygn
Rama
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 6
12,026
802
17,333
13,001
3,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
ChadJanna
Danzaburou
20
4 / 3 / 9
13,691
913
20,452
18,911
8,164
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
Clavor
Atlas
18
1 / 5 / 14
11,082
739
7,516
22,257
22,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
faterman123
Bakasura
20
8 / 1 / 9
13,498
900
17,750
25,483
21,588
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
3 / 6 / 9
11,525
768
14,589
12,859
3,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 15
11,140
743
9,950
24,924
30,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
ProgressiveAynus
King Arthur
17
1 / 4 / 8
10,240
683
9,600
16,514
16,890
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
ReinventUrExit
Danzaburou
18
2 / 4 / 9
11,091
739
10,945
15,110
6,197
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 4 / 7
11,441
763
17,222
19,300
7,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rama
Xygn
Rama
20
13 / 6 / 6
12,642
843
21,790
18,224
7,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
66
22
Kills
21
21
Deaths
22
47
Assists
45
Player
Kills
Deaths
Assists
KDA
W
6
6
6
1.5
W
Danzaburou
ChadJanna
Danzaburou
4
3
9
2.83
W
Atlas
Clavor
Atlas
1
5
14
1.6
L
1
4
15
2.13
L
King Arthur
ProgressiveAynus
King Arthur
1
4
8
1.25
L
Danzaburou
ReinventUrExit
Danzaburou
2
4
9
1.63
L
4
4
7
1.88
L
Rama
Xygn
Rama
13
6
6
2.67
W
Bakasura
faterman123
Bakasura
8
1
9
12.5
W
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,640
Damage
69,507
92,511
Taken
94,072
59,787
Mitigated
68,534
24,923
Healing
19,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,333
603
0
370
13,001
3,945
887
4,834
7,959
40,373
0
W
Danzaburou
ChadJanna
Danzaburou
20,452
13,754
0
7,899
18,911
8,164
3,087
6,251
12,428
0
66,512
W
Atlas
Clavor
Atlas
7,516
2,564
0
787
22,257
22,107
256
3,556
18,605
17,395
0
L
9,950
3,866
0
1,771
24,924
30,382
0
11,262
11,881
25,463
0
L
King Arthur
ProgressiveAynus
King Arthur
9,600
509
0
1,359
16,514
16,890
0
8,075
7,077
729
24,110
L
Danzaburou
ReinventUrExit
Danzaburou
10,945
3,042
0
1,925
15,110
6,197
1,096
5,281
8,664
0
47,339
L
17,222
589
4,685
7,680
19,300
7,272
162
8,484
8,705
54,985
0
L
Rama
Xygn
Rama
21,790
15,405
0
2,574
18,224
7,793
1,450
5,980
11,564
0
55,987
W
Bakasura
faterman123
Bakasura
17,750
9,021
2,433
9,694
25,483
21,588
1,817
6,634
18,653
2,513
29,666
W
14,589
4,369
0
3,740
12,859
3,983
4,550
5,688
6,965
41,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,822
Gold Earned
56,554
290
Minions Killed
314
0
Camps Cleared
0
1,675,101
Distance Traveled
1,464,932
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,026
802
47
3
0
313,828
4
W
Danzaburou
13,691
913
95
6
0
335,260
1
W
Atlas
11,082
739
17
1
0
348,181
1
L
Atlas
11,140
743
28
2
0
292,196
2
L
King Arthur
10,240
683
38
3
0
311,182
2
L
Danzaburou
11,091
739
74
5
0
275,147
1
L
Hel
11,441
763
106
7
0
307,419
0
L
Rama
12,642
843
68
5
0
278,988
1
W
Bakasura
13,498
900
74
5
0
388,417
1
W
Sol
11,525
768
57
4
0
289,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role