Player Matchup

Mulan
Mulan
Hedgehogslayer5
Mulan
Level 124
God Stats
3W - 3L
1,720 SR
Queue Stats
15W - 27L
1,284 Elo+
Party 2
Fafnir
Fafnir
Senator Ward
Fafnir
Level 72
God Stats
4W - 3L
1,500 SR
Queue Stats
23W - 11L
1,522 Elo+
Party 3
Izanami
Izanami
StarkestMadness
Izanami
Level 88
God Stats
3W - 6L
1,503 SR
Queue Stats
5W - 13L
1,284 Elo+
Party 2
Set
Set
shimadacore
Set
Level 95
God Stats
1W - 2L
1,720 SR
Queue Stats
5W - 13L
1,284 Elo+
Party 2
Sol
Sol
xVerbZx
Sol
Level 128
God Stats
6W - 0L
1,500 SR
Queue Stats
15W - 8L
1,317 Elo+
Party 3
Team Averages
Level 101
1,589 SR
1,338 Elo+

VS

Team Averages
Level 50
1,292 SR
1,241 Elo+
Gilgamesh
Gilgamesh
Redyoshi25
Gilgamesh
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 75L
1,270 Elo+
Party 1
Heimdallr
Heimdallr
Takehaya1362
Heimdallr
Level 8
God Stats
13W - 29L
1,107 SR
Queue Stats
52W - 87L
1,226 Elo+
Party 1
Sylvanus
Sylvanus
ULuv2_Hat3m3
Sylvanus
Level 88
God Stats
1W - 4L
1,210 SR
Queue Stats
67W - 89L
1,418 Elo+
Solo
Scylla
Scylla
ZenithSeeker
Scylla
Level 25
God Stats
0W - 3L
1,142 SR
Queue Stats
4W - 13L
1,102 Elo+
Party 1
Thor
Thor
reegman1
Thor
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 110L
1,186 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 17
13,163
823
25,861
22,855
18,494
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fafnir
18
4 / 1 / 18
12,592
787
8,523
15,407
23,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
5 / 1 / 14
11,536
721
9,332
7,839
3,081
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
4 / 1 / 12
11,725
733
7,901
11,966
8,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sol
20
7 / 2 / 14
12,897
806
28,254
13,599
5,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Redyoshi25
Gilgamesh
17
2 / 9 / 3
10,368
648
8,884
21,091
18,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heimdallr
Takehaya1362
Heimdallr
18
2 / 6 / 4
10,754
672
12,569
14,829
6,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
ULuv2_Hat3m3
Sylvanus
17
1 / 8 / 2
10,533
658
7,632
18,512
20,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Scylla
17
1 / 3 / 5
10,688
668
10,636
15,023
5,649
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
16
2 / 7 / 5
10,266
642
9,039
19,719
9,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
27
33
Kills
8
8
Deaths
33
75
Assists
19
Player
Kills
Deaths
Assists
KDA
W
13
3
17
7.17
L
Gilgamesh
Redyoshi25
Gilgamesh
2
9
3
0.39
W
Fafnir
4
1
18
13
W
5
1
14
12
L
Heimdallr
Takehaya1362
Heimdallr
2
6
4
0.67
L
Sylvanus
ULuv2_Hat3m3
Sylvanus
1
8
2
0.25
L
Scylla
1
3
5
1.17
L
Thor
2
7
5
0.64
W
4
1
12
10
W
Sol
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,871
Damage
48,760
71,666
Taken
89,174
59,267
Mitigated
60,956
22,345
Healing
12,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,861
4,929
878
6,592
22,855
18,494
251
4,786
17,773
0
49,378
L
Gilgamesh
Redyoshi25
Gilgamesh
8,884
2,196
0
753
21,091
18,756
684
6,135
14,543
0
30,526
W
Fafnir
8,523
2,601
1,238
4,850
15,407
23,005
952
3,843
11,425
27,673
0
W
9,332
3,703
0
945
7,839
3,081
2,997
2,206
5,544
0
28,404
L
Heimdallr
Takehaya1362
Heimdallr
12,569
4,553
0
1,649
14,829
6,279
832
7,089
7,617
0
39,305
L
Sylvanus
ULuv2_Hat3m3
Sylvanus
7,632
1,711
1,294
2,699
18,512
20,367
669
6,503
11,657
26,588
4,543
L
Scylla
10,636
1,246
117
2,342
15,023
5,649
209
8,889
6,071
23,836
0
L
Thor
9,039
1,519
0
3,249
19,719
9,905
108
6,126
13,357
0
28,794
W
7,901
2,813
0
2,312
11,966
8,703
1,265
1,705
10,001
0
32,519
W
Sol
28,254
9,058
0
5,530
13,599
5,984
5,771
5,199
8,251
82,322
4,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,913
Gold Earned
52,609
275
Minions Killed
223
0
Camps Cleared
0
1,692,657
Distance Traveled
1,315,684
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,163
823
36
2
0
410,483
0
L
Gilgamesh
10,368
648
42
3
0
283,275
3
W
Fafnir
12,592
787
26
2
0
331,505
0
W
Izanami
11,536
721
43
3
0
322,294
0
L
Heimdallr
10,754
672
54
3
0
239,989
0
L
Sylvanus
10,533
658
63
4
0
232,789
2
L
Scylla
10,688
668
30
2
0
270,594
0
L
Thor
10,266
642
34
2
0
289,037
6
W
Set
11,725
733
60
4
0
345,943
0
W
Sol
12,897
806
110
7
0
282,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role