Player Matchup

Zeus
Zeus
Greebes
Zeus
Level 111
God Stats
6W - 2L
1,847 SR
Queue Stats
6W - 2L
1,787 Elo+
Party 2
Discordia
Discordia
Maraschine
Discordia
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,455 Elo+
Party 2
Xing Tian
Xing Tian
MyFriendsAreGae
Xing Tian
Level 28
God Stats
30W - 32L
1,735 SR
Queue Stats
100W - 125L
1,815 Elo+
Party 3
Hel
Hel
Xmite007
Hel
Level 34
God Stats
2W - 0L
1,747 SR
Queue Stats
6W - 4L
1,455 Elo+
Party 2
Cerberus
Cerberus
smp_bigbird
Cerberus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 150L
1,591 Elo+
Party 3
Team Averages
Level 45
1,666 SR
1,621 Elo+

VS

Team Averages
Level 13
1,546 SR
1,527 Elo+
Anubis
Anubis
HighMECh
Anubis
Level 18
God Stats
1W - 1L
1,718 SR
Queue Stats
1W - 2L
1,715 Elo+
Party 1
Odin
Odin
PurpBimmer
Odin
Level 18
God Stats
4W - 3L
1,508 SR
Queue Stats
6W - 13L
1,564 Elo+
Solo
Sol
Sol
Socks9969
Sol
Level 7
God Stats
3W - 5L
1,285 SR
Queue Stats
3W - 8L
1,287 Elo+
Solo
Cabrakan
Cabrakan
TehUberDuber
Cabrakan
Level 20
God Stats
1W - 1L
1,718 SR
Queue Stats
1W - 3L
1,715 Elo+
Party 1
Skadi
Skadi
xKaaiiseeRx
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Greebes
Zeus
20
26 / 0 / 7
16,297
959
41,464
11,163
4,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
Maraschine
Discordia
19
1 / 0 / 17
12,462
733
18,032
7,622
3,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
MyFriendsAreGae
Xing Tian
17
2 / 4 / 11
11,497
676
7,717
16,576
22,906
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
12 / 0 / 10
14,629
861
18,715
12,475
6,271
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
smp_bigbird
Cerberus
18
0 / 7 / 13
11,598
682
4,125
21,262
9,833
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HighMECh
Anubis
18
2 / 9 / 1
10,911
642
4,667
16,301
6,821
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 9 / 3
10,546
620
4,133
23,672
11,691
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

18
3 / 6 / 2
11,031
649
15,710
21,437
7,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
TehUberDuber
Cabrakan
17
1 / 8 / 5
10,638
626
5,992
24,167
38,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
1 / 9 / 1
10,687
629
5,459
20,055
5,765
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
21
41
Kills
9
11
Deaths
41
58
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
Greebes
Zeus
26
0
7
29.5
L
Anubis
HighMECh
Anubis
2
9
1
0.28
W
Discordia
Maraschine
Discordia
1
0
17
9.5
W
Xing Tian
MyFriendsAreGae
Xing Tian
2
4
11
1.88
L
2
9
3
0.39
L
3
6
2
0.67
L
Cabrakan
TehUberDuber
Cabrakan
1
8
5
0.44
W
12
0
10
17
W
Cerberus
smp_bigbird
Cerberus
0
7
13
0.93
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,053
Damage
35,961
69,098
Taken
105,632
47,053
Mitigated
70,274
25,982
Healing
12,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Greebes
Zeus
41,464
5,296
474
5,822
11,163
4,779
1,552
4,499
6,664
100,980
0
L
Anubis
HighMECh
Anubis
4,667
302
0
2,095
16,301
6,821
0
15,538
621
34,324
0
W
Discordia
Maraschine
Discordia
18,032
795
0
257
7,622
3,264
1,027
3,574
4,048
52,248
0
W
Xing Tian
MyFriendsAreGae
Xing Tian
7,717
866
0
807
16,576
22,906
1,188
5,709
10,867
15,003
0
L
4,133
1,394
0
3,285
23,672
11,691
17
16,339
7,207
0
28,682
L
15,710
4,934
0
4,919
21,437
7,481
20
18,771
2,562
47,601
3,484
L
Cabrakan
TehUberDuber
Cabrakan
5,992
564
0
1,771
24,167
38,516
0
20,688
3,256
15,770
0
W
18,715
2,349
4,509
12,320
12,475
6,271
4,735
2,885
9,590
86,394
0
W
Cerberus
smp_bigbird
Cerberus
4,125
798
0
1,793
21,262
9,833
2,162
8,643
12,619
24,118
0
L
5,459
1,700
0
0
20,055
5,765
0
18,058
1,933
0
36,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,483
Gold Earned
53,813
369
Minions Killed
247
0
Camps Cleared
0
1,668,037
Distance Traveled
1,340,773
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
16,297
959
116
7
0
400,003
0
L
Anubis
10,911
642
68
4
0
282,637
0
W
Discordia
12,462
733
74
4
0
349,956
0
W
Xing Tian
11,497
676
17
1
0
268,621
2
L
Odin
10,546
620
36
2
0
260,040
2
L
Sol
11,031
649
64
4
0
279,368
2
L
Cabrakan
10,638
626
11
1
0
275,821
0
W
Hel
14,629
861
122
7
0
347,095
4
W
Cerberus
11,598
682
40
2
0
302,362
1
L
Skadi
10,687
629
68
4
0
242,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role