Player Matchup

Scylla
Scylla
Nrpman15
Scylla
Level 119
God Stats
9W - 6L
1,500 SR
Queue Stats
495W - 426L
1,397 Elo+
Party 2
Terra
Terra
O1Shimbo
Terra
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
267W - 210L
1,397 Elo+
Party 2
Vamana
Vamana
PieroScaruffi
Vamana
Level 123
God Stats
6W - 4L
1,244 SR
Queue Stats
357W - 282L
1,255 Elo+
Party 2
Team Averages
Level 111
1,415 SR
1,350 Elo+

VS

Team Averages
Level 91
1,493 SR
1,644 Elo+
Neith
Neith
PrincessMononoke
Neith
Level 142
God Stats
1W - 1L
1,306 SR
Queue Stats
4W - 4L
1,715 Elo+
Party 1
Ah Puch
Ah Puch
crispyjoe
Ah Puch
Level 94
God Stats
1W - 2L
1,673 SR
Queue Stats
4W - 4L
1,715 Elo+
Party 1
Chaac
Chaac
dexerkuker84
Chaac
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 63L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Nrpman15
Scylla
20
7 / 4 / 5
15,952
760
23,408
17,541
10,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
O1Shimbo
Terra
18
0 / 9 / 17
14,472
689
9,198
32,487
45,935
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
11 / 7 / 6
15,965
760
19,326
27,329
39,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 5 / 9
15,392
733
33,437
20,709
6,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
crispyjoe
Ah Puch
18
7 / 10 / 6
14,414
686
19,107
19,946
6,876
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 3 / 14
14,505
691
13,712
21,229
25,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
49
18
Kills
20
20
Deaths
18
28
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
Nrpman15
Scylla
7
4
5
2.38
W
Terra
O1Shimbo
Terra
0
9
17
0.94
W
11
7
6
2
L
10
5
9
2.9
L
Ah Puch
crispyjoe
Ah Puch
7
10
6
1
L
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,932
Damage
66,256
77,357
Taken
61,884
95,568
Mitigated
38,902
21,191
Healing
16,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Nrpman15
Scylla
23,408
1,186
0
4,400
17,541
10,237
1,920
3,937
13,017
85,060
0
W
Terra
O1Shimbo
Terra
9,198
1,705
4,151
8,122
32,487
45,935
0
10,455
21,082
20,838
0
W
19,326
11,067
0
4,518
27,329
39,396
632
6,954
19,679
534
41,010
L
33,437
16,012
0
5,584
20,709
6,573
676
12,328
7,949
0
79,938
L
Ah Puch
crispyjoe
Ah Puch
19,107
1,504
523
2,176
19,946
6,876
76
9,872
9,622
42,400
0
L
13,712
1,438
341
7,832
21,229
25,453
0
11,817
8,831
10,284
50,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,389
Gold Earned
44,311
204
Minions Killed
224
5
Camps Cleared
11
1,111,414
Distance Traveled
1,029,665
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,952
760
134
6
2
398,346
0
W
Terra
14,472
689
21
1
0
328,535
0
W
Vamana
15,965
760
49
2
3
384,533
2
L
Neith
15,392
733
111
5
4
335,899
4
L
Ah Puch
14,414
686
47
2
3
301,564
0
L
Chaac
14,505
691
66
3
4
392,202
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role