Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
CrippleOverlord
Atlas
Level 160
God Stats
21W - 11L
1,737 SR
Queue Stats
426W - 396L
1,680 Elo+
Party 1
Danzaburou
Danzaburou
FlowenSamoan
Danzaburou
Level 149
God Stats
9W - 5L
1,500 SR
Queue Stats
221W - 151L
1,548 Elo+
Party 1
Ne Zha
Ne Zha
UnwipedDiarrhea
Ne Zha
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
301W - 233L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
extremebeasty
Gilgamesh
Level 160
God Stats
2W - 0L
1,860 SR
Queue Stats
45W - 25L
1,423 Elo+
Party 1
Team Averages
Level 125
1,619 SR
1,530 Elo+

VS

Team Averages
Level 62
1,522 SR
1,669 Elo+
Skadi
Skadi
Ashfalls115
Skadi
Level 13
God Stats
2W - 2L
1,824 SR
Queue Stats
9W - 4L
1,807 Elo+
Party 2
Thor
Thor
Bigred003
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,491 Elo+
Party 3
Scylla
Scylla
MimisTheKuma
Scylla
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 12L
1,536 Elo+
Party 3
Odin
Odin
Thoth33
Odin
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
67W - 61L
1,807 Elo+
Party 2
Olorun
Olorun
neoecho23
Olorun
Level 128
God Stats
0W - 2L
1,285 SR
Queue Stats
17W - 14L
1,707 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 3 / 7
9,003
750
5,624
6,069
2,175
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 0 / 10
9,489
791
13,669
13,028
14,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
FlowenSamoan
Danzaburou
17
6 / 0 / 4
9,914
826
7,044
4,509
2,000
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 1 / 9
9,634
803
11,480
10,840
6,213
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
extremebeasty
Gilgamesh
16
4 / 4 / 8
9,575
798
9,714
19,250
20,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 3
9,035
753
10,241
11,971
4,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
15
1 / 4 / 3
8,655
721
7,338
9,971
4,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
14
1 / 6 / 3
8,082
674
5,514
9,795
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
Thoth33
Odin
13
1 / 4 / 2
7,703
642
5,861
12,433
10,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
neoecho23
Olorun
15
1 / 4 / 5
8,409
701
9,973
11,974
5,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
21
Kills
8
8
Deaths
21
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
3
7
2.17
L
4
3
3
1.83
L
Thor
1
4
3
0.63
W
3
0
10
8
W
Danzaburou
FlowenSamoan
Danzaburou
6
0
4
8
L
Scylla
1
6
3
0.42
L
Odin
Thoth33
Odin
1
4
2
0.5
W
5
1
9
9.5
W
Gilgamesh
extremebeasty
Gilgamesh
4
4
8
2
L
Olorun
neoecho23
Olorun
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,531
Damage
38,927
53,696
Taken
56,144
45,942
Mitigated
28,830
12,913
Healing
12,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,624
1,471
0
0
6,069
2,175
1,135
1,278
4,559
19,349
0
L
10,241
4,575
0
2,160
11,971
4,737
265
4,402
7,569
0
36,926
L
Thor
7,338
880
610
1,522
9,971
4,782
146
3,338
6,633
0
27,528
W
13,669
4,305
1,037
2,247
13,028
14,633
37
3,729
8,740
29,323
0
W
Danzaburou
FlowenSamoan
Danzaburou
7,044
3,249
0
2,319
4,509
2,000
1,237
705
3,804
0
44,027
L
Scylla
5,514
1,303
466
907
9,795
3,293
52
2,919
6,876
20,332
0
L
Odin
Thoth33
Odin
5,861
999
466
2,484
12,433
10,984
0
3,845
8,588
0
16,030
W
11,480
2,357
195
2,895
10,840
6,213
0
1,968
8,311
0
34,158
W
Gilgamesh
extremebeasty
Gilgamesh
9,714
1,330
1,389
2,831
19,250
20,921
26
6,042
12,401
0
25,121
L
Olorun
neoecho23
Olorun
9,973
4,187
1,050
3,245
11,974
5,034
478
4,789
7,185
31,368
2,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,615
Gold Earned
41,884
231
Minions Killed
230
0
Camps Cleared
0
1,222,506
Distance Traveled
1,138,843
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,003
750
49
4
0
224,297
1
L
Skadi
9,035
753
67
6
0
229,802
3
L
Thor
8,655
721
53
4
0
233,832
1
W
Atlas
9,489
791
33
3
0
225,642
2
W
Danzaburou
9,914
826
76
6
0
250,755
2
L
Scylla
8,082
674
32
3
0
210,924
0
L
Odin
7,703
642
24
2
0
228,507
0
W
Ne Zha
9,634
803
47
4
0
270,012
1
W
Gilgamesh
9,575
798
26
2
0
251,800
0
L
Olorun
8,409
701
54
5
0
235,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role