Player Matchup

Thoth
Thoth
 
Thoth
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Johanwreede
Discordia
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,704 Elo+
Solo
Cthulhu
Cthulhu
Terrim
Cthulhu
Level 157
God Stats
6W - 9L
1,500 SR
Queue Stats
1,235W - 1,252L
1,512 Elo+
Solo
Raijin
Raijin
YuN48
Raijin
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 85L
1,654 Elo+
Solo
Team Averages
Level 91
1,500 SR
1,574 Elo+

VS

Team Averages
Level 54
1,500 SR
1,303 Elo+
Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
ADMIRAL92
Awilix
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 99L
1,500 Elo+
Solo
Ymir
Ymir
Melndyvia
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,160 Elo+
Party 1
Xbalanque
Xbalanque
Mido3152
Xbalanque
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,160 Elo+
Party 1
Bastet
Bastet
ZenyxKarma
Bastet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
6 / 5 / 13
10,636
886
14,503
9,820
3,775
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
 
Cabrakan
17
7 / 4 / 16
10,438
870
10,376
13,313
22,261
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Johanwreede
Discordia
17
2 / 6 / 10
9,912
826
10,241
10,365
3,958
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Terrim
Cthulhu
18
7 / 5 / 13
11,198
933
16,355
16,659
26,107
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
YuN48
Raijin
15
2 / 4 / 13
9,069
756
13,628
10,760
4,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
6 / 3 / 8
9,513
793
7,892
13,373
7,332
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
ADMIRAL92
Awilix
13
1 / 7 / 14
8,149
679
5,101
20,959
14,448
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
16
5 / 4 / 16
9,862
822
9,182
18,726
15,255
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
Mido3152
Xbalanque
17
6 / 7 / 12
9,575
798
13,187
16,786
6,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
ZenyxKarma
Bastet
17
6 / 4 / 11
9,856
821
10,264
13,602
5,698
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
85
24
Kills
24
24
Deaths
25
65
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
5
13
2.5
W
Cabrakan
 
Cabrakan
7
4
16
3.75
L
Thor
 
Thor
6
3
8
3.33
L
Awilix
ADMIRAL92
Awilix
1
7
14
1.14
W
Discordia
Johanwreede
Discordia
2
6
10
1.17
L
Ymir
5
4
16
3.25
L
Xbalanque
Mido3152
Xbalanque
6
7
12
1.71
W
Cthulhu
Terrim
Cthulhu
7
5
13
2.7
W
Raijin
YuN48
Raijin
2
4
13
2.13
L
Bastet
ZenyxKarma
Bastet
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,103
Damage
45,626
60,917
Taken
83,446
60,403
Mitigated
49,661
13,206
Healing
22,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
14,503
2,046
592
1,712
9,820
3,775
2,329
1,568
8,252
30,695
0
W
Cabrakan
 
Cabrakan
10,376
591
1,608
1,121
13,313
22,261
404
3,566
9,747
17,279
0
L
Thor
 
Thor
7,892
856
3,476
3,377
13,373
7,332
588
10,959
2,224
2,373
14,950
L
Awilix
ADMIRAL92
Awilix
5,101
1,530
0
3,153
20,959
14,448
132
16,911
3,756
810
8,008
W
Discordia
Johanwreede
Discordia
10,241
1,288
285
1,292
10,365
3,958
711
1,760
8,605
21,878
0
L
Ymir
9,182
1,147
2,994
2,675
18,726
15,255
76
14,967
3,417
18,092
0
L
Xbalanque
Mido3152
Xbalanque
13,187
9,468
554
2,378
16,786
6,928
529
12,167
4,385
0
26,391
W
Cthulhu
Terrim
Cthulhu
16,355
756
1,376
991
16,659
26,107
388
2,401
14,258
34,118
0
W
Raijin
YuN48
Raijin
13,628
2,793
1,532
2,697
10,760
4,302
746
1,881
8,879
18,810
0
L
Bastet
ZenyxKarma
Bastet
10,264
3,333
538
3,830
13,602
5,698
657
8,857
4,561
0
24,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,253
Gold Earned
46,955
130
Minions Killed
98
0
Camps Cleared
0
957,424
Distance Traveled
1,114,834
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,636
886
26
2
0
192,479
1
W
Cabrakan
10,438
870
13
1
0
214,095
0
L
Thor
9,513
793
13
1
0
234,254
4
L
Awilix
8,149
679
4
0
0
213,329
0
W
Discordia
9,912
826
30
3
0
195,334
3
L
Ymir
9,862
822
14
1
0
216,779
0
L
Xbalanque
9,575
798
33
3
0
177,684
0
W
Cthulhu
11,198
933
46
4
0
178,965
0
W
Raijin
9,069
756
15
1
0
176,551
1
L
Bastet
9,856
821
34
3
0
272,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role