Player Matchup

Merlin
Merlin
Activezack
Merlin
Level 69
God Stats
3W - 6L
1,319 SR
Queue Stats
74W - 62L
1,165 Elo+
Party 2
Medusa
Medusa
Chwazi-
Medusa
Level 40
God Stats
21W - 15L
1,646 SR
Queue Stats
129W - 136L
1,637 Elo+
Solo
Amaterasu
Amaterasu
Masterman75
Amaterasu
Level 7
God Stats
0W - 7L
1,500 SR
Queue Stats
8W - 15L
1,260 Elo+
Party 2
Neith
Neith
RockGamer20
Neith
Level 24
God Stats
0W - 2L
1,167 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Eset
Eset
Rodry_Strife
Eset
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 49
1,426 SR
1,412 Elo+

VS

Team Averages
Level 77
1,457 SR
1,441 Elo+
Amaterasu
Amaterasu
Altair0303
Amaterasu
Level 104
God Stats
14W - 7L
1,500 SR
Queue Stats
131W - 118L
1,500 Elo+
Party 3
Janus
Janus
Bitbarley7
Janus
Level 108
God Stats
8W - 5L
1,500 SR
Queue Stats
109W - 96L
1,500 Elo+
Party 3
Chaac
Chaac
Taker-Met112
Chaac
Level 42
God Stats
3W - 5L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Solo
Cerberus
Cerberus
rasanke3265
Cerberus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 96L
1,500 Elo+
Party 3
Artemis
Artemis
v_emmanuel_27
Artemis
Level 44
God Stats
12W - 10L
1,285 SR
Queue Stats
35W - 34L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Activezack
Merlin
6
0 / 2 / 0
4,431
369
519
2,856
856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
Chwazi-
Medusa
12
3 / 4 / 0
6,987
582
5,842
8,968
3,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
Masterman75
Amaterasu
6
0 / 0 / 2
4,777
398
521
3,155
1,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
2 / 1 / 0
5,019
418
4,482
4,859
1,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 2
5,156
430
3,935
6,708
3,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Altair0303
Amaterasu
11
2 / 0 / 0
6,890
574
524
6,079
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
12
4 / 1 / 0
7,757
646
4,058
4,929
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 2 / 1
7,373
614
5,544
8,266
5,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
rasanke3265
Cerberus
9
0 / 2 / 3
5,584
465
3,367
9,084
5,308
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
10
1 / 0 / 2
6,263
522
4,321
5,549
1,657
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
5
Kills
9
9
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
Activezack
Merlin
0
2
0
0
W
Amaterasu
Altair0303
Amaterasu
2
0
0
2
W
Janus
4
1
0
4
L
Medusa
Chwazi-
Medusa
3
4
0
0.75
L
Amaterasu
Masterman75
Amaterasu
0
0
2
1
L
2
1
0
2
L
0
2
2
0.5
W
2
2
1
1.25
W
Cerberus
rasanke3265
Cerberus
0
2
3
0.75
W
Artemis
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,299
Damage
17,814
26,546
Taken
33,907
10,664
Mitigated
16,670
6,578
Healing
15,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Activezack
Merlin
519
0
0
480
2,856
856
0
1,576
1,176
11,755
0
W
Amaterasu
Altair0303
Amaterasu
524
263
0
4,669
6,079
2,340
0
41
6,038
0
36,167
W
Janus
4,058
368
0
1,424
4,929
1,395
3,519
602
4,327
45,829
0
L
Medusa
Chwazi-
Medusa
5,842
2,780
0
2,132
8,968
3,866
0
688
7,801
0
40,124
L
Amaterasu
Masterman75
Amaterasu
521
127
0
155
3,155
1,217
0
926
2,005
0
3,584
L
4,482
1,506
0
679
4,859
1,544
0
2,247
2,606
0
16,098
L
3,935
703
245
2,887
6,708
3,181
0
1,862
4,846
17,163
0
W
5,544
802
0
3,497
8,266
5,970
102
0
8,147
0
31,260
W
Cerberus
rasanke3265
Cerberus
3,367
31
649
2,906
9,084
5,308
253
1,918
7,166
18,606
0
W
Artemis
4,321
1,299
0
2,617
5,549
1,657
395
1,893
3,656
0
27,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,370
Gold Earned
33,867
166
Minions Killed
361
0
Camps Cleared
0
835,508
Distance Traveled
1,175,536
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,431
369
22
2
0
128,686
0
W
Amaterasu
6,890
574
80
7
0
258,384
1
W
Janus
7,757
646
96
8
0
223,796
1
L
Medusa
6,987
582
87
7
0
195,590
0
L
Amaterasu
4,777
398
5
0
0
134,825
0
L
Neith
5,019
418
25
2
0
192,692
0
L
Eset
5,156
430
27
2
0
183,715
0
W
Chaac
7,373
614
77
6
0
226,327
2
W
Cerberus
5,584
465
60
5
0
257,304
1
W
Artemis
6,263
522
48
4
0
209,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role