Player Matchup

Baron Samedi
Baron Samedi
Bronze III
AbuelaDanger
Baron Samedi
Bronze III
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
DaffyCuck424
Kuzenbo
Bronze III
Level 49
God Stats
2W - 1L
1,296 SR
Queue Stats
6W - 14L
1,500 MMR
Party 1
Charybdis
Charybdis
Bronze III
guitarman7676
Charybdis
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 84
1,432 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 140
1,500 SR
1,500 MMR
Cthulhu
Cthulhu
Bronze III
AAidxnn
Cthulhu
Bronze III
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
DDylaxn
Guan Yu
Bronze III
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,500 MMR
Party 2
Hel
Hel
Bronze III
SkaDlcc
Hel
Bronze III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AbuelaDanger
Baron Samedi
15
2 / 9 / 1
12,700
605
22,680
20,879
11,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
DaffyCuck424
Kuzenbo
16
1 / 4 / 2
13,178
628
16,192
27,482
45,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
guitarman7676
Charybdis
15
0 / 11 / 1
11,606
553
16,038
23,415
8,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ThothArtioSolHachimanMulan

VS

Bans
Da JiHeraAmaterasuOlorunGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AAidxnn
Cthulhu
20
11 / 1 / 11
15,244
726
29,409
27,553
36,189
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
DDylaxn
Guan Yu
17
3 / 0 / 18
13,489
642
16,305
34,606
39,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
18
10 / 2 / 10
14,256
679
19,510
22,459
9,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
63
3
Kills
24
24
Deaths
3
4
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AAidxnn
Cthulhu
11
1
11
16.5
L
Baron Samedi
AbuelaDanger
Baron Samedi
2
9
1
0.28
W
Guan Yu
DDylaxn
Guan Yu
3
0
18
12
L
Kuzenbo
DaffyCuck424
Kuzenbo
1
4
2
0.5
W
Hel
10
2
10
7.5
L
Charybdis
guitarman7676
Charybdis
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,910
Damage
65,224
71,776
Taken
84,618
65,645
Mitigated
85,287
20,221
Healing
50,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AAidxnn
Cthulhu
29,409
2,261
2,696
4,252
27,553
36,189
16
11,501
16,052
65,333
0
L
Baron Samedi
AbuelaDanger
Baron Samedi
22,680
744
3,414
7,600
20,879
11,671
29
14,741
6,138
54,159
0
W
Guan Yu
DDylaxn
Guan Yu
16,305
3,357
6,588
12,707
34,606
39,223
182
14,303
20,303
0
52,259
L
Kuzenbo
DaffyCuck424
Kuzenbo
16,192
6,379
95
5,095
27,482
45,754
20
16,302
11,180
35,296
0
W
Hel
19,510
2,311
13,270
10,912
22,459
9,875
1,050
14,102
8,357
67,481
0
L
Charybdis
guitarman7676
Charybdis
16,038
9,132
474
3,543
23,415
8,220
0
17,920
5,495
0
51,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,484
Gold Earned
42,989
166
Minions Killed
242
2
Camps Cleared
14
1,085,725
Distance Traveled
1,241,756
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,244
726
92
4
4
437,520
1
L
Baron Samedi
12,700
605
65
3
1
364,338
4
W
Guan Yu
13,489
642
63
3
4
422,142
4
L
Kuzenbo
13,178
628
17
1
0
397,996
4
W
Hel
14,256
679
87
4
6
382,094
1
L
Charybdis
11,606
553
84
4
1
323,391
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role