Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
CharlesCowie
Agni
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 19L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
LegendofPoison
Kukulkan
Level 156
God Stats
12W - 11L
1,500 SR
Queue Stats
211W - 206L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SuperSniperProx
Danzaburou
Level 147
God Stats
3W - 8L
1,500 SR
Queue Stats
11W - 22L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
syeltn
Ne Zha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 3
Team Averages
Level 118
1,500 SR
1,500 Elo+

VS

Team Averages
Level 100
1,584 SR
1,606 Elo+
Achilles
Achilles
 
Achilles
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ColibriAzul
Bakasura
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 82L
1,500 Elo+
Solo
Tiamat
Tiamat
HossKat
Tiamat
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 61L
1,500 Elo+
Solo
Rama
Rama
KaijuVI
Rama
Level 109
God Stats
1W - 0L
1,705 SR
Queue Stats
2W - 1L
1,766 Elo+
Party 1
Ganesha
Ganesha
xaolin969
Ganesha
Level 105
God Stats
2W - 0L
1,715 SR
Queue Stats
2W - 1L
1,766 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
7
0 / 1 / 1
4,575
508
1,807
7,017
2,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 4 / 0
4,890
543
4,373
5,517
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
10
2 / 3 / 0
5,629
625
2,988
4,838
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SuperSniperProx
Danzaburou
7
2 / 3 / 1
4,733
526
4,604
5,599
1,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
syeltn
Ne Zha
9
0 / 0 / 1
4,953
550
1,086
4,486
1,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
3 / 1 / 0
6,344
705
4,076
8,143
4,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
ColibriAzul
Bakasura
11
5 / 0 / 2
6,383
709
4,424
5,475
1,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
HossKat
Tiamat
11
2 / 1 / 1
6,498
722
2,631
3,903
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
KaijuVI
Rama
8
1 / 2 / 2
4,984
554
4,549
5,043
997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
xaolin969
Ganesha
8
0 / 1 / 4
5,183
576
1,471
5,515
2,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
5
Kills
11
11
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
1
0.5
W
Achilles
 
Achilles
3
1
0
3
L
1
4
0
0.25
W
Bakasura
ColibriAzul
Bakasura
5
0
2
6
W
Tiamat
HossKat
Tiamat
2
1
1
2.5
W
Rama
KaijuVI
Rama
1
2
2
1
L
Kukulkan
2
3
0
0.67
L
Danzaburou
SuperSniperProx
Danzaburou
2
3
1
0.83
L
Ne Zha
syeltn
Ne Zha
0
0
1
0.5
W
Ganesha
xaolin969
Ganesha
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,858
Damage
17,151
27,457
Taken
28,079
7,665
Mitigated
12,268
9,381
Healing
10,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,807
376
272
2,901
7,017
2,768
0
1,589
5,143
14,014
0
W
Achilles
 
Achilles
4,076
782
0
3,536
8,143
4,816
0
4,263
3,880
0
28,076
L
4,373
323
0
971
5,517
1,083
0
0
4,965
25,215
0
W
Bakasura
ColibriAzul
Bakasura
4,424
3,004
0
1,736
5,475
1,844
0
1,728
3,747
0
25,970
W
Tiamat
HossKat
Tiamat
2,631
264
0
1,260
3,903
2,436
72
1,746
2,157
34,085
0
W
Rama
KaijuVI
Rama
4,549
3,693
0
2,508
5,043
997
543
715
4,328
0
24,444
L
Kukulkan
2,988
310
0
1,014
4,838
1,414
0
1,126
3,250
31,342
0
L
Danzaburou
SuperSniperProx
Danzaburou
4,604
2,345
0
1,639
5,599
1,267
76
700
4,582
0
20,275
L
Ne Zha
syeltn
Ne Zha
1,086
524
0
2,584
4,486
1,133
0
405
4,026
0
24,822
W
Ganesha
xaolin969
Ganesha
1,471
391
0
1,546
5,515
2,175
160
716
4,799
8,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,780
Gold Earned
29,392
235
Minions Killed
287
0
Camps Cleared
0
892,351
Distance Traveled
917,321
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,575
508
17
2
0
183,895
3
W
Achilles
6,344
705
69
8
0
174,087
1
L
Agni
4,890
543
42
5
0
168,809
3
W
Bakasura
6,383
709
71
8
0
226,022
0
W
Tiamat
6,498
722
85
9
0
186,394
3
W
Rama
4,984
554
61
7
0
164,359
0
L
Kukulkan
5,629
625
73
8
0
178,823
0
L
Danzaburou
4,733
526
38
4
0
135,443
2
L
Ne Zha
4,953
550
65
7
0
225,381
0
W
Ganesha
5,183
576
1
0
0
166,459
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role