Player Matchup

Vamana
Vamana
NELLYROCC99
Vamana
Level 75
God Stats
13W - 19L
1,268 SR
Queue Stats
446W - 466L
1,327 Elo+
Party 1
Artemis
Artemis
PesoUchiha23
Artemis
Level 46
God Stats
48W - 71L
1,303 SR
Queue Stats
52W - 84L
1,154 Elo+
Party 1
Bellona
Bellona
SillySh00ter7
Bellona
Level 29
God Stats
0W - 4L
1,268 SR
Queue Stats
14W - 22L
1,154 Elo+
Party 1
Zhong Kui
Zhong Kui
Slarby99
Zhong Kui
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,432 Elo+
Party 3
Nu Wa
Nu Wa
fuzzzycrisco
Nu Wa
Level 28
God Stats
1W - 1L
1,709 SR
Queue Stats
1W - 1L
1,704 Elo+
Party 3
Team Averages
Level 46
1,410 SR
1,354 Elo+

VS

Team Averages
Level 89
1,480 SR
1,522 Elo+
Anubis
Anubis
Giannaa18
Anubis
Level 45
God Stats
15W - 7L
1,500 SR
Queue Stats
15W - 8L
1,500 Elo+
Party 2
Da Ji
Da Ji
Kautter15
Da Ji
Level 127
God Stats
10W - 8L
1,500 SR
Queue Stats
313W - 214L
1,500 Elo+
Party 2
Medusa
Medusa
Mackshad390
Medusa
Level 90
God Stats
23W - 24L
1,500 SR
Queue Stats
142W - 131L
1,524 Elo+
Party 2
Guan Yu
Guan Yu
ShadowReed24
Guan Yu
Level 137
God Stats
6W - 2L
1,500 SR
Queue Stats
212W - 117L
1,424 Elo+
Party 2
Atlas
Atlas
davivitor572
Atlas
Level 46
God Stats
6W - 0L
1,402 SR
Queue Stats
130W - 125L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
1 / 6 / 4
11,841
1,076
11,501
14,340
3,787
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
PesoUchiha23
Artemis
17
0 / 10 / 4
11,304
1,028
20,861
19,392
4,353
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
17
0 / 13 / 4
11,796
1,072
14,896
31,244
20,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Slarby99
Zhong Kui
17
5 / 5 / 1
12,993
1,181
14,397
16,513
6,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 11 / 5
11,693
1,063
18,897
17,209
2,403
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

20

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Giannaa18
Anubis
20
10 / 0 / 30
14,347
1,304
29,655
14,233
7,938
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Kautter15
Da Ji
20
14 / 1 / 17
14,079
1,280
21,140
10,548
5,432
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
20
4 / 2 / 29
13,023
1,184
13,514
12,154
6,157
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
ShadowReed24
Guan Yu
20
10 / 0 / 25
15,082
1,371
16,622
24,475
34,637
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

20
7 / 3 / 28
14,015
1,274
12,034
24,625
39,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
174
6
Kills
45
45
Deaths
6
18
Assists
129
Player
Kills
Deaths
Assists
KDA
W
Anubis
Giannaa18
Anubis
10
0
30
25
W
Da Ji
Kautter15
Da Ji
14
1
17
22.5
W
Medusa
4
2
29
9.25
L
Vamana
1
6
4
0.5
L
Artemis
PesoUchiha23
Artemis
0
10
4
0.2
W
Guan Yu
ShadowReed24
Guan Yu
10
0
25
22.5
L
Bellona
0
13
4
0.15
L
Zhong Kui
Slarby99
Zhong Kui
5
5
1
1.1
W
7
3
28
7
L
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,552
Damage
92,965
98,698
Taken
86,035
38,190
Mitigated
93,718
7,306
Healing
38,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Giannaa18
Anubis
29,655
1,870
469
8,995
14,233
7,938
0
5,240
8,993
62,063
0
W
Da Ji
Kautter15
Da Ji
21,140
6,695
0
0
10,548
5,432
0
5,069
5,479
0
30,054
W
Medusa
13,514
4,797
0
464
12,154
6,157
0
4,384
7,770
0
42,975
L
Vamana
11,501
7,536
0
613
14,340
3,787
0
7,023
7,317
0
26,739
L
Artemis
PesoUchiha23
Artemis
20,861
9,516
139
703
19,392
4,353
0
8,725
10,667
0
51,434
W
Guan Yu
ShadowReed24
Guan Yu
16,622
2,147
13,874
12,785
24,475
34,637
0
10,404
14,071
0
38,683
L
Bellona
14,896
3,733
1,206
936
31,244
20,877
0
13,540
17,704
0
31,211
L
Zhong Kui
Slarby99
Zhong Kui
14,397
1,651
201
2,982
16,513
6,770
0
5,701
10,812
37,068
0
W
12,034
4,608
0
1,726
24,625
39,554
0
8,197
16,428
28,501
0
L
18,897
5,550
84
442
17,209
2,403
0
6,700
10,509
39,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,627
Gold Earned
70,546
216
Minions Killed
250
9
Camps Cleared
8
951,987
Distance Traveled
1,123,044
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,347
1,304
91
8
0
211,544
0
W
Da Ji
14,079
1,280
18
2
3
236,224
1
W
Medusa
13,023
1,184
76
7
1
204,450
0
L
Vamana
11,841
1,076
34
3
6
190,080
5
L
Artemis
11,304
1,028
59
5
0
170,316
2
W
Guan Yu
15,082
1,371
38
3
4
262,611
1
L
Bellona
11,796
1,072
27
2
0
214,316
0
L
Zhong Kui
12,993
1,181
51
5
2
207,140
0
W
Atlas
14,015
1,274
27
2
0
208,215
0
L
Nu Wa
11,693
1,063
45
4
1
170,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role