Player Matchup

He Bo
He Bo
BLUNTSorB0NGS
He Bo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,715 Elo+
Party 3
Terra
Terra
LambentHydra
Terra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,715 Elo+
Party 3
Ao Kuang
Ao Kuang
MAMAJOUNS
Ao Kuang
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 82L
1,500 Elo+
Solo
Neith
Neith
dmont51
Neith
Level 119
God Stats
11W - 11L
1,500 SR
Queue Stats
808W - 853L
1,585 Elo+
Solo
Ares
Ares
jovanny300
Ares
Level 118
God Stats
3W - 4L
1,500 SR
Queue Stats
116W - 130L
1,715 Elo+
Solo
Team Averages
Level 103
1,500 SR
1,646 Elo+

VS

Team Averages
Level 131
1,500 SR
1,705 Elo+
Cerberus
Cerberus
DeAtH_MaKeR_1887
Cerberus
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
253W - 222L
1,714 Elo+
Party 2
Sol
Sol
Fowler392
Sol
Level 155
God Stats
11W - 7L
1,500 SR
Queue Stats
264W - 270L
1,798 Elo+
Party 1
Cernunnos
Cernunnos
tacticalbacon13
Cernunnos
Level 128
God Stats
7W - 3L
1,500 SR
Queue Stats
201W - 196L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
vDnA_VENOMv
Sun Wukong
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 109L
1,714 Elo+
Party 2
Terra
Terra
xdspanglerx
Terra
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
167W - 181L
1,798 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 7
8,112
676
10,389
12,881
6,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
1 / 4 / 10
8,043
670
6,047
17,356
19,812
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ao Kuang
MAMAJOUNS
Ao Kuang
15
3 / 5 / 9
9,039
753
7,987
16,262
10,558
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
dmont51
Neith
17
4 / 2 / 5
9,335
778
17,044
11,140
6,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 6 / 8
9,579
798
9,900
17,518
21,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 17
10,836
903
11,046
18,652
17,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
10 / 3 / 14
10,844
904
21,232
15,100
6,693
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
tacticalbacon13
Cernunnos
17
5 / 2 / 17
10,357
863
17,161
8,378
4,434
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
vDnA_VENOMv
Sun Wukong
14
2 / 2 / 17
8,955
746
8,638
12,464
10,502
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 4 / 19
9,644
804
7,729
14,294
11,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
109
12
Kills
25
25
Deaths
13
39
Assists
84
Player
Kills
Deaths
Assists
KDA
L
1
8
7
0.56
W
5
2
17
6.75
W
10
3
14
5.67
L
1
4
10
1.5
L
Ao Kuang
MAMAJOUNS
Ao Kuang
3
5
9
1.5
L
Neith
dmont51
Neith
4
2
5
3.25
L
3
6
8
1.17
W
Cernunnos
tacticalbacon13
Cernunnos
5
2
17
6.75
W
Sun Wukong
vDnA_VENOMv
Sun Wukong
2
2
17
5.25
W
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,367
Damage
65,806
75,157
Taken
68,888
64,568
Mitigated
51,171
21,791
Healing
38,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,389
722
387
1,160
12,881
6,247
0
7,208
5,673
17,935
0
W
11,046
382
1,671
9,054
18,652
17,580
212
8,202
10,450
24,629
0
W
21,232
7,719
0
6,439
15,100
6,693
2,481
9,978
5,122
44,451
0
L
6,047
833
4,288
3,850
17,356
19,812
0
10,393
6,963
11,237
0
L
Ao Kuang
MAMAJOUNS
Ao Kuang
7,987
1,774
2,552
3,725
16,262
10,558
187
8,524
7,738
18,932
0
L
Neith
dmont51
Neith
17,044
4,285
884
2,965
11,140
6,010
909
5,530
5,610
0
37,386
L
9,900
375
331
1,649
17,518
21,941
292
8,352
9,166
14,680
0
W
Cernunnos
tacticalbacon13
Cernunnos
17,161
8,213
826
2,217
8,378
4,434
1,821
5,370
3,008
0
37,000
W
Sun Wukong
vDnA_VENOMv
Sun Wukong
8,638
1,018
966
4,211
12,464
10,502
51
5,199
7,265
0
12,257
W
7,729
971
8,097
5,180
14,294
11,962
469
5,574
8,720
16,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,108
Gold Earned
50,636
103
Minions Killed
161
0
Camps Cleared
0
1,080,863
Distance Traveled
1,142,957
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,112
676
23
2
0
189,690
0
W
Cerberus
10,836
903
41
3
0
245,805
0
W
Sol
10,844
904
49
4
0
206,000
0
L
Terra
8,043
670
6
1
0
220,868
4
L
Ao Kuang
9,039
753
29
2
0
230,384
3
L
Neith
9,335
778
37
3
0
223,567
0
L
Ares
9,579
798
8
1
0
216,354
0
W
Cernunnos
10,357
863
55
5
0
215,361
3
W
Sun Wukong
8,955
746
8
1
0
250,831
0
W
Terra
9,644
804
8
1
0
224,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role