Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
AlanGzz23
Ymir
Level 23
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 11L
1,500 Elo+
Party 2
Bellona
Bellona
NeuroticLeek
Bellona
Level 85
God Stats
12W - 7L
1,715 SR
Queue Stats
140W - 136L
1,715 Elo+
Solo
Freya
Freya
hazocantu
Freya
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
302W - 311L
1,500 Elo+
Party 2
Skadi
Skadi
xXChinoXx11
Skadi
Level 49
God Stats
6W - 15L
1,500 SR
Queue Stats
76W - 90L
1,500 Elo+
Party 2
Team Averages
Level 62
1,543 SR
1,543 Elo+

VS

Team Averages
Level 66
1,475 SR
1,294 Elo+
Khepri
Khepri
CrispCabbage
Khepri
Level 66
God Stats
5W - 8L
1,374 SR
Queue Stats
53W - 56L
1,223 Elo+
Party 1
Chiron
Chiron
Mingoduck
Chiron
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 37L
1,223 Elo+
Party 1
Cliodhna
Cliodhna
NameSample01
Cliodhna
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 35L
1,223 Elo+
Party 1
Anubis
Anubis
TheTnTPirate
Anubis
Level 35
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 39L
1,223 Elo+
Party 1
Izanami
Izanami
newbzealand
Izanami
Level 58
God Stats
3W - 4L
1,500 SR
Queue Stats
22W - 22L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
0 / 9 / 2
6,706
394
3,157
12,932
2,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ymir
9
0 / 9 / 1
6,632
390
3,331
18,628
15,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
NeuroticLeek
Bellona
11
0 / 0 / 0
7,224
425
1,948
3,071
2,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Freya
hazocantu
Freya
12
3 / 8 / 0
7,318
430
3,807
12,567
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 10 / 0
7,384
434
8,169
15,133
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
3 / 0 / 15
9,616
566
5,709
8,376
13,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Mingoduck
Chiron
15
12 / 1 / 10
9,978
587
15,146
12,699
4,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
NameSample01
Cliodhna
18
17 / 0 / 6
11,338
667
18,450
12,786
5,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
15
4 / 3 / 3
9,697
570
7,727
8,956
4,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
newbzealand
Izanami
13
0 / 0 / 0
8,286
487
453
4,653
1,393
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
70
4
Kills
36
36
Deaths
4
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
9
2
0.11
L
Ymir
0
9
1
0.06
W
Khepri
3
0
15
10.5
W
Chiron
Mingoduck
Chiron
12
1
10
17
W
Cliodhna
NameSample01
Cliodhna
17
0
6
20
L
Bellona
NeuroticLeek
Bellona
0
0
0
0
W
Anubis
4
3
3
1.83
L
Freya
hazocantu
Freya
3
8
0
0.38
W
Izanami
newbzealand
Izanami
0
0
0
0
L
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,412
Damage
47,485
62,331
Taken
47,470
26,915
Mitigated
29,878
6,516
Healing
23,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,157
558
0
386
12,932
2,718
0
2,680
10,252
0
32,016
L
Ymir
3,331
567
328
1,127
18,628
15,382
0
2,686
15,942
11,976
0
W
Khepri
5,709
35
0
2,278
8,376
13,718
325
1,548
6,828
18,456
0
W
Chiron
Mingoduck
Chiron
15,146
6,797
794
5,738
12,699
4,332
2,009
2,428
10,271
0
58,628
W
Cliodhna
NameSample01
Cliodhna
18,450
3,056
0
8,848
12,786
5,715
644
906
11,697
0
85,746
L
Bellona
NeuroticLeek
Bellona
1,948
131
0
642
3,071
2,769
583
0
3,071
0
33,580
W
Anubis
7,727
205
0
3,868
8,956
4,720
1,957
2,256
6,700
54,867
0
L
Freya
hazocantu
Freya
3,807
960
0
2,097
12,567
2,314
0
5,559
7,008
27,128
0
W
Izanami
newbzealand
Izanami
453
322
0
1,793
4,653
1,393
864
0
4,653
0
43,861
L
8,169
4,133
291
1,645
15,133
3,732
0
2,511
12,622
0
42,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,264
Gold Earned
48,915
292
Minions Killed
429
0
Camps Cleared
0
1,250,946
Distance Traveled
1,480,912
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,706
394
58
3
0
239,774
1
L
Ymir
6,632
390
22
1
0
284,352
0
W
Khepri
9,616
566
23
1
0
354,844
0
W
Chiron
9,978
587
85
5
0
317,504
0
W
Cliodhna
11,338
667
121
7
0
370,186
0
L
Bellona
7,224
425
84
5
0
172,890
0
W
Anubis
9,697
570
100
6
0
245,087
2
L
Freya
7,318
430
54
3
0
290,543
2
W
Izanami
8,286
487
100
6
0
193,291
0
L
Skadi
7,384
434
74
4
0
263,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role