Player Matchup

Vamana
Vamana
GodYes1236
Vamana
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 32L
1,422 Elo+
Party 2
The Morrigan
The Morrigan
GoonPartol
The Morrigan
Level 97
God Stats
10W - 22L
1,500 SR
Queue Stats
409W - 419L
1,787 Elo+
Party 1
Artio
Artio
Starzdust99
Artio
Level 44
God Stats
66W - 56L
1,715 SR
Queue Stats
215W - 254L
1,715 Elo+
Party 1
Sol
Sol
SuccededHail97
Sol
Level 97
God Stats
11W - 11L
1,715 SR
Queue Stats
250W - 241L
1,715 Elo+
Party 1
Bakasura
Bakasura
iToastBreads
Bakasura
Level 80
God Stats
26W - 16L
1,500 SR
Queue Stats
203W - 208L
1,317 Elo+
Party 2
Team Averages
Level 73
1,586 SR
1,591 Elo+

VS

Team Averages
Level 54
1,611 SR
1,630 Elo+
Agni
Agni
Chopstix007
Agni
Level 69
God Stats
16W - 13L
1,838 SR
Queue Stats
234W - 222L
1,716 Elo+
Party 3
Hou Yi
Hou Yi
MDJ092
Hou Yi
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
212W - 202L
1,716 Elo+
Party 3
Ganesha
Ganesha
Virista
Ganesha
Level 37
God Stats
56W - 57L
1,717 SR
Queue Stats
167W - 168L
1,716 Elo+
Party 3
Zeus
Zeus
cojack214
Zeus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
specificocean26
Gilgamesh
Level 64
God Stats
13W - 5L
1,500 SR
Queue Stats
234W - 207L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
GodYes1236
Vamana
12
1 / 3 / 0
7,329
524
2,121
9,334
4,689
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Morrigan
GoonPartol
The Morrigan
13
2 / 2 / 5
7,548
539
10,027
7,575
2,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 2 / 7
7,490
535
1,593
8,462
5,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
7 / 0 / 0
9,524
680
6,768
5,588
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
iToastBreads
Bakasura
13
2 / 2 / 5
7,880
563
5,079
9,564
4,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
7,801
557
7,399
5,303
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
MDJ092
Hou Yi
11
1 / 4 / 1
6,774
484
5,938
8,677
2,594
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
Virista
Ganesha
8
0 / 2 / 3
6,005
429
2,818
11,256
5,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zeus
11
1 / 2 / 1
6,456
461
2,936
5,778
1,551
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
specificocean26
Gilgamesh
11
2 / 2 / 2
7,232
517
4,719
9,942
4,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
12
Kills
7
9
Deaths
12
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
Vamana
GodYes1236
Vamana
1
3
0
0.33
W
The Morrigan
GoonPartol
The Morrigan
2
2
5
2.25
L
Hou Yi
MDJ092
Hou Yi
1
4
1
0.38
W
0
2
7
1.75
W
7
0
0
7
L
Ganesha
Virista
Ganesha
0
2
3
0.75
L
Zeus
1
2
1
0.75
W
Bakasura
iToastBreads
Bakasura
2
2
5
2.25
L
Gilgamesh
specificocean26
Gilgamesh
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,588
Damage
23,810
40,523
Taken
40,956
19,300
Mitigated
16,005
12,617
Healing
10,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,399
854
0
1,305
5,303
1,495
0
418
4,678
45,015
0
W
Vamana
GodYes1236
Vamana
2,121
497
0
2,202
9,334
4,689
0
5,080
4,254
5,527
24,774
W
The Morrigan
GoonPartol
The Morrigan
10,027
2,632
0
1,188
7,575
2,812
609
864
6,711
58,206
5,138
L
Hou Yi
MDJ092
Hou Yi
5,938
2,493
0
1,664
8,677
2,594
0
5,256
3,379
0
41,621
W
1,593
150
640
2,236
8,462
5,727
391
2,395
6,067
9,894
0
W
6,768
1,463
0
1,643
5,588
1,903
906
1,529
4,059
61,115
0
L
Ganesha
Virista
Ganesha
2,818
287
314
3,616
11,256
5,930
0
8,197
2,881
14,948
0
L
Zeus
2,936
652
0
403
5,778
1,551
0
2,345
2,988
28,476
0
W
Bakasura
iToastBreads
Bakasura
5,079
3,302
169
4,539
9,564
4,169
0
3,285
6,279
0
40,802
L
Gilgamesh
specificocean26
Gilgamesh
4,719
564
0
2,776
9,942
4,435
0
1,629
8,031
0
42,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,771
Gold Earned
34,268
433
Minions Killed
338
0
Camps Cleared
0
1,378,514
Distance Traveled
1,226,063
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,801
557
84
6
0
260,960
7
W
Vamana
7,329
524
78
6
0
220,240
2
W
The Morrigan
7,548
539
109
8
0
247,243
2
L
Hou Yi
6,774
484
99
7
0
219,901
2
W
Artio
7,490
535
17
1
0
263,372
1
W
Sol
9,524
680
133
10
0
277,310
7
L
Ganesha
6,005
429
9
1
0
246,694
4
L
Zeus
6,456
461
63
5
0
221,085
0
W
Bakasura
7,880
563
96
7
0
370,349
0
L
Gilgamesh
7,232
517
83
6
0
277,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role