Player Matchup

Gilgamesh
Gilgamesh
Gold V
BigKushGuy
Gilgamesh
Gold V
Level 159
God Stats
3W - 4L
1,500 SR
Queue Stats
513W - 509L
1,639 MMR
Party 2
Loki
Loki
Silver II
DYNMcBATMAN
Loki
Silver II
Level 160
God Stats
4W - 6L
1,735 SR
Queue Stats
503W - 464L
1,591 MMR
Party 2
Poseidon
Poseidon
Gold V
ElGansoSalvaje
Poseidon
Gold V
Level 160
God Stats
32W - 25L
1,500 SR
Queue Stats
556W - 527L
1,678 MMR
Party 1
Neith
Neith
Gold V
Nezydon
Neith
Gold V
Level 159
God Stats
6W - 3L
1,500 SR
Queue Stats
208W - 188L
1,678 MMR
Party 1
Cabrakan
Cabrakan
Gold V
TTV PrayHo
Cabrakan
Gold V
Level 146
God Stats
2W - 2L
1,784 SR
Queue Stats
51W - 60L
1,722 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 157
1,604 SR
1,662 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,547 SR
1,616 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold III
 
Ah Muzen Cab
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sol
Sol
Gold III
FatHughHefner
Sol
Gold III
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 56L
1,799 MMR
Party 3
Sylvanus
Sylvanus
Bronze III
JoseManuel2318
Sylvanus
Bronze III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,600 MMR
Solo
Chaac
Chaac
Silver I
NightHunter12345
Chaac
Silver I
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 87L
1,584 MMR
Solo
Mercury
Mercury
Silver I
abusador2335
Mercury
Silver I
Level 105
God Stats
79W - 94L
1,736 SR
Queue Stats
267W - 271L
1,597 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigKushGuy
Gilgamesh
12
1 / 7 / 3
7,116
474
5,986
12,555
5,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 2 / 1
8,670
578
6,324
11,930
7,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
15
2 / 4 / 2
8,577
572
9,633
7,993
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Nezydon
Neith
12
0 / 3 / 2
7,137
476
8,005
8,052
2,238
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
TTV PrayHo
Cabrakan
8
1 / 5 / 3
6,122
408
3,028
9,397
8,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
BastetOdinArtioFenrir

VS

Bans
KaliCliodhnaAtlasCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
5 / 0 / 2
9,849
657
7,794
14,116
4,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
8 / 2 / 3
10,149
677
10,571
10,909
3,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
14
3 / 2 / 7
8,568
571
4,927
9,906
9,093
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 1 / 1
8,727
582
6,748
10,915
8,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
abusador2335
Mercury
14
4 / 1 / 9
9,174
612
7,202
8,826
2,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
6
Kills
21
21
Deaths
6
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
0
2
6
L
Gilgamesh
BigKushGuy
Gilgamesh
1
7
3
0.36
L
2
2
1
1.25
L
Poseidon
2
4
2
0.75
W
8
2
3
4.75
W
Sylvanus
3
2
7
3.25
L
Neith
Nezydon
Neith
0
3
2
0.33
W
1
1
1
1.5
L
Cabrakan
TTV PrayHo
Cabrakan
1
5
3
0.5
W
Mercury
abusador2335
Mercury
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,976
Damage
37,242
49,927
Taken
54,672
25,461
Mitigated
27,627
9,045
Healing
25,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
7,794
3,385
0
10,589
14,116
4,235
1,034
1,456
12,586
0
75,742
L
Gilgamesh
BigKushGuy
Gilgamesh
5,986
1,842
0
487
12,555
5,059
0
2,598
9,957
0
46,623
L
6,324
1,850
0
3,560
11,930
7,447
0
2,431
9,499
0
57,812
L
Poseidon
9,633
1,219
0
663
7,993
2,548
425
3,725
4,268
63,205
0
W
10,571
5,703
0
6,439
10,909
3,644
810
5,151
5,532
83,824
0
W
Sylvanus
4,927
932
947
2,282
9,906
9,093
13
2,325
7,334
20,778
4,361
L
Neith
Nezydon
Neith
8,005
3,190
0
2,198
8,052
2,238
0
458
7,594
0
53,340
W
6,748
1,579
0
4,881
10,915
8,140
357
1,200
8,719
0
50,674
L
Cabrakan
TTV PrayHo
Cabrakan
3,028
619
592
1,545
9,397
8,169
0
5,915
3,482
8,937
0
W
Mercury
abusador2335
Mercury
7,202
3,458
0
738
8,826
2,515
0
1,979
6,727
0
56,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,622
Gold Earned
46,467
473
Minions Killed
528
0
Camps Cleared
0
1,362,071
Distance Traveled
1,546,383
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,849
657
134
9
0
279,986
2
L
Gilgamesh
7,116
474
92
6
0
295,419
2
L
Loki
8,670
578
139
9
0
281,048
3
L
Poseidon
8,577
572
114
8
0
298,562
3
W
Sol
10,149
677
150
10
0
302,747
1
W
Sylvanus
8,568
571
40
3
0
281,115
4
L
Neith
7,137
476
111
7
0
266,219
7
W
Chaac
8,727
582
102
7
0
319,493
4
L
Cabrakan
6,122
408
17
1
0
220,823
2
W
Mercury
9,174
612
102
7
0
363,042
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role