Player Matchup

Charybdis
Charybdis
LakeTev
Charybdis
Level 46
God Stats
5W - 3L
1,559 SR
Queue Stats
8W - 4L
1,715 Elo+
Party 2
Bastet
Bastet
Ohh_Fatalz
Bastet
Level 29
God Stats
16W - 11L
1,802 SR
Queue Stats
42W - 36L
1,814 Elo+
Party 1
Cu Chulainn
Cu Chulainn
isBoyer
Cu Chulainn
Level 40
God Stats
4W - 2L
1,500 SR
Queue Stats
106W - 80L
1,715 Elo+
Party 2
Ra
Ra
mlking44
Ra
Level 69
God Stats
13W - 12L
1,715 SR
Queue Stats
56W - 52L
1,814 Elo+
Party 1
Atlas
Atlas
raqIlke
Atlas
Level 120
God Stats
6W - 4L
1,500 SR
Queue Stats
105W - 82L
1,715 Elo+
Party 2
Team Averages
Level 61
1,615 SR
1,755 Elo+

VS

Team Averages
Level 47
1,501 SR
1,596 Elo+
Ares
Ares
AlanDT
Ares
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
22W - 20L
1,641 Elo+
Party 4
Loki
Loki
BackFaya_
Loki
Level 46
God Stats
3W - 10L
1,500 SR
Queue Stats
106W - 145L
1,500 Elo+
Party 3
Nike
Nike
ByCosmo
Nike
Level 46
God Stats
3W - 5L
1,505 SR
Queue Stats
170W - 162L
1,641 Elo+
Party 4
Skadi
Skadi
ZenAstraea
Skadi
Level 92
God Stats
10W - 10L
1,500 SR
Queue Stats
416W - 432L
1,696 Elo+
Party 3
Janus
Janus
ferchu1409
Janus
Level 25
God Stats
5W - 2L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LakeTev
Charybdis
15
3 / 3 / 2
9,337
491
5,918
11,943
3,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
Ohh_Fatalz
Bastet
16
5 / 3 / 10
9,814
517
15,567
14,706
4,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
isBoyer
Cu Chulainn
17
6 / 1 / 1
10,482
552
12,269
9,381
8,832
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 1 / 2
10,116
532
5,039
9,407
2,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
raqIlke
Atlas
15
2 / 2 / 10
9,540
502
7,121
19,230
16,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AlanDT
Ares
12
1 / 2 / 5
8,255
434
5,601
9,917
10,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
14
2 / 6 / 2
8,726
459
5,797
13,234
3,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
ByCosmo
Nike
14
1 / 4 / 2
8,482
446
5,010
14,491
10,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Skadi
16
2 / 4 / 4
9,210
485
10,502
13,846
5,053
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
15
4 / 4 / 2
9,674
509
13,471
11,781
3,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
20
Kills
10
10
Deaths
20
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ares
AlanDT
Ares
1
2
5
1.75
L
Loki
2
6
2
0.5
L
Nike
ByCosmo
Nike
1
4
2
0.5
W
Charybdis
LakeTev
Charybdis
3
3
2
1.33
W
Bastet
Ohh_Fatalz
Bastet
5
3
10
3.33
L
Skadi
2
4
4
1
L
Janus
4
4
2
1.25
W
Cu Chulainn
isBoyer
Cu Chulainn
6
1
1
6.5
W
4
1
2
5
W
Atlas
raqIlke
Atlas
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,914
Damage
40,381
64,667
Taken
63,269
35,348
Mitigated
33,890
22,968
Healing
11,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
AlanDT
Ares
5,601
295
705
2,876
9,917
10,830
74
3,114
6,713
15,134
0
L
Loki
5,797
1,172
0
3,618
13,234
3,887
0
2,624
10,420
0
46,846
L
Nike
ByCosmo
Nike
5,010
554
0
1,998
14,491
10,849
84
766
13,711
0
43,413
W
Charybdis
LakeTev
Charybdis
5,918
4,215
0
3,819
11,943
3,227
2,090
4,473
7,388
0
57,700
W
Bastet
Ohh_Fatalz
Bastet
15,567
3,816
0
5,677
14,706
4,210
0
3,815
10,308
0
56,247
L
Skadi
10,502
4,759
0
1,540
13,846
5,053
743
3,637
10,151
352
80,352
L
Janus
13,471
592
0
1,202
11,781
3,271
0
1,441
10,114
66,892
0
W
Cu Chulainn
isBoyer
Cu Chulainn
12,269
3,989
0
3,095
9,381
8,832
1,178
0
8,777
0
69,062
W
5,039
889
399
4,825
9,407
2,800
336
3,572
5,572
63,357
0
W
Atlas
raqIlke
Atlas
7,121
2,274
0
5,153
19,230
16,279
204
6,876
12,029
34,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,289
Gold Earned
44,347
507
Minions Killed
463
0
Camps Cleared
0
1,835,963
Distance Traveled
1,806,568
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,255
434
16
1
0
398,815
5
L
Loki
8,726
459
80
4
0
357,659
0
L
Nike
8,482
446
101
5
0
350,938
5
W
Charybdis
9,337
491
113
6
0
324,009
1
W
Bastet
9,814
517
80
4
0
413,404
5
L
Skadi
9,210
485
140
7
0
325,168
6
L
Janus
9,674
509
126
7
0
373,988
2
W
Cu Chulainn
10,482
552
131
7
0
368,344
1
W
Ra
10,116
532
144
8
0
389,955
2
W
Atlas
9,540
502
39
2
0
340,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role