Player Matchup

Nox
Nox
 
Nox
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Drogoth8655
Cthulhu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,504 Elo+
Solo
Merlin
Merlin
FEHLIPE97
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
Ressoh
Rama
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
lucvx09
Nemesis
Level 61
God Stats
4W - 4L
1,835 SR
Queue Stats
14W - 17L
1,672 Elo+
Solo
Team Averages
Level 63
1,567 SR
1,535 Elo+

VS

Team Averages
Level 42
1,543 SR
1,613 Elo+
Kumbhakarna
Kumbhakarna
ChorizoCriollo
Kumbhakarna
Level 27
God Stats
2W - 1L
1,716 SR
Queue Stats
2W - 2L
1,688 Elo+
Party 1
Zeus
Zeus
IEvilDemon11
Zeus
Level 25
God Stats
1W - 1L
1,285 SR
Queue Stats
2W - 2L
1,688 Elo+
Party 1
Agni
Agni
Saitama0ne9unch
Agni
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Rama
Rama
T0R1S
Rama
Level 31
God Stats
2W - 0L
1,716 SR
Queue Stats
2W - 2L
1,688 Elo+
Party 1
Odin
Odin
sebado4life
Odin
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
3 / 4 / 0
5,401
900
3,223
3,713
1,232
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Drogoth8655
Cthulhu
10
0 / 3 / 1
4,894
816
5,055
8,896
4,238
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Merlin
FEHLIPE97
Merlin
7
0 / 4 / 0
4,122
687
1,193
2,674
725
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
Ressoh
Rama
8
0 / 4 / 3
4,438
740
2,340
4,460
1,371
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
lucvx09
Nemesis
9
0 / 3 / 2
4,622
770
1,874
4,089
1,706
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ChorizoCriollo
Kumbhakarna
10
1 / 1 / 10
5,453
909
2,178
6,669
3,101
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
8 / 0 / 5
6,411
1,069
7,116
4,433
1,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 5
5,723
954
2,909
2,115
722
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
T0R1S
Rama
10
3 / 0 / 6
5,301
884
3,439
1,990
750
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 1 / 6
5,379
897
2,878
4,408
1,551
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
3
Kills
18
18
Deaths
3
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
4
0
0.75
W
Kumbhakarna
ChorizoCriollo
Kumbhakarna
1
1
10
6
L
Cthulhu
Drogoth8655
Cthulhu
0
3
1
0.17
L
Merlin
FEHLIPE97
Merlin
0
4
0
0
W
8
0
5
10.5
L
Rama
Ressoh
Rama
0
4
3
0.38
W
3
1
5
5.5
W
Rama
T0R1S
Rama
3
0
6
6
L
Nemesis
lucvx09
Nemesis
0
3
2
0.33
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,685
Damage
18,520
23,832
Taken
19,615
9,272
Mitigated
7,694
1,860
Healing
6,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,223
269
12
169
3,713
1,232
0
2,422
1,291
10,306
0
W
Kumbhakarna
ChorizoCriollo
Kumbhakarna
2,178
618
88
2,251
6,669
3,101
372
2,785
3,884
4,778
0
L
Cthulhu
Drogoth8655
Cthulhu
5,055
186
75
1,467
8,896
4,238
0
4,635
4,261
14,070
0
L
Merlin
FEHLIPE97
Merlin
1,193
491
0
0
2,674
725
14
1,150
1,524
1,865
0
W
7,116
1,210
0
2,107
4,433
1,570
873
2,625
1,808
19,370
0
L
Rama
Ressoh
Rama
2,340
1,787
0
0
4,460
1,371
0
2,759
1,647
0
5,010
W
2,909
596
0
0
2,115
722
1,136
1,231
884
13,163
0
W
Rama
T0R1S
Rama
3,439
2,487
691
702
1,990
750
1,768
897
1,093
0
10,434
L
Nemesis
lucvx09
Nemesis
1,874
585
0
137
4,089
1,706
0
1,237
2,816
0
8,133
W
2,878
730
0
1,130
4,408
1,551
284
1,933
2,475
0
5,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,477
Gold Earned
28,267
66
Minions Killed
76
0
Camps Cleared
0
494,555
Distance Traveled
606,090
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,401
900
15
3
0
113,098
0
W
Kumbhakarna
5,453
909
5
1
0
115,440
1
L
Cthulhu
4,894
816
24
4
0
115,721
0
L
Merlin
4,122
687
2
0
0
53,643
1
W
Zeus
6,411
1,069
22
4
0
126,671
1
L
Rama
4,438
740
8
1
0
90,340
0
W
Agni
5,723
954
30
5
0
124,912
0
W
Rama
5,301
884
13
2
0
108,101
0
L
Nemesis
4,622
770
17
3
0
121,753
2
W
Odin
5,379
897
6
1
0
130,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role