Player Matchup

Bakasura
Bakasura
BNewman13
Bakasura
Level 142
God Stats
3W - 2L
1,730 SR
Queue Stats
50W - 36L
1,905 Elo+
Party 2
Athena
Athena
Holocoded
Athena
Level 105
God Stats
6W - 7L
1,730 SR
Queue Stats
30W - 26L
1,905 Elo+
Party 2
Chang'e
Chang'e
MikeyG RTL
Chang'e
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,653 Elo+
Party 1
Sylvanus
Sylvanus
Nito RTL
Sylvanus
Level 28
God Stats
2W - 2L
1,730 SR
Queue Stats
3W - 4L
1,653 Elo+
Party 1
Hou Yi
Hou Yi
itsdametime
Hou Yi
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 24L
1,905 Elo+
Party 2
Team Averages
Level 70
1,638 SR
1,804 Elo+

VS

Team Averages
Level 63
1,461 SR
1,458 Elo+
Gilgamesh
Gilgamesh
FarewellGreen
Gilgamesh
Level 35
God Stats
13W - 11L
1,306 SR
Queue Stats
40W - 29L
1,366 Elo+
Party 3
Agni
Agni
HighSovereignty
Agni
Level 121
God Stats
7W - 9L
1,500 SR
Queue Stats
49W - 41L
1,500 Elo+
Party 3
Ymir
Ymir
SavageRunner642
Ymir
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 85L
1,565 Elo+
Solo
Charybdis
Charybdis
ThisManP
Charybdis
Level 109
God Stats
5W - 4L
1,500 SR
Queue Stats
60W - 61L
1,528 Elo+
Party 3
Kali
Kali
UnBannableNig
Kali
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,334 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BNewman13
Bakasura
13
8 / 0 / 1
7,475
748
5,866
6,748
2,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Athena
Holocoded
Athena
10
3 / 1 / 6
6,539
654
4,130
6,700
4,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
MikeyG RTL
Chang'e
11
1 / 2 / 1
6,277
628
2,204
4,511
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Nito RTL
Sylvanus
11
0 / 2 / 1
6,423
642
4,361
6,863
3,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
10
3 / 2 / 4
6,242
624
8,021
5,978
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FarewellGreen
Gilgamesh
10
2 / 2 / 0
5,392
539
5,325
8,313
4,246
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
2 / 1 / 0
5,951
595
2,597
4,164
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
1 / 6 / 2
4,817
482
2,534
9,715
3,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
ThisManP
Charybdis
9
2 / 4 / 1
5,448
545
5,760
6,794
1,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 1
5,053
505
1,775
6,488
1,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
15
Kills
7
7
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BNewman13
Bakasura
8
0
1
8.5
L
Gilgamesh
FarewellGreen
Gilgamesh
2
2
0
1
L
2
1
0
2
W
Athena
Holocoded
Athena
3
1
6
6
W
Chang'e
MikeyG RTL
Chang'e
1
2
1
0.75
W
Sylvanus
Nito RTL
Sylvanus
0
2
1
0.25
L
1
6
2
0.33
L
Charybdis
ThisManP
Charybdis
2
4
1
0.63
L
0
2
1
0.25
W
Hou Yi
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,582
Damage
17,991
30,800
Taken
35,474
13,583
Mitigated
11,342
10,353
Healing
7,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BNewman13
Bakasura
5,866
3,999
0
2,202
6,748
2,481
1,135
192
6,556
0
42,364
L
Gilgamesh
FarewellGreen
Gilgamesh
5,325
1,554
0
1,148
8,313
4,246
378
2,887
4,726
0
29,319
L
2,597
186
0
1,094
4,164
975
504
2,163
2,001
30,315
0
W
Athena
Holocoded
Athena
4,130
1,144
0
1,709
6,700
4,243
63
1,348
5,352
13,734
0
W
Chang'e
MikeyG RTL
Chang'e
2,204
117
0
2,005
4,511
1,187
0
2,338
2,173
30,033
0
W
Sylvanus
Nito RTL
Sylvanus
4,361
1,067
205
2,698
6,863
3,870
0
0
6,863
30,572
8,669
L
2,534
965
0
1,266
9,715
3,449
0
2,300
7,405
5,289
0
L
Charybdis
ThisManP
Charybdis
5,760
2,880
321
2,500
6,794
1,060
0
1,435
5,359
0
31,347
L
1,775
684
0
978
6,488
1,612
224
1,502
4,822
0
25,035
W
Hou Yi
8,021
3,832
0
1,534
5,978
1,802
188
1,253
4,725
0
31,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,956
Gold Earned
26,661
324
Minions Killed
255
0
Camps Cleared
0
1,000,776
Distance Traveled
995,701
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,475
748
100
10
0
246,197
3
L
Gilgamesh
5,392
539
63
6
0
208,483
0
L
Agni
5,951
595
73
7
0
202,837
3
W
Athena
6,539
654
26
3
0
222,678
0
W
Chang'e
6,277
628
60
6
0
186,228
2
W
Sylvanus
6,423
642
79
8
0
165,383
3
L
Ymir
4,817
482
5
1
0
181,143
1
L
Charybdis
5,448
545
63
6
0
176,947
1
L
Kali
5,053
505
51
5
0
226,291
2
W
Hou Yi
6,242
624
59
6
0
180,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role