Player Matchup

Sobek
Sobek
 
Sobek
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Da Ji
Da Ji
Es Verdad
Da Ji
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 39L
1,278 Elo+
Party 3
Merlin
Merlin
Ledgic
Merlin
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
76W - 79L
1,500 Elo+
Party 4
Skadi
Skadi
jdqg
Skadi
Level 101
God Stats
1W - 1L
1,285 SR
Queue Stats
33W - 37L
1,278 Elo+
Party 3
Zeus
Zeus
underbaby
Zeus
Level 160
God Stats
4W - 11L
1,500 SR
Queue Stats
501W - 533L
1,554 Elo+
Solo
Team Averages
Level 134
1,457 SR
1,422 Elo+

VS

Team Averages
Level 109
1,543 SR
1,752 Elo+
Ah Puch
Ah Puch
Aniebrocolis
Ah Puch
Level 77
God Stats
1W - 3L
1,715 SR
Queue Stats
103W - 123L
1,779 Elo+
Party 2
Scylla
Scylla
Keiry-_-
Scylla
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 92L
1,760 Elo+
Party 1
Chaac
Chaac
Kira4189
Chaac
Level 111
God Stats
0W - 3L
1,500 SR
Queue Stats
50W - 55L
1,760 Elo+
Party 1
Freya
Freya
Roky la Rokstar
Freya
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 118L
1,779 Elo+
Party 2
Kali
Kali
theb-52killer
Kali
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
3 / 2 / 19
9,939
765
5,277
15,554
18,620
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
Es Verdad
Da Ji
16
9 / 6 / 11
10,811
832
12,930
13,150
6,542
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Ledgic
Merlin
20
11 / 3 / 14
12,201
939
19,138
9,100
4,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
jdqg
Skadi
19
7 / 3 / 19
11,222
863
15,924
10,518
5,341
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
18
5 / 6 / 10
11,172
859
22,160
14,547
5,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Aniebrocolis
Ah Puch
18
7 / 5 / 7
10,204
785
13,193
12,869
3,871
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
Keiry-_-
Scylla
13
1 / 9 / 10
8,035
618
9,781
13,214
3,263
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Kira4189
Chaac
18
6 / 6 / 11
10,873
836
14,665
27,098
22,630
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
0 / 7 / 8
8,178
629
4,789
12,041
3,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 8 / 6
9,600
738
7,333
15,739
5,117
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
61
35
Kills
19
20
Deaths
35
73
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
2
19
6.25
L
Ah Puch
Aniebrocolis
Ah Puch
7
5
7
2.1
W
Da Ji
Es Verdad
Da Ji
9
6
11
2.42
L
Scylla
Keiry-_-
Scylla
1
9
10
0.67
L
Chaac
Kira4189
Chaac
6
6
11
1.92
W
Merlin
Ledgic
Merlin
11
3
14
6
L
0
7
8
0.57
W
Skadi
jdqg
Skadi
7
3
19
5.5
L
5
8
6
1
W
Zeus
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,429
Damage
49,761
62,869
Taken
80,961
41,056
Mitigated
38,373
24,733
Healing
25,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,277
215
2,372
5,948
15,554
18,620
366
5,402
10,152
8,129
0
L
Ah Puch
Aniebrocolis
Ah Puch
13,193
255
2,131
3,655
12,869
3,871
0
5,906
6,717
32,868
0
W
Da Ji
Es Verdad
Da Ji
12,930
2,160
2,621
2,581
13,150
6,542
796
6,726
6,076
0
16,070
L
Scylla
Keiry-_-
Scylla
9,781
735
1,111
1,751
13,214
3,263
0
6,752
6,249
13,307
0
L
Chaac
Kira4189
Chaac
14,665
2,818
590
10,179
27,098
22,630
0
15,461
11,170
0
32,270
W
Merlin
Ledgic
Merlin
19,138
967
1,323
2,302
9,100
4,662
1,025
4,862
4,238
36,611
0
L
4,789
1,758
333
1,757
12,041
3,492
0
7,459
4,448
11,732
0
W
Skadi
jdqg
Skadi
15,924
5,522
531
1,224
10,518
5,341
2,762
4,454
6,064
0
33,664
L
7,333
1,988
993
3,075
15,739
5,117
0
9,665
5,802
0
15,279
W
Zeus
22,160
2,046
1,287
4,544
14,547
5,891
131
6,319
8,228
45,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,345
Gold Earned
46,890
146
Minions Killed
112
0
Camps Cleared
0
1,132,153
Distance Traveled
1,094,872
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,939
765
0
0
0
262,539
0
L
Ah Puch
10,204
785
43
3
0
216,239
1
W
Da Ji
10,811
832
14
1
0
237,655
1
L
Scylla
8,035
618
13
1
0
218,311
1
L
Chaac
10,873
836
28
2
0
212,056
1
W
Merlin
12,201
939
43
3
0
233,191
2
L
Freya
8,178
629
17
1
0
227,308
0
W
Skadi
11,222
863
41
3
0
206,092
2
L
Kali
9,600
738
11
1
0
220,958
1
W
Zeus
11,172
859
48
4
0
192,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role