Player Matchup

Raijin
Raijin
Buckle_Beezy
Raijin
Level 159
God Stats
1W - 5L
1,500 SR
Queue Stats
212W - 133L
1,518 Elo+
Party 3
Susano
Susano
MBNatee
Susano
Level 160
God Stats
17W - 8L
1,500 SR
Queue Stats
173W - 109L
1,500 Elo+
Party 3
Neith
Neith
MaddyyPB
Neith
Level 125
God Stats
23W - 14L
1,500 SR
Queue Stats
150W - 101L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
SheLovesProd
Gilgamesh
Level 125
God Stats
6W - 2L
1,500 SR
Queue Stats
126W - 77L
1,570 Elo+
Party 3
Sylvanus
Sylvanus
eddi630
Sylvanus
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
121W - 81L
1,500 Elo+
Party 3
Team Averages
Level 145
1,500 SR
1,518 Elo+

VS

Team Averages
Level 122
1,542 SR
1,792 Elo+
Atlas
Atlas
LeoKamiSama
Atlas
Level 139
God Stats
6W - 3L
1,500 SR
Queue Stats
165W - 146L
1,940 Elo+
Party 2
Zeus
Zeus
PharaohKid
Zeus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 56L
1,892 Elo+
Party 2
Charybdis
Charybdis
TheGoldenTaurus
Charybdis
Level 122
God Stats
59W - 38L
1,711 SR
Queue Stats
504W - 296L
1,666 Elo+
Party 1
Achilles
Achilles
hexaninja
Achilles
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,794 Elo+
Solo
Pele
Pele
jaystylez
Pele
Level 128
God Stats
5W - 2L
1,500 SR
Queue Stats
873W - 597L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
3 / 4 / 9
14,197
747
26,208
24,966
9,056
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
MBNatee
Susano
20
9 / 10 / 7
13,510
711
19,991
27,013
10,619
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
MaddyyPB
Neith
20
2 / 3 / 11
12,991
684
14,390
19,571
7,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
SheLovesProd
Gilgamesh
20
3 / 6 / 10
12,829
675
14,747
34,222
26,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
eddi630
Sylvanus
20
2 / 4 / 11
12,422
654
10,427
21,605
17,515
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 21
13,623
717
20,330
29,446
36,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
11 / 2 / 11
16,017
843
35,110
15,172
5,791
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
TheGoldenTaurus
Charybdis
20
5 / 2 / 15
14,370
756
21,324
19,931
7,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
hexaninja
Achilles
20
4 / 6 / 16
14,459
761
20,343
26,979
37,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
20
5 / 4 / 8
14,141
744
13,722
17,128
6,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
98
19
Kills
27
27
Deaths
19
48
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Raijin
3
4
9
1.88
W
2
5
21
2.5
L
Susano
MBNatee
Susano
9
10
7
1.25
L
Neith
MaddyyPB
Neith
2
3
11
2.5
W
11
2
11
8.25
L
Gilgamesh
SheLovesProd
Gilgamesh
3
6
10
1.33
W
Charybdis
TheGoldenTaurus
Charybdis
5
2
15
6.25
L
Sylvanus
eddi630
Sylvanus
2
4
11
1.88
W
Achilles
hexaninja
Achilles
4
6
16
2
W
Pele
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,763
Damage
110,829
127,377
Taken
108,656
71,121
Mitigated
93,318
28,926
Healing
31,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
26,208
1,787
0
4,575
24,966
9,056
0
7,722
16,181
96,323
0
W
20,330
4,534
0
4,092
29,446
36,593
70
7,855
21,092
40,088
0
L
Susano
MBNatee
Susano
19,991
4,239
0
2,932
27,013
10,619
0
11,212
14,622
0
50,492
L
Neith
MaddyyPB
Neith
14,390
5,822
0
2,426
19,571
7,420
0
8,387
10,397
0
62,267
W
35,110
2,439
439
7,214
15,172
5,791
1,056
4,103
10,928
88,258
0
L
Gilgamesh
SheLovesProd
Gilgamesh
14,747
2,290
36
3,795
34,222
26,511
0
14,693
18,248
4,242
38,575
W
Charybdis
TheGoldenTaurus
Charybdis
21,324
12,170
0
9,227
19,931
7,500
7,706
9,078
10,585
0
79,932
L
Sylvanus
eddi630
Sylvanus
10,427
895
7,357
7,805
21,605
17,515
0
10,261
10,088
23,996
0
W
Achilles
hexaninja
Achilles
20,343
3,897
0
5,368
26,979
37,019
99
9,402
17,175
0
49,726
W
Pele
13,722
1,409
0
4,727
17,128
6,415
2,521
7,515
9,522
0
48,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,949
Gold Earned
72,610
371
Minions Killed
354
0
Camps Cleared
0
1,818,063
Distance Traveled
1,918,953
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
14,197
747
141
7
0
362,499
1
W
Atlas
13,623
717
30
2
0
384,255
2
L
Susano
13,510
711
63
3
0
350,399
4
L
Neith
12,991
684
99
5
0
362,838
0
W
Zeus
16,017
843
99
5
0
386,296
4
L
Gilgamesh
12,829
675
48
3
0
386,964
0
W
Charybdis
14,370
756
101
5
0
364,256
3
L
Sylvanus
12,422
654
20
1
0
355,363
3
W
Achilles
14,459
761
57
3
0
384,334
0
W
Pele
14,141
744
67
4
0
399,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role