Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
ElGutti7
Chaac
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 49L
1,111 Elo+
Party 1
Hera
Hera
sebasthor32
Hera
Level 66
God Stats
5W - 5L
1,500 SR
Queue Stats
99W - 123L
1,111 Elo+
Party 1
Team Averages
Level 61
1,500 SR
1,241 Elo+

VS

Team Averages
Level 73
1,500 SR
1,493 Elo+
Ares
Ares
 
Ares
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
FatmAn71196
Nox
Level 117
God Stats
5W - 13L
1,500 SR
Queue Stats
88W - 149L
1,478 Elo+
Party 2
Neith
Neith
QueenSRH
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
11 / 4 / 8
9,719
884
12,858
9,963
3,946
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
ElGutti7
Chaac
10
2 / 0 / 7
8,067
733
3,038
2,653
1,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

16
7 / 1 / 8
9,619
874
10,884
5,658
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 6 / 3
8,434
767
5,456
13,598
10,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
2 / 6 / 2
8,272
752
5,191
9,980
3,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
QueenSRH
Neith
10
0 / 8 / 5
7,248
659
1,644
8,941
2,308
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
20
Kills
4
5
Deaths
20
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
11
4
8
3.75
L
Ares
 
Ares
2
6
3
0.58
W
Chaac
ElGutti7
Chaac
2
0
7
5.5
L
2
6
2
0.5
L
Neith
QueenSRH
Neith
0
8
5
0.31
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,780
Damage
12,291
18,274
Taken
32,519
7,469
Mitigated
16,083
2,652
Healing
4,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
12,858
3,360
153
487
9,963
3,946
44
5,921
4,042
0
38,233
L
Ares
 
Ares
5,456
309
426
2,753
13,598
10,581
0
2,970
10,128
11,111
0
W
Chaac
ElGutti7
Chaac
3,038
774
0
1,122
2,653
1,376
157
1,481
1,172
318
5,177
L
5,191
627
142
1,453
9,980
3,194
0
4,610
5,102
25,480
0
L
Neith
QueenSRH
Neith
1,644
1,503
0
0
8,941
2,308
0
2,744
5,949
0
8,984
W
10,884
2,336
0
890
5,658
2,147
533
3,733
1,925
38,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,405
Gold Earned
23,954
114
Minions Killed
77
9
Camps Cleared
1
525,116
Distance Traveled
516,721
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,719
884
52
5
7
199,019
1
L
Ares
8,434
767
11
1
0
175,645
2
W
Chaac
8,067
733
1
0
0
102,152
0
L
Nox
8,272
752
49
4
1
191,680
1
L
Neith
7,248
659
17
2
0
149,396
0
W
Hera
9,619
874
61
6
2
223,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role