Player Matchup

Geb
Geb
Darksouls250
Geb
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 18L
1,500 Elo+
Party 2
Mulan
Mulan
DrySnailTrail
Mulan
Level 81
God Stats
4W - 7L
1,500 SR
Queue Stats
38W - 32L
1,725 Elo+
Party 2
Tiamat
Tiamat
HuntyCat28
Tiamat
Level 57
God Stats
0W - 2L
1,300 SR
Queue Stats
2W - 5L
1,224 Elo+
Party 3
Danzaburou
Danzaburou
MisterSparkles
Danzaburou
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 94L
1,291 Elo+
Party 3
Tyr
Tyr
TheIronShiek
Tyr
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 37L
1,725 Elo+
Party 2
Team Averages
Level 65
1,460 SR
1,493 Elo+

VS

Team Averages
Level 105
1,526 SR
1,613 Elo+
Baron Samedi
Baron Samedi
Band1co0t972
Baron Samedi
Level 122
God Stats
33W - 37L
1,629 SR
Queue Stats
116W - 123L
1,563 Elo+
Party 1
Danzaburou
Danzaburou
Jimmy23330
Danzaburou
Level 119
God Stats
4W - 10L
1,500 SR
Queue Stats
528W - 532L
1,431 Elo+
Solo
Cu Chulainn
Cu Chulainn
Smocking97One
Cu Chulainn
Level 82
God Stats
2W - 5L
1,500 SR
Queue Stats
240W - 243L
1,563 Elo+
Party 1
Hercules
Hercules
SquirtDaddy267
Hercules
Level 94
God Stats
2W - 5L
1,500 SR
Queue Stats
123W - 90L
1,755 Elo+
Party 4
Poseidon
Poseidon
jagsman119
Poseidon
Level 108
God Stats
13W - 6L
1,500 SR
Queue Stats
363W - 328L
1,755 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 4
8,374
465
5,774
18,154
15,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 2 / 2
9,580
532
5,102
12,640
8,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Tiamat
HuntyCat28
Tiamat
16
6 / 5 / 3
10,077
560
9,172
11,842
5,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
MisterSparkles
Danzaburou
13
2 / 6 / 0
8,431
468
6,313
12,659
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 6 / 2
8,150
453
7,199
12,735
4,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Band1co0t972
Baron Samedi
12
2 / 1 / 2
8,039
447
3,859
4,830
3,107
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Jimmy23330
Danzaburou
19
7 / 1 / 7
11,530
641
10,130
8,808
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Smocking97One
Cu Chulainn
15
5 / 2 / 8
9,586
533
8,212
11,892
9,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
18
8 / 2 / 10
10,653
592
15,344
16,074
11,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
jagsman119
Poseidon
16
5 / 7 / 8
10,264
570
10,696
9,943
3,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
13
Kills
27
27
Deaths
13
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Band1co0t972
Baron Samedi
2
1
2
3
L
2
8
4
0.5
L
0
2
2
0.5
L
Tiamat
HuntyCat28
Tiamat
6
5
3
1.5
W
Danzaburou
Jimmy23330
Danzaburou
7
1
7
10.5
L
Danzaburou
MisterSparkles
Danzaburou
2
6
0
0.33
W
Cu Chulainn
Smocking97One
Cu Chulainn
5
2
8
4.5
W
Hercules
8
2
10
6.5
L
3
6
2
0.67
W
Poseidon
jagsman119
Poseidon
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,560
Damage
48,241
68,030
Taken
51,547
37,229
Mitigated
30,155
19,620
Healing
16,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Band1co0t972
Baron Samedi
3,859
411
0
2,270
4,830
3,107
0
943
3,732
30,836
0
L
5,774
743
190
2,136
18,154
15,122
0
3,483
14,425
20,566
0
L
5,102
1,056
0
5,511
12,640
8,790
0
3,938
8,684
0
65,373
L
Tiamat
HuntyCat28
Tiamat
9,172
804
0
3,569
11,842
5,636
360
4,276
7,316
60,112
0
W
Danzaburou
Jimmy23330
Danzaburou
10,130
4,269
0
4,696
8,808
3,293
324
2,152
6,634
0
101,219
L
Danzaburou
MisterSparkles
Danzaburou
6,313
3,511
0
3,667
12,659
3,242
0
646
11,969
0
49,728
W
Cu Chulainn
Smocking97One
Cu Chulainn
8,212
3,394
0
4,727
11,892
9,217
260
2,735
8,739
2,986
46,046
W
Hercules
15,344
6,746
0
4,186
16,074
11,153
0
3,284
12,614
0
74,299
L
7,199
1,000
0
4,547
12,735
4,439
0
2,196
10,409
0
38,588
W
Poseidon
jagsman119
Poseidon
10,696
1,950
0
675
9,943
3,385
0
5,566
4,082
62,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,612
Gold Earned
50,072
451
Minions Killed
595
0
Camps Cleared
0
1,534,785
Distance Traveled
1,584,191
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,039
447
67
4
0
186,430
2
L
Geb
8,374
465
20
1
0
350,381
3
L
Mulan
9,580
532
142
8
0
341,039
4
L
Tiamat
10,077
560
130
7
0
308,604
4
W
Danzaburou
11,530
641
190
11
0
320,980
6
L
Danzaburou
8,431
468
93
5
0
290,715
0
W
Cu Chulainn
9,586
533
102
6
0
348,461
0
W
Hercules
10,653
592
111
6
0
415,508
1
L
Tyr
8,150
453
66
4
0
244,046
1
W
Poseidon
10,264
570
125
7
0
312,812
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role