Player Matchup

Vamana
Vamana
Bronze IV
Itz Mr Bricks
Vamana
Bronze IV
Level 106
God Stats
4W - 10L
1,176 SR
Queue Stats
89W - 108L
1,100 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 106
1,176 SR
1,100 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 49
1,500 SR
1,074 MMR
Zhong Kui
Zhong Kui
Bronze I
Makymalocito
Zhong Kui
Bronze I
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 17L
1,074 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 0
13,754
724
9,747
28,702
31,875
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
KaliCliodhnaRaKing ArthurSol

VS

Bans
SkadiHadesAnubisKukulkanMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Makymalocito
Zhong Kui
20
4 / 2 / 0
16,661
877
17,033
15,470
13,795
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
2
Kills
4
4
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Zhong Kui
Makymalocito
Zhong Kui
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,747
Damage
17,033
28,702
Taken
15,470
31,875
Mitigated
13,795
8,055
Healing
6,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,747
4,325
0
8,055
28,702
31,875
0
17,521
11,181
0
76,010
W
Zhong Kui
Makymalocito
Zhong Kui
17,033
3,368
0
6,914
15,470
13,795
2,558
416
15,054
98,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,754
Gold Earned
16,661
107
Minions Killed
182
6
Camps Cleared
8
366,256
Distance Traveled
316,011
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
13,754
724
107
6
6
366,256
4
W
Zhong Kui
16,661
877
182
10
8
316,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role