Player Matchup

Ullr
Ullr
Platinum V
Manofmystery
Ullr
Platinum V
Level 160
God Stats
3W - 0L
1,824 SR
Queue Stats
17W - 2L
1,972 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 160
1,824 SR
1,972 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,500 SR
1,500 MMR
Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 0
6,470
1,294
6,267
4,153
1,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
BakasuraBastetBellonaFreyaCu Chulainn

VS

Bans
He BoOsirisPoseidonSkadiOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 6 / 0
4,433
887
2,837
7,564
3,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
6
0
0
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,267
Damage
2,837
4,153
Taken
7,564
1,609
Mitigated
3,153
1,018
Healing
895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,837
1,143
0
895
7,564
3,153
0
173
7,391
0
18,152
W
6,267
2,739
0
1,018
4,153
1,609
0
232
3,921
0
30,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,470
Gold Earned
4,433
62
Minions Killed
37
4
Camps Cleared
2
105,417
Distance Traveled
89,136
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,433
887
37
7
2
89,136
2
W
Ullr
6,470
1,294
62
12
4
105,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role