Player Matchup

Susano
Susano
 
Susano
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
Choco
Eset
Level 102
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 11L
1,375 Elo+
Party 2
Cthulhu
Cthulhu
Loonzaru
Cthulhu
Level 24
God Stats
0W - 4L
1,285 SR
Queue Stats
1W - 10L
1,375 Elo+
Party 2
Chaac
Chaac
WizardFromTx
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 57L
1,500 Elo+
Party 3
Artemis
Artemis
Wolfuminati
Artemis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 180L
1,500 Elo+
Party 3
Team Averages
Level 72
1,457 SR
1,450 Elo+

VS

Team Averages
Level 92
1,555 SR
1,649 Elo+
Da Ji
Da Ji
Ahwi
Da Ji
Level 108
God Stats
9W - 10L
1,576 SR
Queue Stats
69W - 55L
1,649 Elo+
Party 1
Izanami
Izanami
AshOttoMadge
Izanami
Level 9
God Stats
11W - 9L
1,700 SR
Queue Stats
13W - 9L
1,649 Elo+
Party 1
Chaac
Chaac
Ohnblatt
Chaac
Level 122
God Stats
5W - 5L
1,500 SR
Queue Stats
130W - 97L
1,649 Elo+
Party 1
Cabrakan
Cabrakan
Rentok
Cabrakan
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,649 Elo+
Party 1
Ah Puch
Ah Puch
VictoryCar
Ah Puch
Level 137
God Stats
3W - 2L
1,500 SR
Queue Stats
238W - 156L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
9 / 4 / 3
10,968
609
12,781
16,454
5,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
Choco
Eset
12
1 / 8 / 4
7,456
414
5,465
9,354
3,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Loonzaru
Cthulhu
12
4 / 3 / 3
8,690
483
8,455
18,789
21,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
1 / 5 / 1
9,562
531
8,994
14,520
12,599
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
Wolfuminati
Artemis
14
2 / 7 / 9
9,090
505
12,254
11,907
3,726
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ahwi
Da Ji
17
6 / 5 / 7
11,440
636
9,921
15,347
6,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
AshOttoMadge
Izanami
16
6 / 3 / 6
10,461
581
10,919
13,288
4,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Ohnblatt
Chaac
17
3 / 2 / 6
11,015
612
12,080
15,096
16,504
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
Rentok
Cabrakan
13
1 / 4 / 12
9,120
507
10,824
14,967
14,052
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
VictoryCar
Ah Puch
18
11 / 3 / 4
11,968
665
10,777
9,990
4,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
62
17
Kills
27
27
Deaths
17
20
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
9
4
3
2.63
W
Da Ji
Ahwi
Da Ji
6
5
7
1.9
W
Izanami
AshOttoMadge
Izanami
6
3
6
3
L
Eset
Choco
Eset
1
8
4
0.38
L
Cthulhu
Loonzaru
Cthulhu
4
3
3
1.83
W
Chaac
Ohnblatt
Chaac
3
2
6
3
W
Cabrakan
Rentok
Cabrakan
1
4
12
1.75
W
Ah Puch
VictoryCar
Ah Puch
11
3
4
4.33
L
1
5
1
0.3
L
Artemis
Wolfuminati
Artemis
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,949
Damage
54,521
71,024
Taken
68,688
47,594
Mitigated
44,949
11,950
Healing
21,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
12,781
2,290
0
4,010
16,454
5,720
344
2,611
13,459
0
64,084
W
Da Ji
Ahwi
Da Ji
9,921
2,334
0
5,033
15,347
6,079
285
2,107
13,240
0
64,342
W
Izanami
AshOttoMadge
Izanami
10,919
9,014
0
5,725
13,288
4,193
2,392
3,746
9,542
0
75,158
L
Eset
Choco
Eset
5,465
398
1,087
830
9,354
3,564
543
4,031
5,150
39,964
0
L
Cthulhu
Loonzaru
Cthulhu
8,455
957
258
1,114
18,789
21,985
180
5,212
13,221
30,909
0
W
Chaac
Ohnblatt
Chaac
12,080
2,404
0
6,063
15,096
16,504
200
434
14,662
7,152
63,938
W
Cabrakan
Rentok
Cabrakan
10,824
1,368
237
961
14,967
14,052
272
5,832
8,806
23,910
8,096
W
Ah Puch
VictoryCar
Ah Puch
10,777
788
0
3,300
9,990
4,121
931
1,885
8,105
74,008
0
L
8,994
2,413
0
4,217
14,520
12,599
0
2,874
11,550
84
64,359
L
Artemis
Wolfuminati
Artemis
12,254
5,474
0
434
11,907
3,726
1,033
5,677
6,000
0
54,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,766
Gold Earned
54,004
440
Minions Killed
563
0
Camps Cleared
0
1,737,473
Distance Traveled
1,773,809
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,968
609
102
6
0
392,533
1
W
Da Ji
11,440
636
109
6
0
372,043
1
W
Izanami
10,461
581
129
7
0
344,638
0
L
Eset
7,456
414
73
4
0
331,284
0
L
Cthulhu
8,690
483
38
2
0
328,801
3
W
Chaac
11,015
612
150
8
0
361,015
7
W
Cabrakan
9,120
507
49
3
0
341,353
5
W
Ah Puch
11,968
665
126
7
0
354,760
5
L
Chaac
9,562
531
135
8
0
349,477
3
L
Artemis
9,090
505
92
5
0
335,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role