Player Matchup

Kumbhakarna
Kumbhakarna
ExTiiK22
Kumbhakarna
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,316 Elo+
Party 3
Scylla
Scylla
Karri Str55
Scylla
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
86W - 90L
1,500 Elo+
Party 4
Apollo
Apollo
KodRedPhoenix55
Apollo
Level 124
God Stats
4W - 6L
1,500 SR
Queue Stats
88W - 95L
1,500 Elo+
Party 4
Agni
Agni
Regueros
Agni
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,316 Elo+
Party 3
Bellona
Bellona
Rheinheardt
Bellona
Level 29
God Stats
7W - 5L
1,500 SR
Queue Stats
74W - 43L
1,694 Elo+
Solo
Team Averages
Level 49
1,500 SR
1,465 Elo+

VS

Team Averages
Level 29
1,469 SR
1,379 Elo+
Raijin
Raijin
El Dui xd6470
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,245 Elo+
Party 2
Danzaburou
Danzaburou
Raikoe
Danzaburou
Level 20
God Stats
1W - 3L
1,540 SR
Queue Stats
1W - 3L
1,523 Elo+
Party 1
Rama
Rama
TetraFlavasaver
Rama
Level 75
God Stats
0W - 2L
1,285 SR
Queue Stats
123W - 126L
1,392 Elo+
Party 1
Kukulkan
Kukulkan
luisfoxy42329
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,245 Elo+
Party 2
Odin
Odin
zOptiMuslPriMe
Odin
Level 15
God Stats
27W - 25L
1,522 SR
Queue Stats
97W - 92L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ExTiiK22
Kumbhakarna
16
1 / 1 / 24
9,594
738
5,767
15,699
9,081
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
18
9 / 3 / 11
10,551
812
19,409
8,417
3,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
7 / 2 / 9
10,623
817
8,781
10,092
4,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
17
8 / 3 / 9
10,339
795
15,541
8,604
3,504
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Rheinheardt
Bellona
17
6 / 3 / 9
10,212
786
10,880
14,099
13,134
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 5
8,177
629
5,730
15,596
4,315
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Raikoe
Danzaburou
17
5 / 4 / 4
9,903
762
7,576
9,830
2,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 5 / 4
9,006
693
9,663
13,998
4,095
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
luisfoxy42329
Kukulkan
14
1 / 9 / 2
8,362
643
6,810
12,633
3,842
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 6 / 8
9,339
718
8,366
17,111
15,040
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
35
31
Kills
12
12
Deaths
31
62
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
W
Kumbhakarna
ExTiiK22
Kumbhakarna
1
1
24
13
W
Scylla
9
3
11
4.83
W
7
2
9
5.75
L
Danzaburou
Raikoe
Danzaburou
5
4
4
1.75
W
Agni
8
3
9
4.17
W
Bellona
Rheinheardt
Bellona
6
3
9
3.5
L
1
5
4
0.6
L
Kukulkan
luisfoxy42329
Kukulkan
1
9
2
0.22
L
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,378
Damage
38,145
56,911
Taken
69,168
33,995
Mitigated
30,065
13,548
Healing
8,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,730
736
306
3,501
15,596
4,315
40
9,812
5,586
19,529
0
W
Kumbhakarna
ExTiiK22
Kumbhakarna
5,767
498
611
4,940
15,699
9,081
178
4,197
11,502
12,453
0
W
Scylla
19,409
833
246
1,027
8,417
3,529
1,164
2,246
6,171
38,718
0
W
8,781
4,367
0
3,501
10,092
4,747
867
2,556
7,536
0
44,816
L
Danzaburou
Raikoe
Danzaburou
7,576
2,899
0
800
9,830
2,773
135
6,720
2,947
0
21,856
W
Agni
15,541
800
0
1,082
8,604
3,504
962
1,139
7,465
32,618
0
W
Bellona
Rheinheardt
Bellona
10,880
3,183
372
1,769
14,099
13,134
345
4,977
9,122
0
30,030
L
9,663
5,056
0
2,395
13,998
4,095
161
8,007
5,903
0
41,210
L
Kukulkan
luisfoxy42329
Kukulkan
6,810
937
0
709
12,633
3,842
96
6,232
6,243
23,064
0
L
8,366
1,263
437
652
17,111
15,040
0
8,976
7,772
5,460
12,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,319
Gold Earned
44,787
234
Minions Killed
182
0
Camps Cleared
0
1,312,337
Distance Traveled
1,133,586
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,177
629
41
3
0
222,521
0
W
Kumbhakarna
9,594
738
24
2
0
275,867
2
W
Scylla
10,551
812
57
4
0
250,036
4
W
Apollo
10,623
817
82
6
0
227,103
1
L
Danzaburou
9,903
762
29
2
0
239,523
0
W
Agni
10,339
795
39
3
0
261,558
0
W
Bellona
10,212
786
32
2
0
297,773
0
L
Rama
9,006
693
63
5
0
213,696
2
L
Kukulkan
8,362
643
39
3
0
201,279
0
L
Odin
9,339
718
10
1
0
256,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role