Player Matchup

Izanami
Izanami
AgentPounder
Izanami
Level 33
God Stats
26W - 27L
1,789 SR
Queue Stats
75W - 103L
1,800 Elo+
Party 1
Mercury
Mercury
DeYoungBloods
Mercury
Level 44
God Stats
5W - 7L
1,500 SR
Queue Stats
197W - 201L
1,500 Elo+
Party 2
Bellona
Bellona
EdmanTheChamp
Bellona
Level 88
God Stats
26W - 28L
1,789 SR
Queue Stats
187W - 222L
1,628 Elo+
Party 1
Anubis
Anubis
cowboybeebop3
Anubis
Level 63
God Stats
99W - 86L
1,789 SR
Queue Stats
261W - 277L
1,628 Elo+
Party 1
Ymir
Ymir
xFatKidGamingx
Ymir
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
69W - 102L
1,500 Elo+
Party 2
Team Averages
Level 51
1,674 SR
1,611 Elo+

VS

Team Averages
Level 63
1,500 SR
1,496 Elo+
King Arthur
King Arthur
IcyYCrimeZ
King Arthur
Level 8
God Stats
23W - 37L
1,500 SR
Queue Stats
206W - 186L
1,500 Elo+
Party 3
Olorun
Olorun
Marwan_626
Olorun
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
291W - 258L
1,500 Elo+
Party 3
Tiamat
Tiamat
imbakedaf
Tiamat
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 116L
1,480 Elo+
Solo
Cabrakan
Cabrakan
milkthebutterfly
Cabrakan
Level 102
God Stats
1W - 4L
1,500 SR
Queue Stats
268W - 238L
1,500 Elo+
Party 3
Thanatos
Thanatos
rko4everboss
Thanatos
Level 102
God Stats
8W - 7L
1,500 SR
Queue Stats
270W - 242L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AgentPounder
Izanami
14
0 / 5 / 4
8,572
571
7,505
9,791
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
16
3 / 1 / 3
9,688
646
3,732
7,455
2,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
15
7 / 3 / 5
9,563
638
9,323
9,791
7,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

15
8 / 3 / 4
9,535
636
11,638
9,028
3,484
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 4 / 1
7,972
531
3,351
8,587
4,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IcyYCrimeZ
King Arthur
11
0 / 6 / 1
6,674
445
942
7,672
3,863
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
Marwan_626
Olorun
14
4 / 2 / 5
8,506
567
4,919
8,576
3,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
imbakedaf
Tiamat
10
0 / 6 / 4
6,871
458
3,911
11,910
4,730
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 5 / 8
7,313
488
5,321
15,248
13,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
rko4everboss
Thanatos
16
10 / 1 / 2
10,206
680
8,927
9,246
3,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
36
20
Kills
16
16
Deaths
20
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
AgentPounder
Izanami
0
5
4
0.4
W
Mercury
3
1
3
4.5
W
Bellona
7
3
5
3.17
L
King Arthur
IcyYCrimeZ
King Arthur
0
6
1
0.08
L
Olorun
Marwan_626
Olorun
4
2
5
3.25
W
8
3
4
3.33
L
Tiamat
imbakedaf
Tiamat
0
6
4
0.33
L
2
5
8
1.2
L
Thanatos
rko4everboss
Thanatos
10
1
2
11
W
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,549
Damage
24,020
44,652
Taken
52,652
20,495
Mitigated
29,393
11,479
Healing
21,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AgentPounder
Izanami
7,505
6,005
0
3,238
9,791
2,813
2,925
4,276
5,515
0
60,473
W
Mercury
3,732
1,463
0
375
7,455
2,256
0
996
6,459
0
70,677
W
Bellona
9,323
2,695
0
2,411
9,791
7,610
512
1,129
8,662
0
52,920
L
King Arthur
IcyYCrimeZ
King Arthur
942
110
0
550
7,672
3,863
566
0
7,672
0
22,867
L
Olorun
Marwan_626
Olorun
4,919
2,691
190
4,020
8,576
3,256
393
2,862
5,714
44,754
6,032
W
11,638
295
182
4,176
9,028
3,484
694
3,641
5,387
52,124
0
L
Tiamat
imbakedaf
Tiamat
3,911
358
0
2,191
11,910
4,730
591
7,767
4,143
30,235
0
L
5,321
1,238
247
2,717
15,248
13,617
184
3,233
12,015
24,602
0
L
Thanatos
rko4everboss
Thanatos
8,927
3,090
0
11,142
9,246
3,927
0
1,127
8,119
0
56,609
W
3,351
1,288
0
1,097
8,587
4,332
46
3,535
5,052
25,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,330
Gold Earned
39,570
455
Minions Killed
320
0
Camps Cleared
0
1,483,734
Distance Traveled
1,436,241
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,572
571
116
8
0
282,309
0
W
Mercury
9,688
646
123
8
0
384,495
0
W
Bellona
9,563
638
96
6
0
311,668
2
L
King Arthur
6,674
445
40
3
0
265,364
1
L
Olorun
8,506
567
98
7
0
307,853
2
W
Anubis
9,535
636
80
5
0
271,759
0
L
Tiamat
6,871
458
50
3
0
231,093
4
L
Cabrakan
7,313
488
30
2
0
294,974
1
L
Thanatos
10,206
680
102
7
0
336,957
0
W
Ymir
7,972
531
40
3
0
233,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role