Player Matchup

Awilix
Awilix
Ashishii
Awilix
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
609W - 569L
1,328 Elo+
Party 2
Neith
Neith
Choco
Neith
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Loonzaru
Cthulhu
Level 24
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Salato
Jormungandr
Level 86
God Stats
8W - 14L
1,500 SR
Queue Stats
440W - 408L
1,328 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mariojnp17
Morgan Le Fay
Level 21
God Stats
22W - 31L
1,500 SR
Queue Stats
406W - 368L
1,328 Elo+
Party 2
Team Averages
Level 65
1,500 SR
1,397 Elo+

VS

Team Averages
Level 120
1,500 SR
1,745 Elo+
Hou Yi
Hou Yi
Dracones
Hou Yi
Level 152
God Stats
3W - 3L
1,500 SR
Queue Stats
184W - 139L
1,887 Elo+
Party 1
Erlang Shen
Erlang Shen
FlappyWhale
Erlang Shen
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
285W - 193L
1,854 Elo+
Party 1
Artio
Artio
ItalianBreadMan
Artio
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
431W - 410L
1,277 Elo+
Solo
Serqet
Serqet
Nanawave
Serqet
Level 126
God Stats
6W - 4L
1,500 SR
Queue Stats
214W - 132L
1,854 Elo+
Party 1
Anubis
Anubis
TheLilcaptain
Anubis
Level 40
God Stats
13W - 9L
1,500 SR
Queue Stats
223W - 128L
1,854 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Ashishii
Awilix
10
2 / 1 / 1
5,685
569
1,868
6,034
1,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Choco
Neith
7
0 / 2 / 0
4,301
430
3,115
4,064
998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Loonzaru
Cthulhu
6
0 / 6 / 0
4,252
425
1,747
7,659
2,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
Salato
Jormungandr
9
1 / 4 / 2
5,408
541
2,640
6,952
4,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
mariojnp17
Morgan Le Fay
9
1 / 2 / 0
5,250
525
2,886
4,408
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dracones
Hou Yi
12
5 / 0 / 2
7,168
717
5,742
5,638
1,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
FlappyWhale
Erlang Shen
11
3 / 3 / 3
6,347
635
4,027
7,177
4,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 0 / 7
6,623
662
2,310
6,931
4,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Serqet
Nanawave
Serqet
11
2 / 1 / 3
6,265
627
2,014
4,874
1,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 0 / 4
6,030
603
5,154
4,019
1,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
15
15
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Awilix
Ashishii
Awilix
2
1
1
2.5
L
Neith
Choco
Neith
0
2
0
0
W
Hou Yi
Dracones
Hou Yi
5
0
2
6
W
Erlang Shen
FlappyWhale
Erlang Shen
3
3
3
1.5
W
3
0
7
6.5
L
Cthulhu
Loonzaru
Cthulhu
0
6
0
0
W
Serqet
Nanawave
Serqet
2
1
3
3.5
L
Jormungandr
Salato
Jormungandr
1
4
2
0.5
W
2
0
4
4
L
Morgan Le Fay
mariojnp17
Morgan Le Fay
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,256
Damage
19,247
29,117
Taken
28,639
10,921
Mitigated
14,702
6,182
Healing
15,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Ashishii
Awilix
1,868
752
0
2,740
6,034
1,527
0
1,360
4,310
0
27,323
L
Neith
Choco
Neith
3,115
1,176
0
825
4,064
998
0
901
3,163
0
18,950
W
Hou Yi
Dracones
Hou Yi
5,742
3,662
0
4,099
5,638
1,784
0
950
4,688
0
44,242
W
Erlang Shen
FlappyWhale
Erlang Shen
4,027
1,621
0
2,491
7,177
4,989
93
2,461
4,360
0
28,125
W
2,310
452
524
2,718
6,931
4,682
0
1,601
5,245
17,927
0
L
Cthulhu
Loonzaru
Cthulhu
1,747
544
0
325
7,659
2,590
0
2,145
5,514
8,151
0
W
Serqet
Nanawave
Serqet
2,014
416
0
3,088
4,874
1,497
0
345
4,507
0
39,037
L
Jormungandr
Salato
Jormungandr
2,640
523
169
1,071
6,952
4,783
370
1,003
5,505
22,001
0
W
5,154
54
0
2,286
4,019
1,750
260
1,285
2,566
34,382
0
L
Morgan Le Fay
mariojnp17
Morgan Le Fay
2,886
47
0
1,052
4,408
1,023
0
2,055
2,313
23,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,896
Gold Earned
32,433
214
Minions Killed
350
0
Camps Cleared
0
957,923
Distance Traveled
1,020,082
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,685
569
68
7
0
228,224
2
L
Neith
4,301
430
28
3
0
189,812
0
W
Hou Yi
7,168
717
98
10
0
180,522
3
W
Erlang Shen
6,347
635
56
6
0
178,578
3
W
Artio
6,623
662
25
3
0
222,926
3
L
Cthulhu
4,252
425
12
1
0
176,717
2
W
Serqet
6,265
627
101
10
0
245,211
2
L
Jormungandr
5,408
541
51
5
0
174,051
2
W
Anubis
6,030
603
70
7
0
192,845
2
L
Morgan Le Fay
5,250
525
55
6
0
189,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role