Player Matchup

Izanami
Izanami
KillerjRafa
Izanami
Level 63
God Stats
31W - 37L
1,285 SR
Queue Stats
41W - 70L
1,285 Elo+
Party 1
Nu Wa
Nu Wa
LuccaVan1
Nu Wa
Level 50
God Stats
13W - 17L
1,285 SR
Queue Stats
35W - 52L
1,285 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RauLopesGue
Tsukuyomi
Level 41
God Stats
5W - 7L
1,285 SR
Queue Stats
41W - 57L
1,285 Elo+
Party 1
Mulan
Mulan
emi_braso17
Mulan
Level 104
God Stats
4W - 4L
1,500 SR
Queue Stats
224W - 259L
1,247 Elo+
Solo
Horus
Horus
xXironDOGGXx
Horus
Level 55
God Stats
6W - 6L
1,500 SR
Queue Stats
38W - 61L
1,285 Elo+
Party 1
Team Averages
Level 63
1,371 SR
1,277 Elo+

VS

Team Averages
Level 38
1,672 SR
1,673 Elo+
Heimdallr
Heimdallr
NicoSoria24
Heimdallr
Level 41
God Stats
4W - 7L
1,715 SR
Queue Stats
69W - 110L
1,717 Elo+
Party 2
Scylla
Scylla
Quielao
Scylla
Level 23
God Stats
9W - 11L
1,715 SR
Queue Stats
75W - 90L
1,717 Elo+
Party 2
Cthulhu
Cthulhu
Ttaroo
Cthulhu
Level 9
God Stats
1W - 3L
1,715 SR
Queue Stats
1W - 3L
1,717 Elo+
Party 2
Nemesis
Nemesis
alexiscapo01
Nemesis
Level 42
God Stats
7W - 12L
1,715 SR
Queue Stats
177W - 210L
1,717 Elo+
Party 2
Guan Yu
Guan Yu
yagomiranda134
Guan Yu
Level 77
God Stats
9W - 8L
1,500 SR
Queue Stats
61W - 61L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KillerjRafa
Izanami
19
13 / 0 / 3
13,160
658
15,564
8,125
3,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Nu Wa
LuccaVan1
Nu Wa
17
3 / 3 / 12
11,083
554
15,865
8,720
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
RauLopesGue
Tsukuyomi
20
10 / 2 / 3
12,726
636
17,221
17,860
7,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 2 / 4
10,775
539
9,341
15,033
12,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 2 / 11
10,511
526
5,205
13,549
15,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
NicoSoria24
Heimdallr
16
2 / 5 / 2
9,612
481
7,047
12,926
2,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Quielao
Scylla
12
1 / 10 / 4
7,763
388
5,501
12,378
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Ttaroo
Cthulhu
13
4 / 5 / 1
8,572
429
7,488
13,941
9,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
alexiscapo01
Nemesis
14
2 / 8 / 3
8,751
438
7,550
17,415
4,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 1 / 2
9,159
458
7,798
22,589
14,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
29
Kills
9
9
Deaths
29
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
KillerjRafa
Izanami
13
0
3
14.5
W
Nu Wa
LuccaVan1
Nu Wa
3
3
12
3
L
Heimdallr
NicoSoria24
Heimdallr
2
5
2
0.6
L
Scylla
Quielao
Scylla
1
10
4
0.3
W
Tsukuyomi
RauLopesGue
Tsukuyomi
10
2
3
5.75
L
Cthulhu
Ttaroo
Cthulhu
4
5
1
0.9
L
Nemesis
alexiscapo01
Nemesis
2
8
3
0.44
W
1
2
4
1.5
W
2
2
11
3.75
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,196
Damage
35,384
63,287
Taken
79,249
41,226
Mitigated
32,665
20,286
Healing
21,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
KillerjRafa
Izanami
15,564
10,120
0
1,370
8,125
3,037
3,817
1,843
6,019
0
111,126
W
Nu Wa
LuccaVan1
Nu Wa
15,865
1,153
897
1,732
8,720
2,323
1,342
2,278
6,238
68,760
0
L
Heimdallr
NicoSoria24
Heimdallr
7,047
2,100
0
2,877
12,926
2,981
577
3,718
8,906
0
60,034
L
Scylla
Quielao
Scylla
5,501
456
0
125
12,378
1,901
0
2,028
10,023
32,796
0
W
Tsukuyomi
RauLopesGue
Tsukuyomi
17,221
5,265
0
9,485
17,860
7,321
441
2,779
14,961
0
95,373
L
Cthulhu
Ttaroo
Cthulhu
7,488
428
358
2,413
13,941
9,504
217
2,645
10,991
21,697
0
L
Nemesis
alexiscapo01
Nemesis
7,550
2,512
0
5,072
17,415
4,230
0
3,853
13,214
0
56,246
W
9,341
1,719
0
2,955
15,033
12,875
0
4,293
10,378
0
62,272
W
5,205
1,850
474
3,373
13,549
15,670
335
2,248
11,051
5,072
15,265
L
7,798
793
650
10,039
22,589
14,049
191
3,248
18,319
8,717
51,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,255
Gold Earned
43,857
594
Minions Killed
431
0
Camps Cleared
0
1,969,749
Distance Traveled
1,748,512
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,160
658
179
9
0
376,022
2
W
Nu Wa
11,083
554
106
5
0
382,735
5
L
Heimdallr
9,612
481
117
6
0
358,304
2
L
Scylla
7,763
388
67
3
0
310,640
2
W
Tsukuyomi
12,726
636
158
8
0
466,734
0
L
Cthulhu
8,572
429
25
1
0
352,429
1
L
Nemesis
8,751
438
91
5
0
338,780
3
W
Mulan
10,775
539
123
6
0
363,017
0
W
Horus
10,511
526
28
1
0
381,241
1
L
Guan Yu
9,159
458
131
7
0
388,359
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role