Player Matchup

Medusa
Medusa
Silver I
AidanMoment
Medusa
Silver I
Level 114
God Stats
12W - 19L
1,500 SR
Queue Stats
344W - 314L
1,585 MMR
Party 1
Yemoja
Yemoja
Silver I
Jaybo115
Yemoja
Silver I
Level 156
God Stats
1W - 4L
1,500 SR
Queue Stats
290W - 263L
1,602 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Saskía
Gilgamesh
Silver I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 167L
1,592 MMR
Party 4
Tiamat
Tiamat
Gold V
hostilepuppy601
Tiamat
Gold V
Level 153
God Stats
13W - 18L
1,703 SR
Queue Stats
697W - 677L
1,627 MMR
Party 1
Kali
Kali
Silver I
zBandon
Kali
Silver I
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
54W - 36L
1,638 MMR
Party 4
Team Averages
Silver I
Silver I
Average Tier
Level 148
1,541 SR
1,609 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,500 SR
1,564 MMR
Apollo
Apollo
Gold V
AceConcept
Apollo
Gold V
Level 61
God Stats
4W - 3L
1,500 SR
Queue Stats
192W - 165L
1,676 MMR
Party 2
Awilix
Awilix
Bronze III
Diabeteism
Awilix
Bronze III
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 42L
1,546 MMR
Party 2
Sol
Sol
Gold V
Paytar
Sol
Gold V
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 129L
1,600 MMR
Solo
Mulan
Mulan
Silver I
Rösee
Mulan
Silver I
Level 160
God Stats
7W - 8L
1,500 SR
Queue Stats
299W - 278L
1,500 MMR
Party 3
Geb
Geb
Silver I
StailgameYT
Geb
Silver I
Level 153
God Stats
3W - 2L
1,500 SR
Queue Stats
289W - 261L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 6 / 1
8,670
456
9,890
15,253
5,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Jaybo115
Yemoja
13
1 / 5 / 3
8,150
429
5,770
21,369
19,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Saskía
Gilgamesh
15
0 / 3 / 0
9,021
475
10,533
17,882
19,524
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 6 / 4
8,372
441
9,930
13,042
7,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
zBandon
Kali
16
5 / 7 / 2
10,310
543
9,866
15,452
7,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
ArtioOdinBastetOlorun

VS

Bans
FreyaLokiCamazotzAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AceConcept
Apollo
18
6 / 2 / 9
11,596
610
14,360
18,046
7,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Awilix
Diabeteism
Awilix
18
10 / 4 / 8
12,105
637
14,354
14,830
6,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
Paytar
Sol
16
3 / 4 / 10
10,662
561
12,996
12,621
4,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Rösee
Mulan
18
6 / 0 / 6
11,833
623
17,025
19,206
18,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 1 / 12
10,318
543
8,315
19,964
16,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
10
Kills
27
27
Deaths
11
10
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Apollo
AceConcept
Apollo
6
2
9
5.25
L
Medusa
1
6
1
0.25
W
Awilix
Diabeteism
Awilix
10
4
8
3.5
L
Yemoja
Jaybo115
Yemoja
1
5
3
0.5
W
Sol
Paytar
Sol
3
4
10
2
W
Mulan
Rösee
Mulan
6
0
6
9
L
Gilgamesh
Saskía
Gilgamesh
0
3
0
0
W
2
1
12
8
L
3
6
4
0.83
L
Kali
zBandon
Kali
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,989
Damage
67,050
82,998
Taken
84,667
58,846
Mitigated
54,008
19,309
Healing
41,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AceConcept
Apollo
14,360
7,600
0
11,876
18,046
7,564
2,979
2,072
15,974
817
92,318
L
Medusa
9,890
5,516
0
3,445
15,253
5,065
0
2,708
12,494
0
63,125
W
Awilix
Diabeteism
Awilix
14,354
5,662
0
1,201
14,830
6,584
0
1,759
13,071
0
76,922
L
Yemoja
Jaybo115
Yemoja
5,770
811
3,554
3,617
21,369
19,159
0
6,233
14,882
29,832
0
W
Sol
Paytar
Sol
12,996
3,442
0
7,276
12,621
4,863
2,852
4,107
8,514
79,257
7,338
W
Mulan
Rösee
Mulan
17,025
2,598
0
11,597
19,206
18,949
90
2,638
16,568
0
76,714
L
Gilgamesh
Saskía
Gilgamesh
10,533
1,857
0
3,178
17,882
19,524
0
2,032
14,963
0
70,574
W
8,315
910
1,431
7,662
19,964
16,048
215
6,010
13,954
25,646
5,280
L
9,930
736
0
1,327
13,042
7,617
0
5,095
7,871
54,909
0
L
Kali
zBandon
Kali
9,866
4,122
0
4,188
15,452
7,481
616
4,085
11,276
0
77,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,523
Gold Earned
56,514
523
Minions Killed
555
0
Camps Cleared
0
1,773,867
Distance Traveled
1,996,420
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,596
610
137
7
0
391,185
5
L
Medusa
8,670
456
117
6
0
300,852
5
W
Awilix
12,105
637
107
6
0
426,364
1
L
Yemoja
8,150
429
32
2
0
347,244
3
W
Sol
10,662
561
142
7
0
379,599
5
W
Mulan
11,833
623
144
8
0
378,751
6
L
Gilgamesh
9,021
475
134
7
0
390,894
4
W
Geb
10,318
543
25
1
0
420,521
6
L
Tiamat
8,372
441
112
6
0
350,038
2
L
Kali
10,310
543
128
7
0
384,839
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role