Player Matchup

Horus
Horus
FAITHxSHADOWS
Horus
Level 146
God Stats
5W - 1L
1,728 SR
Queue Stats
40W - 31L
1,656 Elo+
Party 1
Zeus
Zeus
QuantumCitadel
Zeus
Level 89
God Stats
7W - 2L
1,500 SR
Queue Stats
33W - 30L
1,500 Elo+
Solo
Da Ji
Da Ji
Quenthella
Da Ji
Level 87
God Stats
6W - 6L
1,500 SR
Queue Stats
100W - 74L
1,656 Elo+
Party 1
Janus
Janus
StiflingBignick
Janus
Level 153
God Stats
11W - 20L
1,500 SR
Queue Stats
235W - 214L
1,656 Elo+
Party 1
Neith
Neith
TX Prometheus
Neith
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 21L
1,530 Elo+
Party 1
Team Averages
Level 123
1,546 SR
1,600 Elo+

VS

Team Averages
Level 129
1,457 SR
1,464 Elo+
Ullr
Ullr
AoKKoA1
Ullr
Level 159
God Stats
1W - 6L
1,500 SR
Queue Stats
15W - 19L
1,500 Elo+
Party 2
Terra
Terra
McSlurps
Terra
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
RiseFalco
Xbalanque
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 33L
1,319 Elo+
Solo
Bellona
Bellona
Sivs5330
Bellona
Level 104
God Stats
5W - 7L
1,500 SR
Queue Stats
21W - 23L
1,500 Elo+
Solo
Ra
Ra
ironhide4200
Ra
Level 121
God Stats
0W - 1L
1,285 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 15
11,534
721
6,871
16,748
12,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
3 / 5 / 11
11,843
740
17,002
14,311
5,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
20
8 / 3 / 14
12,708
794
15,805
15,103
7,096
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
6 / 3 / 14
12,167
760
17,391
14,977
5,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 1 / 14
12,394
775
10,167
6,994
3,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
AoKKoA1
Ullr
19
4 / 4 / 4
11,733
733
13,774
14,970
6,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
McSlurps
Terra
17
3 / 4 / 7
11,145
697
13,742
25,515
36,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
RiseFalco
Xbalanque
19
2 / 9 / 4
11,945
747
9,064
18,449
7,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Sivs5330
Bellona
18
4 / 9 / 4
11,251
703
14,138
22,543
24,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 1 / 1
8,807
550
436
1,249
82
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
33
26
Kills
13
13
Deaths
27
68
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ullr
AoKKoA1
Ullr
4
4
4
1.5
W
4
1
15
11.5
L
Terra
McSlurps
Terra
3
4
7
1.63
W
3
5
11
1.7
W
Da Ji
8
3
14
5
L
Xbalanque
RiseFalco
Xbalanque
2
9
4
0.44
L
Bellona
Sivs5330
Bellona
4
9
4
0.67
W
6
3
14
4.33
W
5
1
14
12
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,236
Damage
51,154
68,133
Taken
82,726
34,426
Mitigated
75,492
24,363
Healing
18,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
AoKKoA1
Ullr
13,774
3,757
0
1,417
14,970
6,204
634
7,912
6,964
0
43,507
W
6,871
2,647
9,020
7,775
16,748
12,478
997
3,674
11,915
0
11,057
L
Terra
McSlurps
Terra
13,742
598
2,243
8,550
25,515
36,974
0
11,360
13,746
29,059
0
W
17,002
1,663
1,326
2,838
14,311
5,480
1,794
2,826
11,232
60,525
0
W
Da Ji
15,805
3,612
0
717
15,103
7,096
978
1,987
12,789
0
34,489
L
Xbalanque
RiseFalco
Xbalanque
9,064
1,738
0
4,481
18,449
7,386
528
6,443
11,888
0
58,231
L
Bellona
Sivs5330
Bellona
14,138
3,024
0
1,862
22,543
24,846
62
7,429
14,774
1,236
38,443
W
17,391
1,338
0
589
14,977
5,817
795
3,820
10,727
42,687
0
W
10,167
3,962
0
2,098
6,994
3,555
3,015
1,105
5,672
0
62,076
L
436
40
425
0
1,249
82
0
1,249
0
1,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,646
Gold Earned
54,881
296
Minions Killed
246
0
Camps Cleared
0
1,563,999
Distance Traveled
1,202,087
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,733
733
72
5
0
309,195
0
W
Horus
11,534
721
14
1
0
333,730
0
L
Terra
11,145
697
30
2
0
305,977
5
W
Zeus
11,843
740
72
5
0
308,465
0
W
Da Ji
12,708
794
34
2
0
313,364
2
L
Xbalanque
11,945
747
82
5
0
271,189
3
L
Bellona
11,251
703
60
4
0
288,200
0
W
Janus
12,167
760
68
4
0
331,372
3
W
Neith
12,394
775
108
7
0
277,068
0
L
Ra
8,807
550
2
0
0
27,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role