Player Matchup

Zeus
Zeus
Silver I
BRASILGUNNER
Zeus
Silver I
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
311W - 294L
1,644 MMR
Party 3
Awilix
Awilix
Silver I
BigKushGuy
Awilix
Silver I
Level 159
God Stats
28W - 21L
1,855 SR
Queue Stats
513W - 509L
1,634 MMR
Party 1
Ratatoskr
Ratatoskr
Silver II
DYNMcBATMAN
Ratatoskr
Silver II
Level 160
God Stats
9W - 7L
1,500 SR
Queue Stats
503W - 464L
1,586 MMR
Party 1
Sol
Sol
Silver I
Fox-Crow-Grizzly
Sol
Silver I
Level 101
God Stats
5W - 18L
1,500 SR
Queue Stats
344W - 334L
1,639 MMR
Solo
Ares
Ares
Bronze III
WOLFDOTSON
Ares
Bronze III
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 147L
1,500 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,571 SR
1,601 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,500 SR
1,589 MMR
Rama
Rama
Gold V
 
Rama
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Gold V
FatHughHefner
Anhur
Gold V
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 56L
1,711 MMR
Party 2
Bastet
Bastet
Silver I
GingerTreeBoy33
Bastet
Silver I
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
248W - 241L
1,594 MMR
Party 4
Ao Kuang
Ao Kuang
Gold V
I bIank l
Ao Kuang
Gold V
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
452W - 479L
1,594 MMR
Solo
Ymir
Ymir
Bronze III
PG Grenedier
Ymir
Bronze III
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 72L
1,546 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 5
9,910
450
14,692
13,168
3,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
BigKushGuy
Awilix
19
6 / 5 / 6
11,943
543
13,420
17,130
5,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ratatoskr
DYNMcBATMAN
Ratatoskr
19
6 / 3 / 4
12,455
566
15,976
23,422
21,758
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 5 / 4
11,227
510
19,168
16,324
5,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 7 / 5
9,067
412
4,858
29,374
31,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AthenaIzanamiCliodhnaOdin

VS

Bans
GebMorgan Le FayAh Muzen CabAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
8 / 4 / 6
12,727
579
21,122
24,498
10,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
17 / 4 / 4
14,322
651
30,089
19,372
8,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 1 / 11
12,524
569
9,919
17,407
6,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
I bIank l
Ao Kuang
17
0 / 6 / 3
11,186
508
7,816
19,099
16,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
1 / 3 / 20
11,826
538
7,246
25,240
34,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
73
18
Kills
29
29
Deaths
18
24
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
8
4
6
2.75
L
2
9
5
0.5
L
Awilix
BigKushGuy
Awilix
6
5
6
1.8
L
Ratatoskr
DYNMcBATMAN
Ratatoskr
6
3
4
2.67
W
17
4
4
4.75
L
3
5
4
1
W
3
1
11
8.5
W
Ao Kuang
I bIank l
Ao Kuang
0
6
3
0.25
W
1
3
20
3.67
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,114
Damage
76,192
99,418
Taken
105,616
67,789
Mitigated
75,905
20,713
Healing
46,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
21,122
18,046
0
14,160
24,498
10,744
4,647
13,717
10,418
0
102,164
L
14,692
662
0
740
13,168
3,105
0
1,100
12,068
51,447
0
L
Awilix
BigKushGuy
Awilix
13,420
4,871
0
1,283
17,130
5,971
0
1,255
14,921
0
93,839
L
Ratatoskr
DYNMcBATMAN
Ratatoskr
15,976
3,936
0
7,551
23,422
21,758
705
7,943
15,479
0
90,157
W
30,089
17,164
0
6,336
19,372
8,255
3,893
7,386
11,504
0
96,176
L
19,168
6,938
0
5,800
16,324
5,131
2,208
1,345
14,979
99,132
3,997
W
9,919
2,613
0
9,508
17,407
6,422
99
3,621
12,719
0
95,311
W
Ao Kuang
I bIank l
Ao Kuang
7,816
1,577
516
9,093
19,099
16,349
175
3,853
14,481
69,005
0
W
7,246
2,066
1,189
5,976
25,240
34,135
522
13,144
11,747
35,559
0
L
4,858
252
104
5,235
29,374
31,824
0
3,807
25,399
16,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,602
Gold Earned
62,585
577
Minions Killed
582
0
Camps Cleared
0
2,145,689
Distance Traveled
2,130,554
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,727
579
140
6
0
392,433
2
L
Zeus
9,910
450
92
4
0
418,286
2
L
Awilix
11,943
543
141
6
0
487,319
2
L
Ratatoskr
12,455
566
189
9
0
445,556
9
W
Anhur
14,322
651
125
6
0
405,661
9
L
Sol
11,227
510
141
6
0
371,165
4
W
Bastet
12,524
569
142
6
0
515,076
3
W
Ao Kuang
11,186
508
120
5
0
417,731
1
W
Ymir
11,826
538
55
3
0
399,653
7
L
Ares
9,067
412
14
1
0
423,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role