Player Matchup

Janus
Janus
HissingKoR
Janus
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 49L
1,473 Elo+
Party 1
Olorun
Olorun
Nathan8764
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,587 Elo+
Party 1
Zhong Kui
Zhong Kui
OdiousTruth
Zhong Kui
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,335 Elo+
Party 1
Nox
Nox
PapaLDiablo
Nox
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 30L
1,553 Elo+
Party 1
Nu Wa
Nu Wa
Schye
Nu Wa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,467 Elo+
Party 1
Team Averages
Level 36
1,500 SR
1,483 Elo+

VS

Team Averages
Level 117
1,596 SR
1,290 Elo+
Skadi
Skadi
MOLLOYM91
Skadi
Level 106
God Stats
2W - 4L
1,891 SR
Queue Stats
11W - 18L
1,256 Elo+
Party 2
Vulcan
Vulcan
Slickback777
Vulcan
Level 160
God Stats
9W - 21L
1,285 SR
Queue Stats
55W - 109L
1,220 Elo+
Party 3
Baron Samedi
Baron Samedi
Woggzzz
Baron Samedi
Level 157
God Stats
0W - 5L
1,500 SR
Queue Stats
156W - 239L
1,217 Elo+
Party 3
Bastet
Bastet
aGDeluxe
Bastet
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,256 Elo+
Party 2
Cthulhu
Cthulhu
imdth
Cthulhu
Level 27
God Stats
0W - 1L
1,803 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
3 / 1 / 3
9,904
762
4,832
4,950
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
Nathan8764
Olorun
15
1 / 6 / 5
8,894
684
3,574
12,195
4,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
OdiousTruth
Zhong Kui
17
0 / 0 / 3
10,045
773
6,074
8,806
6,255
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 1 / 6
9,663
743
6,829
9,560
9,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Schye
Nu Wa
18
6 / 0 / 2
10,496
807
12,479
10,866
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
MOLLOYM91
Skadi
16
0 / 2 / 3
9,026
694
7,466
8,642
3,045
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
16
1 / 2 / 0
9,043
696
9,025
8,027
1,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Woggzzz
Baron Samedi
16
0 / 2 / 1
9,194
707
3,931
5,299
2,852
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
aGDeluxe
Bastet
17
7 / 5 / 0
10,200
785
12,608
14,178
4,520
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
imdth
Cthulhu
14
0 / 1 / 2
8,471
652
2,101
5,516
4,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
12
Kills
8
8
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
3
1
3
4.5
L
Skadi
MOLLOYM91
Skadi
0
2
3
0.75
W
Olorun
Nathan8764
Olorun
1
6
5
0.58
W
Zhong Kui
OdiousTruth
Zhong Kui
0
0
3
1.5
W
2
1
6
5
W
Nu Wa
Schye
Nu Wa
6
0
2
7
L
Vulcan
1
2
0
0.5
L
Baron Samedi
Woggzzz
Baron Samedi
0
2
1
0.25
L
Bastet
aGDeluxe
Bastet
7
5
0
1.4
L
Cthulhu
imdth
Cthulhu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,788
Damage
35,131
46,377
Taken
41,662
25,962
Mitigated
17,105
13,205
Healing
9,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
4,832
269
117
728
4,950
1,589
354
849
4,101
14,766
0
L
Skadi
MOLLOYM91
Skadi
7,466
2,618
0
659
8,642
3,045
0
7,463
821
0
37,141
W
Olorun
Nathan8764
Olorun
3,574
863
1,297
1,767
12,195
4,497
871
2,873
9,322
14,894
0
W
Zhong Kui
OdiousTruth
Zhong Kui
6,074
841
0
5,808
8,806
6,255
1,198
2,761
6,045
43,942
0
W
6,829
607
0
1,759
9,560
9,384
88
3,883
5,677
27,846
0
W
Nu Wa
Schye
Nu Wa
12,479
2,799
0
1,729
10,866
4,237
909
4,691
6,175
57,115
0
L
Vulcan
9,025
2,782
209
1,154
8,027
1,951
0
6,764
866
39,486
0
L
Baron Samedi
Woggzzz
Baron Samedi
3,931
37
1,132
1,058
5,299
2,852
0
4,256
928
33,456
0
L
Bastet
aGDeluxe
Bastet
12,608
2,764
0
4,229
14,178
4,520
13
9,788
3,821
0
38,245
L
Cthulhu
imdth
Cthulhu
2,101
0
31
820
5,516
4,737
0
3,925
1,438
11,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,002
Gold Earned
45,934
288
Minions Killed
248
0
Camps Cleared
0
1,226,523
Distance Traveled
1,221,088
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,904
762
23
2
0
159,998
3
L
Skadi
9,026
694
61
5
0
271,246
0
W
Olorun
8,894
684
31
2
0
257,992
0
W
Zhong Kui
10,045
773
100
8
0
255,465
1
W
Nox
9,663
743
60
5
0
270,147
0
W
Nu Wa
10,496
807
74
6
0
282,921
0
L
Vulcan
9,043
696
59
5
0
284,653
0
L
Baron Samedi
9,194
707
57
4
0
242,632
6
L
Bastet
10,200
785
54
4
0
279,162
1
L
Cthulhu
8,471
652
17
1
0
143,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role