Player Matchup

He Bo
He Bo
DaveNBake
He Bo
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,500 Elo+
Party 2
Sobek
Sobek
TcTeamkilla
Sobek
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Da Ji
Da Ji
zandcastle
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 2
Team Averages
Level 85
1,500 SR
1,500 Elo+

VS

Team Averages
Level 61
1,444 SR
1,497 Elo+
Heimdallr
Heimdallr
HunterGolowHG
Heimdallr
Level 85
God Stats
1W - 1L
1,285 SR
Queue Stats
3W - 5L
1,495 Elo+
Party 1
Ymir
Ymir
Niyaro
Ymir
Level 28
God Stats
2W - 1L
1,525 SR
Queue Stats
2W - 1L
1,495 Elo+
Party 1
Mulan
Mulan
uffan15
Mulan
Level 69
God Stats
2W - 4L
1,522 SR
Queue Stats
90W - 94L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DaveNBake
He Bo
13
4 / 6 / 2
8,998
692
10,821
10,687
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
3 / 2 / 4
8,766
674
5,897
19,051
22,707
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
11
0 / 7 / 6
7,784
599
4,500
10,467
3,766
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HunterGolowHG
Heimdallr
15
5 / 5 / 10
10,511
809
15,553
11,404
4,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
Niyaro
Ymir
12
0 / 2 / 12
9,509
731
4,121
13,888
11,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
uffan15
Mulan
16
10 / 0 / 5
11,055
850
11,483
13,014
15,408
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
7
Kills
15
15
Deaths
7
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
He Bo
DaveNBake
He Bo
4
6
2
0.83
W
Heimdallr
HunterGolowHG
Heimdallr
5
5
10
2
W
Ymir
Niyaro
Ymir
0
2
12
3
L
3
2
4
2.5
W
Mulan
uffan15
Mulan
10
0
5
12.5
L
Da Ji
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,218
Damage
31,157
40,205
Taken
38,306
29,750
Mitigated
31,221
3,647
Healing
13,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
DaveNBake
He Bo
10,821
483
0
0
10,687
3,277
0
1,063
9,624
42,247
0
W
Heimdallr
HunterGolowHG
Heimdallr
15,553
6,484
0
1,803
11,404
4,763
1,804
5,254
6,150
0
48,813
W
Ymir
Niyaro
Ymir
4,121
558
478
2,654
13,888
11,050
374
6,541
7,347
17,489
0
L
5,897
569
0
3,023
19,051
22,707
0
2,519
16,530
21,229
0
W
Mulan
uffan15
Mulan
11,483
1,167
750
7,510
13,014
15,408
249
5,973
7,041
0
39,270
L
Da Ji
4,500
445
0
624
10,467
3,766
0
929
9,538
0
9,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,548
Gold Earned
31,075
87
Minions Killed
142
2
Camps Cleared
8
774,738
Distance Traveled
739,801
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,998
692
58
4
1
199,743
2
W
Heimdallr
10,511
809
69
5
3
228,616
0
W
Ymir
9,509
731
16
1
0
245,188
1
L
Sobek
8,766
674
13
1
1
308,366
4
W
Mulan
11,055
850
57
4
5
265,997
1
L
Da Ji
7,784
599
16
1
0
266,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role