Player Matchup

Thoth
Thoth
PhantomPunch64
Thoth
Level 145
God Stats
1W - 6L
1,500 SR
Queue Stats
70W - 100L
1,500 Elo+
Party 1
Achilles
Achilles
TheDominator718
Achilles
Level 71
God Stats
2W - 1L
1,176 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Athena
Athena
blackra1ngggggg
Athena
Level 88
God Stats
0W - 1L
1,266 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 101
1,314 SR
1,500 Elo+

VS

Team Averages
Level 92
1,403 SR
1,221 Elo+
Ganesha
Ganesha
BhadBix
Ganesha
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
146W - 175L
1,020 Elo+
Solo
Da Ji
Da Ji
DATSMYSUNOP
Da Ji
Level 62
God Stats
7W - 8L
1,210 SR
Queue Stats
64W - 104L
1,321 Elo+
Party 2
Agni
Agni
I Fiitzz I
Agni
Level 96
God Stats
2W - 3L
1,500 SR
Queue Stats
84W - 67L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 10 / 2
8,799
677
9,535
14,113
5,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
12
2 / 8 / 3
8,699
669
6,518
15,026
15,114
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 6 / 5
8,263
636
3,933
18,406
15,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BhadBix
Ganesha
14
0 / 0 / 20
9,584
737
9,306
8,666
6,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
16 / 3 / 4
12,046
927
13,141
9,789
4,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
8 / 2 / 10
10,790
830
18,375
8,078
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
5
Kills
24
24
Deaths
5
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BhadBix
Ganesha
0
0
20
10
W
16
3
4
6
W
8
2
10
6.5
L
3
10
2
0.4
L
Achilles
2
8
3
0.44
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,986
Damage
40,822
47,545
Taken
26,533
35,469
Mitigated
14,332
5,502
Healing
3,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BhadBix
Ganesha
9,306
1,274
0
924
8,666
6,637
217
3,076
5,590
24,797
0
W
13,141
4,367
160
2,024
9,789
4,795
1,530
5,206
4,583
0
29,940
W
18,375
1,009
0
500
8,078
2,900
715
5,724
2,354
51,035
0
L
9,535
174
24
1,330
14,113
5,076
0
8,600
5,121
31,000
0
L
Achilles
6,518
1,973
0
475
15,026
15,114
0
8,742
5,590
0
16,836
L
3,933
1,047
981
2,692
18,406
15,279
0
9,671
8,147
11,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,761
Gold Earned
32,420
84
Minions Killed
140
2
Camps Cleared
8
641,596
Distance Traveled
714,502
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,584
737
9
1
0
218,861
3
W
Da Ji
12,046
927
47
4
4
254,585
0
W
Agni
10,790
830
84
6
4
241,056
1
L
Thoth
8,799
677
42
3
1
199,075
3
L
Achilles
8,699
669
25
2
1
215,369
3
L
Athena
8,263
636
17
1
0
227,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role