Player Matchup

Horus
Horus
Artimus25
Horus
Level 24
God Stats
5W - 2L
1,500 SR
Queue Stats
53W - 58L
1,739 Elo+
Party 1
Odin
Odin
HerrBoltzmann
Odin
Level 66
God Stats
2W - 5L
1,299 SR
Queue Stats
129W - 152L
1,265 Elo+
Party 1
Poseidon
Poseidon
ReaperSliver
Poseidon
Level 64
God Stats
3W - 4L
1,519 SR
Queue Stats
50W - 64L
1,602 Elo+
Party 1
Chronos
Chronos
SirFahrenheit
Chronos
Level 70
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 100L
1,265 Elo+
Party 1
Awilix
Awilix
dillyp
Awilix
Level 42
God Stats
5W - 4L
1,500 SR
Queue Stats
21W - 27L
1,500 Elo+
Party 1
Team Averages
Level 53
1,464 SR
1,474 Elo+

VS

Team Averages
Level 54
1,324 SR
1,261 Elo+
Scylla
Scylla
BelgianBagel
Scylla
Level 81
God Stats
12W - 12L
1,285 SR
Queue Stats
69W - 51L
1,322 Elo+
Party 3
Yemoja
Yemoja
BigMrMiller
Yemoja
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,170 Elo+
Party 2
Sol
Sol
Skyfysh
Sol
Level 40
God Stats
1W - 1L
1,268 SR
Queue Stats
1W - 2L
1,170 Elo+
Party 2
Guan Yu
Guan Yu
unc6nsious
Guan Yu
Level 5
God Stats
1W - 1L
1,285 SR
Queue Stats
2W - 1L
1,322 Elo+
Party 3
Arachne
Arachne
xxRECKLESSALECx
Arachne
Level 107
God Stats
4W - 1L
1,285 SR
Queue Stats
21W - 19L
1,322 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Artimus25
Horus
11
2 / 1 / 2
7,302
487
1,563
8,863
6,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 3 / 2
7,306
487
5,949
7,258
7,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
ReaperSliver
Poseidon
12
1 / 6 / 2
7,694
513
6,334
8,496
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos
14
0 / 0 / 0
7,886
526
2,758
5,366
1,523
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Awilix
dillyp
Awilix
14
4 / 6 / 1
8,135
542
7,054
11,984
4,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
8 / 3 / 5
9,509
634
8,482
5,306
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
11
0 / 0 / 7
7,249
483
3,157
5,620
5,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
13
1 / 0 / 0
7,840
523
5,604
4,350
982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
unc6nsious
Guan Yu
11
2 / 1 / 7
7,205
480
3,436
11,165
7,205
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
5 / 3 / 8
8,750
583
9,385
13,056
4,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
7
Kills
16
16
Deaths
7
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Horus
Artimus25
Horus
2
1
2
3
W
Scylla
8
3
5
3.5
W
Yemoja
0
0
7
3.5
L
0
3
2
0.33
L
Poseidon
ReaperSliver
Poseidon
1
6
2
0.33
L
Chronos
0
0
0
0
W
Sol
1
0
0
1
L
Awilix
dillyp
Awilix
4
6
1
0.75
W
Guan Yu
unc6nsious
Guan Yu
2
1
7
5.5
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,658
Damage
30,064
41,967
Taken
39,497
22,263
Mitigated
19,343
10,683
Healing
10,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Artimus25
Horus
1,563
630
474
3,138
8,863
6,015
0
7,180
1,683
0
10,782
W
Scylla
8,482
861
0
500
5,306
1,636
0
1,328
3,978
60,136
0
W
Yemoja
3,157
553
2,224
1,982
5,620
5,236
0
2,329
3,242
16,647
0
L
5,949
1,378
0
1,022
7,258
7,553
118
2,187
5,071
110
37,058
L
Poseidon
ReaperSliver
Poseidon
6,334
976
0
555
8,496
2,789
0
2,883
5,613
52,980
0
L
Chronos
2,758
304
134
1,706
5,366
1,523
0
3,014
2,352
61,740
0
W
Sol
5,604
1,954
2
1,424
4,350
982
557
1,158
3,192
61,976
0
L
Awilix
dillyp
Awilix
7,054
3,149
0
3,654
11,984
4,383
0
2,253
9,275
0
51,885
W
Guan Yu
unc6nsious
Guan Yu
3,436
952
419
1,013
11,165
7,205
31
644
10,119
463
21,668
W
9,385
5,629
0
3,269
13,056
4,284
0
3,737
8,869
0
55,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,323
Gold Earned
40,553
437
Minions Killed
409
0
Camps Cleared
0
1,466,769
Distance Traveled
1,432,895
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,302
487
21
1
0
297,387
4
W
Scylla
9,509
634
120
8
0
277,665
4
W
Yemoja
7,249
483
30
2
0
272,876
8
L
Odin
7,306
487
82
5
0
246,138
4
L
Poseidon
7,694
513
110
7
0
285,362
8
L
Chronos
7,886
526
130
9
0
311,543
1
W
Sol
7,840
523
126
8
0
284,891
4
L
Awilix
8,135
542
94
6
0
326,339
2
W
Guan Yu
7,205
480
43
3
0
269,678
0
W
Arachne
8,750
583
90
6
0
327,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role