Player Matchup

He Bo
He Bo
Darkrion
He Bo
Level 160
God Stats
8W - 13L
1,500 SR
Queue Stats
125W - 117L
1,486 Elo+
Party 2
Geb
Geb
ItzStheno
Geb
Level 146
God Stats
10W - 10L
1,500 SR
Queue Stats
642W - 610L
1,486 Elo+
Party 2
King Arthur
King Arthur
RoGueDevil
King Arthur
Level 126
God Stats
10W - 22L
1,500 SR
Queue Stats
273W - 309L
1,279 Elo+
Party 2
Izanami
Izanami
Warsong1248
Izanami
Level 105
God Stats
4W - 0L
1,500 SR
Queue Stats
168W - 147L
1,486 Elo+
Party 2
Cthulhu
Cthulhu
asaybad
Cthulhu
Level 63
God Stats
4W - 5L
1,500 SR
Queue Stats
122W - 131L
1,486 Elo+
Party 2
Team Averages
Level 120
1,500 SR
1,445 Elo+

VS

Team Averages
Level 98
1,414 SR
1,182 Elo+
Mulan
Mulan
 
Mulan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Tim001234
Guan Yu
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,069 Elo+
Party 1
Ao Kuang
Ao Kuang
TimIQ30
Ao Kuang
Level 87
God Stats
26W - 14L
1,285 SR
Queue Stats
105W - 61L
1,202 Elo+
Party 1
Anubis
Anubis
lilpepesuck
Anubis
Level 83
God Stats
56W - 26L
1,285 SR
Queue Stats
113W - 63L
1,069 Elo+
Party 1
Medusa
Medusa
thelastorm1
Medusa
Level 68
God Stats
6W - 5L
1,500 SR
Queue Stats
120W - 69L
1,069 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Darkrion
He Bo
7
2 / 0 / 0
3,878
776
2,102
1,742
346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
2 / 0 / 0
4,126
825
1,028
2,163
661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
RoGueDevil
King Arthur
6
0 / 3 / 1
3,709
742
1,936
5,330
2,151
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Warsong1248
Izanami
6
0 / 2 / 1
3,344
669
839
2,791
653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
asaybad
Cthulhu
5
0 / 0 / 2
3,266
653
768
1,620
530
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
7
3 / 1 / 0
4,474
895
3,472
4,262
2,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Guan Yu
Tim001234
Guan Yu
1
0 / 0 / 0
1,053
211
0
0
0
Ao Kuang
TimIQ30
Ao Kuang
7
2 / 1 / 0
3,914
783
2,247
3,240
949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
6
0 / 2 / 0
3,542
708
755
3,386
1,298
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
1
0 / 0 / 0
2,627
525
0
403
52
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
4
Kills
5
5
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
1
0
3
W
He Bo
Darkrion
He Bo
2
0
0
2
W
2
0
0
2
W
King Arthur
RoGueDevil
King Arthur
0
3
1
0.17
L
Guan Yu
Tim001234
Guan Yu
0
0
0
0
L
Ao Kuang
TimIQ30
Ao Kuang
2
1
0
2
W
Izanami
Warsong1248
Izanami
0
2
1
0.25
W
Cthulhu
asaybad
Cthulhu
0
0
2
1
L
Anubis
0
2
0
0
L
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,673
Damage
6,474
13,646
Taken
11,291
4,341
Mitigated
5,198
4,194
Healing
4,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,472
463
0
2,025
4,262
2,899
0
599
3,663
0
16,613
W
He Bo
Darkrion
He Bo
2,102
0
0
500
1,742
346
0
587
1,155
16,169
0
W
1,028
171
0
1,266
2,163
661
0
0
2,135
14,459
0
W
King Arthur
RoGueDevil
King Arthur
1,936
366
0
1,440
5,330
2,151
0
0
4,984
0
13,027
L
Guan Yu
Tim001234
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
TimIQ30
Ao Kuang
2,247
504
0
929
3,240
949
0
851
2,389
10,157
3,241
W
Izanami
Warsong1248
Izanami
839
594
0
738
2,791
653
0
1,410
1,381
0
14,943
W
Cthulhu
asaybad
Cthulhu
768
35
0
250
1,620
530
0
804
816
5,067
0
L
Anubis
755
133
0
1,210
3,386
1,298
0
2,248
938
14,427
0
L
Medusa
0
0
0
78
403
52
0
0
403
0
1,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,323
Gold Earned
15,610
139
Minions Killed
99
0
Camps Cleared
0
575,200
Distance Traveled
341,259
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,474
895
36
7
0
92,787
1
W
He Bo
3,878
776
31
6
0
114,945
2
W
Geb
4,126
825
39
8
0
133,353
1
W
King Arthur
3,709
742
28
6
0
111,570
0
L
Guan Yu
1,053
211
0
0
0
0
0
L
Ao Kuang
3,914
783
34
7
0
126,814
1
W
Izanami
3,344
669
35
7
0
103,860
0
W
Cthulhu
3,266
653
6
1
0
111,472
1
L
Anubis
3,542
708
26
5
0
109,455
1
L
Medusa
2,627
525
3
1
0
12,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role