Player Matchup

Amaterasu
Amaterasu
FoxTurt
Amaterasu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Olorun
Olorun
MusicalSymphony
Olorun
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 54L
1,176 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TrustMort
Tsukuyomi
Level 63
God Stats
2W - 7L
1,308 SR
Queue Stats
8W - 19L
1,176 Elo+
Party 1
Team Averages
Level 80
1,436 SR
1,284 Elo+

VS

Team Averages
Level 100
1,356 SR
1,307 Elo+
Ullr
Ullr
LineThemUp
Ullr
Level 83
God Stats
7W - 5L
1,285 SR
Queue Stats
47W - 45L
1,307 Elo+
Party 2
Chaac
Chaac
Megarthar
Chaac
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 20L
1,307 Elo+
Party 2
Sol
Sol
SuperImpala
Sol
Level 103
God Stats
11W - 7L
1,285 SR
Queue Stats
95W - 85L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FoxTurt
Amaterasu
11
4 / 4 / 2
7,470
747
5,943
9,948
5,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 6
6,914
691
3,658
7,805
3,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
TrustMort
Tsukuyomi
11
3 / 4 / 3
7,619
762
6,171
8,877
3,146
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 6
7,878
788
7,115
6,263
2,112
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Megarthar
Chaac
13
4 / 2 / 8
8,278
828
7,024
8,626
7,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mace

Mace

+10
Physical Power

12
4 / 4 / 5
8,081
808
9,499
8,040
2,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
7
Kills
12
12
Deaths
8
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
FoxTurt
Amaterasu
4
4
2
1.25
W
4
2
6
3.5
W
Chaac
Megarthar
Chaac
4
2
8
4
L
0
4
6
0.75
W
4
4
5
1.63
L
Tsukuyomi
TrustMort
Tsukuyomi
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,772
Damage
23,638
26,630
Taken
22,929
12,336
Mitigated
12,571
5,216
Healing
7,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
FoxTurt
Amaterasu
5,943
1,872
0
1,268
9,948
5,736
0
4,404
5,348
0
8,625
W
7,115
4,172
0
1,235
6,263
2,112
1,347
1,006
5,257
0
23,032
W
Chaac
Megarthar
Chaac
7,024
765
0
3,471
8,626
7,762
291
1,250
7,213
0
20,870
L
3,658
1,989
779
1,908
7,805
3,454
0
1,806
5,827
18,137
2,318
W
9,499
3,682
0
2,789
8,040
2,697
848
1,041
6,845
28,322
4,808
L
Tsukuyomi
TrustMort
Tsukuyomi
6,171
1,729
0
1,261
8,877
3,146
0
2,650
6,007
0
23,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,003
Gold Earned
24,237
76
Minions Killed
106
3
Camps Cleared
6
509,622
Distance Traveled
538,326
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,470
747
7
1
0
171,256
3
W
Ullr
7,878
788
40
4
1
172,448
3
W
Chaac
8,278
828
23
2
0
203,409
2
L
Olorun
6,914
691
40
4
2
158,900
2
W
Sol
8,081
808
43
4
5
162,469
3
L
Tsukuyomi
7,619
762
29
3
1
179,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role