Player Matchup

Scylla
Scylla
CrazyKid-_-28
Scylla
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
JE_Bazooka77
Danzaburou
Level 80
God Stats
2W - 0L
1,268 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
jho-blackj
Cthulhu
Level 59
God Stats
1W - 0L
1,695 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 79
1,488 SR
1,500 Elo+

VS

Team Averages
Level 58
1,569 SR
1,392 Elo+
Jormungandr
Jormungandr
Dak_Attack10
Jormungandr
Level 64
God Stats
2W - 9L
1,706 SR
Queue Stats
29W - 32L
1,176 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
btcPALMER
Ah Muzen Cab
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 46L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
iBendover4Men
Baron Samedi
Level 63
God Stats
4W - 4L
1,500 SR
Queue Stats
52W - 60L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 8
7,817
782
8,533
5,386
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
JE_Bazooka77
Danzaburou
13
4 / 1 / 7
7,875
788
6,529
5,937
2,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
jho-blackj
Cthulhu
12
4 / 1 / 5
7,613
761
6,190
7,229
5,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dak_Attack10
Jormungandr
10
0 / 4 / 2
6,237
624
6,533
12,847
6,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
btcPALMER
Ah Muzen Cab
10
1 / 4 / 1
6,494
649
2,457
6,642
2,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
iBendover4Men
Baron Samedi
10
1 / 4 / 1
6,102
610
6,120
6,877
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
2
2
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
L
Jormungandr
Dak_Attack10
Jormungandr
0
4
2
0.25
W
Danzaburou
JE_Bazooka77
Danzaburou
4
1
7
7.5
L
Ah Muzen Cab
btcPALMER
Ah Muzen Cab
1
4
1
0.38
L
Baron Samedi
iBendover4Men
Baron Samedi
1
4
1
0.38
W
Cthulhu
jho-blackj
Cthulhu
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,252
Damage
15,110
18,552
Taken
26,366
9,085
Mitigated
11,736
5,270
Healing
7,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,533
598
0
1,142
5,386
1,682
681
3,365
1,755
28,935
0
L
Jormungandr
Dak_Attack10
Jormungandr
6,533
1,216
70
2,792
12,847
6,417
0
6,719
5,349
21,817
0
W
Danzaburou
JE_Bazooka77
Danzaburou
6,529
2,880
0
1,514
5,937
2,126
1,463
4,263
1,462
0
22,851
L
Ah Muzen Cab
btcPALMER
Ah Muzen Cab
2,457
333
209
1,184
6,642
2,285
123
4,409
2,012
0
13,437
L
Baron Samedi
iBendover4Men
Baron Samedi
6,120
76
754
2,030
6,877
3,034
70
3,067
3,558
19,357
0
W
Cthulhu
jho-blackj
Cthulhu
6,190
474
1,289
1,325
7,229
5,277
364
4,488
2,485
14,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,305
Gold Earned
18,833
120
Minions Killed
96
4
Camps Cleared
5
551,028
Distance Traveled
440,388
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,817
782
50
5
2
174,019
2
L
Jormungandr
6,237
624
39
4
0
156,448
0
W
Danzaburou
7,875
788
58
6
2
190,341
1
L
Ah Muzen Cab
6,494
649
21
2
1
147,125
0
L
Baron Samedi
6,102
610
36
4
4
136,815
2
W
Cthulhu
7,613
761
12
1
0
186,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role