Player Matchup

Charybdis
Charybdis
BabyChüngie
Charybdis
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
52W - 41L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
JakesterDaCookie
Sylvanus
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 39L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
JerrodFromSubway
Gilgamesh
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 10L
1,321 Elo+
Party 2
Jing Wei
Jing Wei
MakeMeGum
Jing Wei
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,321 Elo+
Party 2
Anubis
Anubis
MidChungie
Anubis
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 9L
1,500 Elo+
Party 2
Team Averages
Level 101
1,500 SR
1,428 Elo+

VS

Team Averages
Level 92
1,543 SR
1,572 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Destinychil
Jormungandr
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 125L
1,620 Elo+
Party 1
Ne Zha
Ne Zha
MonkeyMaster831
Ne Zha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,620 Elo+
Party 1
Danzaburou
Danzaburou
NauticFoxx
Danzaburou
Level 64
God Stats
4W - 1L
1,715 SR
Queue Stats
60W - 47L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BabyChüngie
Charybdis
14
2 / 4 / 17
8,025
803
11,373
12,294
5,948
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 4 / 16
8,216
822
6,965
15,989
16,277
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
14
3 / 3 / 14
8,250
825
12,416
16,403
17,460
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jing Wei
MakeMeGum
Jing Wei
14
6 / 5 / 6
8,265
827
7,837
11,419
4,954
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
MidChungie
Anubis
16
6 / 2 / 13
8,897
890
11,252
12,240
8,130
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
3 / 3 / 10
9,423
942
17,805
9,635
3,929
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
 
Terra
14
2 / 3 / 13
8,291
829
4,983
17,132
21,945
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jormungandr
Destinychil
Jormungandr
16
6 / 4 / 10
9,924
992
16,036
17,102
19,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 6 / 7
8,747
875
7,119
12,587
5,345
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
NauticFoxx
Danzaburou
14
4 / 4 / 8
9,054
905
13,056
11,091
4,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
66
20
Kills
18
18
Deaths
20
66
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
3
10
2.67
W
Terra
 
Terra
2
3
13
2.83
L
Charybdis
BabyChüngie
Charybdis
2
4
17
2.63
W
Jormungandr
Destinychil
Jormungandr
6
4
10
2.75
L
3
4
16
2.75
L
Gilgamesh
3
3
14
3.33
L
Jing Wei
MakeMeGum
Jing Wei
6
5
6
1.8
L
Anubis
MidChungie
Anubis
6
2
13
6.25
W
3
6
7
1.08
W
Danzaburou
NauticFoxx
Danzaburou
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,843
Damage
58,999
68,345
Taken
67,547
52,769
Mitigated
55,442
31,537
Healing
21,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
17,805
1,469
1,104
1,900
9,635
3,929
1,435
2,534
7,101
36,497
0
W
Terra
 
Terra
4,983
553
5,477
4,992
17,132
21,945
590
3,821
13,311
9,355
0
L
Charybdis
BabyChüngie
Charybdis
11,373
5,059
2,784
1,956
12,294
5,948
1,003
7,498
4,796
0
21,342
W
Jormungandr
Destinychil
Jormungandr
16,036
2,093
776
3,299
17,102
19,382
356
4,338
12,764
31,057
0
L
6,965
2,125
9,107
4,544
15,989
16,277
986
8,494
7,495
10,075
0
L
Gilgamesh
12,416
1,717
1,505
1,654
16,403
17,460
438
8,020
8,383
0
17,333
L
Jing Wei
MakeMeGum
Jing Wei
7,837
3,613
2,057
1,811
11,419
4,954
272
7,600
3,819
0
11,868
L
Anubis
MidChungie
Anubis
11,252
1,115
1,693
4,426
12,240
8,130
576
7,212
5,028
31,217
0
W
7,119
1,957
269
1,563
12,587
5,345
519
4,659
7,928
0
11,360
W
Danzaburou
NauticFoxx
Danzaburou
13,056
4,368
572
1,650
11,091
4,841
2,244
2,865
8,226
0
22,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,653
Gold Earned
45,439
118
Minions Killed
112
0
Camps Cleared
0
835,068
Distance Traveled
828,567
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,423
942
45
5
0
176,163
0
W
Terra
8,291
829
8
1
0
187,912
5
L
Charybdis
8,025
803
43
4
0
166,694
1
W
Jormungandr
9,924
992
21
2
0
174,473
1
L
Sylvanus
8,216
822
6
1
0
136,877
0
L
Gilgamesh
8,250
825
19
2
0
203,836
0
L
Jing Wei
8,265
827
14
1
0
167,980
1
L
Anubis
8,897
890
36
4
0
159,681
4
W
Ne Zha
8,747
875
13
1
0
153,616
0
W
Danzaburou
9,054
905
25
3
0
136,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role