Player Matchup

Bacchus
Bacchus
EdmanTheChamp
Bacchus
Level 88
God Stats
8W - 10L
1,500 SR
Queue Stats
187W - 222L
1,500 Elo+
Party 4
Zeus
Zeus
MxWolfgang503
Zeus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
416W - 478L
1,576 Elo+
Party 1
Thanatos
Thanatos
PupLykanTTV
Thanatos
Level 113
God Stats
6W - 11L
1,500 SR
Queue Stats
282W - 321L
1,533 Elo+
Party 1
Neith
Neith
baltazzar87
Neith
Level 128
God Stats
150W - 141L
1,384 SR
Queue Stats
191W - 202L
1,334 Elo+
Solo
Heimdallr
Heimdallr
cowboybeebop3
Heimdallr
Level 63
God Stats
151W - 162L
1,500 SR
Queue Stats
261W - 277L
1,500 Elo+
Party 4
Team Averages
Level 87
1,477 SR
1,489 Elo+

VS

Team Averages
Level 58
1,549 SR
1,574 Elo+
Set
Set
ItsBruhly
Set
Level 42
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 35L
1,722 Elo+
Party 3
Bellona
Bellona
JJDawnzo
Bellona
Level 66
God Stats
6W - 6L
1,743 SR
Queue Stats
34W - 32L
1,574 Elo+
Party 2
Serqet
Serqet
KARNNEY
Serqet
Level 109
God Stats
5W - 1L
1,500 SR
Queue Stats
36W - 32L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TERTGANG
Morgan Le Fay
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 41L
1,500 Elo+
Party 3
Neith
Neith
WileyBoi122
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
3 / 4 / 5
8,096
476
6,480
12,587
13,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 6 / 3
8,054
474
6,950
9,981
3,634
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
PupLykanTTV
Thanatos
12
7 / 5 / 1
8,377
493
8,645
12,460
4,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
0 / 1 / 1
9,989
588
7,899
6,529
2,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
cowboybeebop3
Heimdallr
11
2 / 4 / 5
7,805
459
7,491
8,713
2,847
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 3
9,585
564
8,716
12,268
4,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bellona
JJDawnzo
Bellona
15
0 / 0 / 2
8,568
504
2,673
8,381
10,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
KARNNEY
Serqet
12
3 / 4 / 9
7,976
469
4,672
16,795
14,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
TERTGANG
Morgan Le Fay
14
6 / 3 / 7
8,651
509
8,337
11,271
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 5 / 12
8,083
475
8,298
9,379
3,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
13
Kills
20
20
Deaths
14
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bacchus
3
4
5
1.38
W
8
2
3
4.75
W
Bellona
JJDawnzo
Bellona
0
0
2
1
W
Serqet
KARNNEY
Serqet
3
4
9
1.88
L
1
6
3
0.42
L
Thanatos
PupLykanTTV
Thanatos
7
5
1
1.5
W
Morgan Le Fay
TERTGANG
Morgan Le Fay
6
3
7
3.17
W
3
5
12
1.8
L
0
1
1
0.5
L
Heimdallr
cowboybeebop3
Heimdallr
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,465
Damage
32,696
50,270
Taken
58,094
27,247
Mitigated
36,752
15,645
Healing
20,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
6,480
701
0
1,391
12,587
13,701
260
2,280
9,753
16,234
0
W
8,716
3,446
0
7,528
12,268
4,985
0
1,906
10,362
0
69,378
W
Bellona
JJDawnzo
Bellona
2,673
107
0
2,080
8,381
10,027
0
254
8,127
9,382
46,282
W
Serqet
KARNNEY
Serqet
4,672
751
393
4,303
16,795
14,603
0
4,766
11,601
0
11,451
L
6,950
1,781
0
1,519
9,981
3,634
56
1,746
8,074
44,057
0
L
Thanatos
PupLykanTTV
Thanatos
8,645
1,979
0
8,607
12,460
4,122
0
2,650
9,262
0
32,335
W
Morgan Le Fay
TERTGANG
Morgan Le Fay
8,337
593
0
2,711
11,271
3,821
188
3,195
8,076
44,253
0
W
8,298
2,403
0
3,353
9,379
3,316
1,391
3,309
6,070
0
39,327
L
7,899
3,326
0
3,477
6,529
2,943
738
73
6,214
0
79,997
L
Heimdallr
cowboybeebop3
Heimdallr
7,491
2,994
0
651
8,713
2,847
1,872
1,954
6,362
0
41,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,321
Gold Earned
42,863
396
Minions Killed
399
0
Camps Cleared
0
1,603,991
Distance Traveled
1,711,445
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,096
476
16
1
0
356,045
4
W
Set
9,585
564
120
7
0
372,127
1
W
Bellona
8,568
504
135
8
0
357,552
5
W
Serqet
7,976
469
10
1
0
352,268
1
L
Zeus
8,054
474
91
5
0
275,798
7
L
Thanatos
8,377
493
46
3
0
341,899
0
W
Morgan Le Fay
8,651
509
75
4
0
365,740
1
W
Neith
8,083
475
59
3
0
263,758
0
L
Neith
9,989
588
171
10
0
304,057
11
L
Heimdallr
7,805
459
72
4
0
326,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role